getScoreMaxAbove 260 modules/features2d/src/brisk.cpp getScoreMaxAbove(const int layer, const int x_layer, const int y_layer, const int threshold, bool& ismax, getScoreMaxAbove 1258 modules/features2d/src/brisk.cpp float max_above = getScoreMaxAbove(layer, x_layer, y_layer, center, ismax, delta_x_above, delta_y_above);