#include <libming.h>
int main()
{
int i;
SWFMovie m = newSWFMovieWithVersion(9);
for(i = 0; i < 10; i++)
SWFMovie_nextFrame(m);
SWFMovie_defineScene(m, 0, "test0");
SWFMovie_defineScene(m, 5, "test1");
SWFMovie_save(m, "test01.swf");
return 0;
}