#include <libming.h> int main() { SWFMovie m; SWFMovieClip mc; m = newSWFMovie(); mc = newSWFMovieClip(); SWFMovie_setBackground(m, 0xff, 0xff, 0xff); SWFMovie_add(m, (SWFBlock)mc); SWFMovie_save(m, "test02.swf"); return 0; }