#include <libming.h> int main() { int i; SWFMovie m = newSWFMovieWithVersion(9); for(i = 0; i < 10; i++) SWFMovie_nextFrame(m); SWFMovie_defineScene(m, 0, "test0"); SWFMovie_defineScene(m, 5, "test1"); SWFMovie_save(m, "test01.swf"); return 0; }