getScoreMaxBelow  263 modules/features2d/src/brisk.cpp   getScoreMaxBelow(const int layer, const int x_layer, const int y_layer, const int threshold, bool& ismax,
getScoreMaxBelow  932 modules/features2d/src/brisk.cpp         getScoreMaxBelow(i, (int)point.x, (int)point.y, l.getAgastScore(point.x, point.y, safeThreshold_), ismax, dx, dy);
getScoreMaxBelow 1300 modules/features2d/src/brisk.cpp       max_below_float = getScoreMaxBelow(layer, x_layer, y_layer, center, ismax, delta_x_below, delta_y_below);
getScoreMaxBelow 1360 modules/features2d/src/brisk.cpp     float max_below = getScoreMaxBelow(layer, x_layer, y_layer, center, ismax, delta_x_below, delta_y_below);