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DEFINITIONS
This source file includes following definitions.
- main
#include <libming.h>
int main()
{
SWFMovie m = newSWFMovie();
SWFShape s = newSWFShape();
SWFShape_setLine(s, 1, 255, 0, 0, 255);
SWFFillStyle fill = newSWFSolidFillStyle(255, 255, 0, 255);
SWFShape_setRightFillStyle(s, fill);
SWFShape_drawLine(s, 100, 0);
SWFShape_drawLine(s, 0, 40);
SWFShape_drawLineTo(s, 0, 0);
SWFButton b = newSWFButton();
SWFButtonRecord br1;
SWFButtonRecord br2;
SWFButtonRecord br3;
br1 = SWFButton_addCharacter(b, (SWFCharacter)s, SWFBUTTON_HIT|SWFBUTTON_UP|SWFBUTTON_OVER|SWFBUTTON_DOWN);
br2 = SWFButton_addCharacter(b, (SWFCharacter)s, SWFBUTTON_OVER|SWFBUTTON_DOWN);
SWFButtonRecord_rotate(br2,10);
SWFButtonRecord_move(br2,20,0);
br3 = SWFButton_addCharacter(b, (SWFCharacter)s, SWFBUTTON_DOWN);
SWFButtonRecord_rotate(br3,20);
SWFButtonRecord_move(br3,40,0);
SWFDisplayItem d;
d = SWFMovie_add(m, b);
SWFDisplayItem_moveTo(d, 50, 100);
SWFMovie_nextFrame(m);
SWFMovie_save(m, "test02.swf");
return 0;
}