getScoreMaxBelow 263 modules/features2d/src/brisk.cpp getScoreMaxBelow(const int layer, const int x_layer, const int y_layer, const int threshold, bool& ismax, getScoreMaxBelow 932 modules/features2d/src/brisk.cpp getScoreMaxBelow(i, (int)point.x, (int)point.y, l.getAgastScore(point.x, point.y, safeThreshold_), ismax, dx, dy); getScoreMaxBelow 1300 modules/features2d/src/brisk.cpp max_below_float = getScoreMaxBelow(layer, x_layer, y_layer, center, ismax, delta_x_below, delta_y_below); getScoreMaxBelow 1360 modules/features2d/src/brisk.cpp float max_below = getScoreMaxBelow(layer, x_layer, y_layer, center, ismax, delta_x_below, delta_y_below);