CHESSBOARD 147 modules/calib3d/test/test_chesscorners.cpp case CHESSBOARD: CHESSBOARD 187 modules/calib3d/test/test_chesscorners.cpp case CHESSBOARD: CHESSBOARD 246 modules/calib3d/test/test_chesscorners.cpp case CHESSBOARD: CHESSBOARD 280 modules/calib3d/test/test_chesscorners.cpp if( pattern == CHESSBOARD ) CHESSBOARD 476 modules/calib3d/test/test_chesscorners.cpp TEST(Calib3d_ChessboardDetector, accuracy) { CV_ChessboardDetectorTest test( CHESSBOARD ); test.safe_run(); } CHESSBOARD 111 samples/cpp/calibration.cpp static void calcChessboardCorners(Size boardSize, float squareSize, vector<Point3f>& corners, Pattern patternType = CHESSBOARD) CHESSBOARD 117 samples/cpp/calibration.cpp case CHESSBOARD: CHESSBOARD 319 samples/cpp/calibration.cpp Pattern pattern = CHESSBOARD; CHESSBOARD 348 samples/cpp/calibration.cpp pattern = CHESSBOARD; CHESSBOARD 472 samples/cpp/calibration.cpp case CHESSBOARD: CHESSBOARD 487 samples/cpp/calibration.cpp if( pattern == CHESSBOARD && found) cornerSubPix( viewGray, pointbuf, Size(11,11), CHESSBOARD 136 samples/cpp/tutorial_code/calib3d/camera_calibration/camera_calibration.cpp if (!patternToUse.compare("CHESSBOARD")) calibrationPattern = CHESSBOARD; CHESSBOARD 292 samples/cpp/tutorial_code/calib3d/camera_calibration/camera_calibration.cpp case Settings::CHESSBOARD: CHESSBOARD 311 samples/cpp/tutorial_code/calib3d/camera_calibration/camera_calibration.cpp if( s.calibrationPattern == Settings::CHESSBOARD) CHESSBOARD 439 samples/cpp/tutorial_code/calib3d/camera_calibration/camera_calibration.cpp case Settings::CHESSBOARD: