uv_tcp_accept_t   383 include/uv-win.h   uv_tcp_accept_t* accept_reqs;                                               \
uv_tcp_accept_t   385 include/uv-win.h   uv_tcp_accept_t* pending_accepts;                                           \
uv_tcp_accept_t   167 src/win/tcp.c    uv_tcp_accept_t* req;
uv_tcp_accept_t   334 src/win/tcp.c  static void uv_tcp_queue_accept(uv_tcp_t* handle, uv_tcp_accept_t* req) {
uv_tcp_accept_t   496 src/win/tcp.c    uv_tcp_accept_t* req;
uv_tcp_accept_t   538 src/win/tcp.c      handle->accept_reqs = (uv_tcp_accept_t*)
uv_tcp_accept_t   539 src/win/tcp.c        malloc(uv_simultaneous_server_accepts * sizeof(uv_tcp_accept_t));
uv_tcp_accept_t   586 src/win/tcp.c    uv_tcp_accept_t* req = server->pending_accepts;
uv_tcp_accept_t  1053 src/win/tcp.c    uv_tcp_accept_t* req = (uv_tcp_accept_t*) raw_req;
uv_tcp_accept_t  1351 src/win/tcp.c          uv_tcp_accept_t* req = &tcp->accept_reqs[i];