This source file includes following definitions.
- connect_cb
- write_cb
- close_cb
- connection_cb
- start_server
- TEST_IMPL
#include "uv.h"
#include "task.h"
#include <errno.h>
#include <string.h>
#define NUM_WRITE_REQS 32
static uv_tcp_t tcp_handle;
static uv_connect_t connect_req;
static int write_cb_called;
static int close_cb_called;
static void connect_cb(uv_connect_t* req, int status);
static void write_cb(uv_write_t* req, int status);
static void close_cb(uv_handle_t* handle);
static void connect_cb(uv_connect_t* conn_req, int status) {
uv_write_t* req;
uv_buf_t buf;
int i, r;
buf = uv_buf_init("PING", 4);
for (i = 0; i < NUM_WRITE_REQS; i++) {
req = malloc(sizeof *req);
ASSERT(req != NULL);
r = uv_write(req, (uv_stream_t*)&tcp_handle, &buf, 1, write_cb);
ASSERT(r == 0);
}
uv_close((uv_handle_t*)&tcp_handle, close_cb);
}
static void write_cb(uv_write_t* req, int status) {
ASSERT(close_cb_called == 0);
ASSERT(req->handle == (uv_stream_t*)&tcp_handle);
write_cb_called++;
free(req);
}
static void close_cb(uv_handle_t* handle) {
ASSERT(handle == (uv_handle_t*)&tcp_handle);
close_cb_called++;
}
static void connection_cb(uv_stream_t* server, int status) {
ASSERT(status == 0);
}
static void start_server(uv_loop_t* loop, uv_tcp_t* handle) {
int r;
r = uv_tcp_init(loop, handle);
ASSERT(r == 0);
r = uv_tcp_bind(handle, uv_ip4_addr("127.0.0.1", TEST_PORT));
ASSERT(r == 0);
r = uv_listen((uv_stream_t*)handle, 128, connection_cb);
ASSERT(r == 0);
uv_unref((uv_handle_t*)handle);
}
TEST_IMPL(tcp_close) {
uv_loop_t* loop;
uv_tcp_t tcp_server;
int r;
loop = uv_default_loop();
start_server(loop, &tcp_server);
r = uv_tcp_init(loop, &tcp_handle);
ASSERT(r == 0);
r = uv_tcp_connect(&connect_req,
&tcp_handle,
uv_ip4_addr("127.0.0.1", TEST_PORT),
connect_cb);
ASSERT(r == 0);
ASSERT(write_cb_called == 0);
ASSERT(close_cb_called == 0);
r = uv_run(loop, UV_RUN_DEFAULT);
ASSERT(r == 0);
printf("%d of %d write reqs seen\n", write_cb_called, NUM_WRITE_REQS);
ASSERT(write_cb_called == NUM_WRITE_REQS);
ASSERT(close_cb_called == 1);
MAKE_VALGRIND_HAPPY();
return 0;
}