uv_tcp_accept_t 383 include/uv-win.h uv_tcp_accept_t* accept_reqs; \ uv_tcp_accept_t 385 include/uv-win.h uv_tcp_accept_t* pending_accepts; \ uv_tcp_accept_t 167 src/win/tcp.c uv_tcp_accept_t* req; uv_tcp_accept_t 334 src/win/tcp.c static void uv_tcp_queue_accept(uv_tcp_t* handle, uv_tcp_accept_t* req) { uv_tcp_accept_t 496 src/win/tcp.c uv_tcp_accept_t* req; uv_tcp_accept_t 538 src/win/tcp.c handle->accept_reqs = (uv_tcp_accept_t*) uv_tcp_accept_t 539 src/win/tcp.c malloc(uv_simultaneous_server_accepts * sizeof(uv_tcp_accept_t)); uv_tcp_accept_t 586 src/win/tcp.c uv_tcp_accept_t* req = server->pending_accepts; uv_tcp_accept_t 1053 src/win/tcp.c uv_tcp_accept_t* req = (uv_tcp_accept_t*) raw_req; uv_tcp_accept_t 1351 src/win/tcp.c uv_tcp_accept_t* req = &tcp->accept_reqs[i];