black             133 modules/calib3d/src/checkchessboard.cpp     IplImage* black = cvCloneImage(src);
black             136 modules/calib3d/src/checkchessboard.cpp     cvDilate(black, black, NULL, erosion_count);
black             154 modules/calib3d/src/checkchessboard.cpp         cvThreshold(black, thresh, thresh_level, 255, CV_THRESH_BINARY_INV);
black             203 modules/calib3d/src/checkchessboard.cpp     cvReleaseImage(&black);
black            3020 modules/highgui/src/window_QT.cpp         painter->setPen(QPen(Qt::black, 1));
black              74 modules/viz/include/opencv2/viz/types.hpp             static Color black();
black             212 modules/viz/include/opencv2/viz/viz3d.hpp             void setBackgroundColor(const Color& color = Color::black(), const Color& color2 = Color::not_set());
black              55 modules/viz/test/tests_simple.cpp     viz.setBackgroundColor(Color::black());
black              50 samples/cpp/contours2.cpp         const Scalar black = Scalar(0);
black              65 samples/cpp/contours2.cpp         ellipse( img, Point(dx+115, dy+70), Size(30,20), 0, 0, 360, black, -1, 8, 0 );
black              66 samples/cpp/contours2.cpp         ellipse( img, Point(dx+185, dy+70), Size(30,20), 0, 0, 360, black, -1, 8, 0 );
black              69 samples/cpp/contours2.cpp         ellipse( img, Point(dx+115, dy+70), Size(5,5), 0, 0, 360, black, -1, 8, 0 );
black              70 samples/cpp/contours2.cpp         ellipse( img, Point(dx+185, dy+70), Size(5,5), 0, 0, 360, black, -1, 8, 0 );
black              71 samples/cpp/contours2.cpp         ellipse( img, Point(dx+150, dy+100), Size(10,5), 0, 0, 360, black, -1, 8, 0 );
black              72 samples/cpp/contours2.cpp         ellipse( img, Point(dx+150, dy+150), Size(40,10), 0, 0, 360, black, -1, 8, 0 );
black             136 samples/cpp/tutorial_code/calib3d/real_time_pose_estimation/src/Utils.cpp   cv::Scalar black(0,0,0);
black             146 samples/cpp/tutorial_code/calib3d/real_time_pose_estimation/src/Utils.cpp   cv::circle(image, origin, radius/2, black, -1, lineType );
black             260 samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/QuadRenderer.cpp     const float black[] = {0, 0, 0, 1.0 };
black             264 samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/QuadRenderer.cpp         black
black             322 samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/CubeRenderer.cpp     const float black[] = {0, 0, 0, 1.0 };
black             325 samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/CubeRenderer.cpp         black