_agileState 158 modules/highgui/src/agile_wrl.h AgileState _agileState; _agileState 180 modules/highgui/src/agile_wrl.h _agileState = AgileState::NonAgilePointer; _agileState 187 modules/highgui/src/agile_wrl.h _agileState = AgileState::AgilePointer; _agileState 197 modules/highgui/src/agile_wrl.h , _agileState(AgileState::Unknown) _agileState 204 modules/highgui/src/agile_wrl.h , _agileState(AgileState::Unknown) _agileState 211 modules/highgui/src/agile_wrl.h , _agileState(AgileState::Unknown) _agileState 220 modules/highgui/src/agile_wrl.h , _agileState(AgileState::Unknown) _agileState 229 modules/highgui/src/agile_wrl.h , _agileState(AgileState::Unknown) _agileState 245 modules/highgui/src/agile_wrl.h if (_agileState == AgileState::AgilePointer || _object == nullptr) _agileState 267 modules/highgui/src/agile_wrl.h if (_agileState == AgileState::Unknown) _agileState 287 modules/highgui/src/agile_wrl.h pThis->_agileState = AgileState::AgilePointer; _agileState 297 modules/highgui/src/agile_wrl.h pThis->_agileState = AgileState::NonAgilePointer; _agileState 369 modules/highgui/src/agile_wrl.h std::swap(_agileState, object._agileState); _agileState 396 modules/highgui/src/agile_wrl.h _agileState = AgileState::Unknown; _agileState 158 modules/videoio/src/agile_wrl.hpp AgileState _agileState; _agileState 180 modules/videoio/src/agile_wrl.hpp _agileState = AgileState::NonAgilePointer; _agileState 187 modules/videoio/src/agile_wrl.hpp _agileState = AgileState::AgilePointer; _agileState 245 modules/videoio/src/agile_wrl.hpp if (_agileState == AgileState::AgilePointer || _object == nullptr) _agileState 267 modules/videoio/src/agile_wrl.hpp if (_agileState == AgileState::Unknown) _agileState 287 modules/videoio/src/agile_wrl.hpp pThis->_agileState = AgileState::AgilePointer; _agileState 297 modules/videoio/src/agile_wrl.hpp pThis->_agileState = AgileState::NonAgilePointer; _agileState 369 modules/videoio/src/agile_wrl.hpp std::swap(_agileState, object._agileState); _agileState 396 modules/videoio/src/agile_wrl.hpp _agileState = AgileState::Unknown;