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DEFINITIONS
This source file includes following definitions.
- main
#include <libming.h>
int main()
{
SWFMovie m = newSWFMovie();
SWFShape s = newSWFShape();
SWFShape_setLine(s, 10, 255, 0, 0, 255);
SWFFillStyle fill = newSWFSolidFillStyle(255, 255, 0, 255);
SWFShape_setRightFillStyle(s, fill);
SWFShape_movePenTo(s, -50, -20);
SWFShape_drawLine(s, 100, 0);
SWFShape_drawLine(s, 0, 40);
SWFShape_drawLine(s, -100, 0);
SWFShape_drawLineTo(s, -50, -20);
// simple animation by relative scaling
SWFMovieClip mc1 = newSWFMovieClip();
SWFDisplayItem si1 = SWFMovieClip_add(mc1, (SWFBlock) s);
SWFMovieClip_nextFrame(mc1);
SWFDisplayItem_scale(si1, 0.8, 0.8);
SWFMovieClip_nextFrame(mc1);
SWFDisplayItem_scale(si1, 0.8, 0.8);
SWFMovieClip_nextFrame(mc1);
SWFDisplayItem_scale(si1, 0.8, 0.8);
SWFMovieClip_nextFrame(mc1);
SWFDisplayItem_scale(si1, 0.8, 0.8);
SWFMovieClip_nextFrame(mc1);
SWFDisplayItem_scale(si1, 0.8, 0.8);
SWFMovieClip_nextFrame(mc1);
// another animation by absolute scaling
SWFMovieClip mc2 = newSWFMovieClip();
SWFDisplayItem si2 = SWFMovieClip_add(mc2, (SWFBlock) s);
SWFDisplayItem_scaleTo(si2, 0.2, 0.2);
SWFMovieClip_nextFrame(mc2);
SWFDisplayItem_scaleTo(si2, 0.4, 0.4);
SWFMovieClip_nextFrame(mc2);
SWFDisplayItem_scaleTo(si2, 0.6, 0.6);
SWFMovieClip_nextFrame(mc2);
SWFDisplayItem_scaleTo(si2, 1, 1);
SWFMovieClip_nextFrame(mc2);
SWFButton b = newSWFButton();
SWFButton_addCharacter(b, (SWFCharacter)s, SWFBUTTON_HIT|SWFBUTTON_UP);
SWFButton_addCharacter(b, (SWFCharacter)mc1, SWFBUTTON_OVER);
SWFButton_addCharacter(b, (SWFCharacter)mc2, SWFBUTTON_DOWN);
SWFDisplayItem d;
d = SWFMovie_add(m, b);
SWFDisplayItem_moveTo(d, 150, 100);
SWFMovie_nextFrame(m);
SWFMovie_save(m, "test03.swf");
return 0;
}