StereoMultiGpuThread  170 samples/gpu/stereo_multi.cpp     StereoMultiGpuThread();
StereoMultiGpuThread  171 samples/gpu/stereo_multi.cpp     ~StereoMultiGpuThread();
StereoMultiGpuThread  196 samples/gpu/stereo_multi.cpp StereoMultiGpuThread::StereoMultiGpuThread()
StereoMultiGpuThread  205 samples/gpu/stereo_multi.cpp StereoMultiGpuThread::~StereoMultiGpuThread()
StereoMultiGpuThread  220 samples/gpu/stereo_multi.cpp void StereoMultiGpuThread::compute(const Mat& leftFrame, const Mat& rightFrame, Mat& disparity)
StereoMultiGpuThread  256 samples/gpu/stereo_multi.cpp void StereoMultiGpuThread::launchGpuStereoAlg(void* userData)
StereoMultiGpuThread  410 samples/gpu/stereo_multi.cpp     StereoMultiGpuThread multiThreadAlg;