SPLAY_LEFT         89 include/tree.h   SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);              \
SPLAY_LEFT         95 include/tree.h   SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);              \
SPLAY_LEFT         96 include/tree.h   SPLAY_LEFT(tmp, field) = (head)->sph_root;                                  \
SPLAY_LEFT        101 include/tree.h   SPLAY_LEFT(tmp, field) = (head)->sph_root;                                  \
SPLAY_LEFT        103 include/tree.h   (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);                     \
SPLAY_LEFT        113 include/tree.h   SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field);             \
SPLAY_LEFT        114 include/tree.h   SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);            \
SPLAY_LEFT        115 include/tree.h   SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field);             \
SPLAY_LEFT        116 include/tree.h   SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field);             \
SPLAY_LEFT        145 include/tree.h     while (SPLAY_LEFT(elm, field) != NULL) {                                  \
SPLAY_LEFT        146 include/tree.h       elm = SPLAY_LEFT(elm, field);                                           \
SPLAY_LEFT        168 include/tree.h       SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;                \
SPLAY_LEFT        174 include/tree.h         SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);         \
SPLAY_LEFT        176 include/tree.h         SPLAY_LEFT((head)->sph_root, field) = NULL;                           \
SPLAY_LEFT        179 include/tree.h         SPLAY_LEFT(elm, field) = (head)->sph_root;                            \
SPLAY_LEFT        196 include/tree.h     if (SPLAY_LEFT((head)->sph_root, field) == NULL) {                        \
SPLAY_LEFT        200 include/tree.h       (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);                 \
SPLAY_LEFT        215 include/tree.h   SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;            \
SPLAY_LEFT        220 include/tree.h       __tmp = SPLAY_LEFT((head)->sph_root, field);                            \
SPLAY_LEFT        225 include/tree.h         if (SPLAY_LEFT((head)->sph_root, field) == NULL)                      \
SPLAY_LEFT        251 include/tree.h   SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;            \
SPLAY_LEFT        256 include/tree.h       __tmp = SPLAY_LEFT((head)->sph_root, field);                            \
SPLAY_LEFT        261 include/tree.h         if (SPLAY_LEFT((head)->sph_root, field) == NULL)                      \