StereoMultiGpuThread 170 samples/gpu/stereo_multi.cpp StereoMultiGpuThread(); StereoMultiGpuThread 171 samples/gpu/stereo_multi.cpp ~StereoMultiGpuThread(); StereoMultiGpuThread 196 samples/gpu/stereo_multi.cpp StereoMultiGpuThread::StereoMultiGpuThread() StereoMultiGpuThread 205 samples/gpu/stereo_multi.cpp StereoMultiGpuThread::~StereoMultiGpuThread() StereoMultiGpuThread 220 samples/gpu/stereo_multi.cpp void StereoMultiGpuThread::compute(const Mat& leftFrame, const Mat& rightFrame, Mat& disparity) StereoMultiGpuThread 256 samples/gpu/stereo_multi.cpp void StereoMultiGpuThread::launchGpuStereoAlg(void* userData) StereoMultiGpuThread 410 samples/gpu/stereo_multi.cpp StereoMultiGpuThread multiThreadAlg;