CHESSBOARD        147 modules/calib3d/test/test_chesscorners.cpp         case CHESSBOARD:
CHESSBOARD        187 modules/calib3d/test/test_chesscorners.cpp         case CHESSBOARD:
CHESSBOARD        246 modules/calib3d/test/test_chesscorners.cpp             case CHESSBOARD:
CHESSBOARD        280 modules/calib3d/test/test_chesscorners.cpp             if( pattern == CHESSBOARD )
CHESSBOARD        476 modules/calib3d/test/test_chesscorners.cpp TEST(Calib3d_ChessboardDetector, accuracy) {  CV_ChessboardDetectorTest test( CHESSBOARD ); test.safe_run(); }
CHESSBOARD        111 samples/cpp/calibration.cpp static void calcChessboardCorners(Size boardSize, float squareSize, vector<Point3f>& corners, Pattern patternType = CHESSBOARD)
CHESSBOARD        117 samples/cpp/calibration.cpp       case CHESSBOARD:
CHESSBOARD        319 samples/cpp/calibration.cpp     Pattern pattern = CHESSBOARD;
CHESSBOARD        348 samples/cpp/calibration.cpp                 pattern = CHESSBOARD;
CHESSBOARD        472 samples/cpp/calibration.cpp             case CHESSBOARD:
CHESSBOARD        487 samples/cpp/calibration.cpp         if( pattern == CHESSBOARD && found) cornerSubPix( viewGray, pointbuf, Size(11,11),
CHESSBOARD        136 samples/cpp/tutorial_code/calib3d/camera_calibration/camera_calibration.cpp         if (!patternToUse.compare("CHESSBOARD")) calibrationPattern = CHESSBOARD;
CHESSBOARD        292 samples/cpp/tutorial_code/calib3d/camera_calibration/camera_calibration.cpp         case Settings::CHESSBOARD:
CHESSBOARD        311 samples/cpp/tutorial_code/calib3d/camera_calibration/camera_calibration.cpp                 if( s.calibrationPattern == Settings::CHESSBOARD)
CHESSBOARD        439 samples/cpp/tutorial_code/calib3d/camera_calibration/camera_calibration.cpp     case Settings::CHESSBOARD: