translation       347 3rdparty/openexr/Imath/ImathMatrix.h     Vec2<T>             translation () const;
translation       729 3rdparty/openexr/Imath/ImathMatrix.h     const Vec3<T>       translation () const;
translation      1787 3rdparty/openexr/Imath/ImathMatrix.h Matrix33<T>::translation () const
translation      3128 3rdparty/openexr/Imath/ImathMatrix.h Matrix44<T>::translation () const
translation        65 modules/calib3d/src/fisheye.cpp     projectPoints(objectPoints, imagePoints, affine.rvec(), affine.translation(), K, D, alpha, jacobian);
translation        36 modules/calib3d/src/p3p.cpp     double rotation_matrix[3][3], translation[3];
translation        50 modules/calib3d/src/p3p.cpp     bool result = solve(rotation_matrix, translation, points[0], points[1], points[2], points[3], points[4], points[5],
translation        53 modules/calib3d/src/p3p.cpp     cv::Mat(3, 1, CV_64F, translation).copyTo(tvec);
translation       115 modules/calib3d/src/posit.cpp                             float* rotation, float* translation )
translation       131 modules/calib3d/src/posit.cpp     if( !translation )
translation       240 modules/calib3d/src/posit.cpp     translation[0] = imagePoints[0].x * invScale;
translation       241 modules/calib3d/src/posit.cpp     translation[1] = imagePoints[0].y * invScale;
translation       242 modules/calib3d/src/posit.cpp     translation[2] = 1 / inv_Z;
translation       347 modules/calib3d/src/posit.cpp          float* rotation, float* translation )
translation       350 modules/calib3d/src/posit.cpp                          rotation, translation ));
translation        92 modules/calib3d/test/test_posit.cpp     CvMat* translation = cvCreateMat( 3, 1, CV_32F );
translation       190 modules/calib3d/test/test_posit.cpp                  rotation->data.fl, translation->data.fl );
translation       194 modules/calib3d/test/test_posit.cpp         Mat _translation = cvarrToMat(translation), _true_translation = cvarrToMat(true_translation);
translation       213 modules/calib3d/test/test_posit.cpp     cvReleaseMat( &translation );
translation       342 modules/calib3d/test/test_solvepnp_ransac.cpp TEST(Calib3d_SolvePnP, translation)
translation        99 modules/core/include/opencv2/core/affine.hpp         void translation(const Vec3& t);
translation       103 modules/core/include/opencv2/core/affine.hpp         Vec3 translation() const;
translation       188 modules/core/include/opencv2/core/affine.hpp     translation(t);
translation       197 modules/core/include/opencv2/core/affine.hpp     translation(t);
translation       215 modules/core/include/opencv2/core/affine.hpp         translation(data(Rect(3, 0, 1, 3)));
translation       220 modules/core/include/opencv2/core/affine.hpp     translation(t);
translation       390 modules/core/include/opencv2/core/affine.hpp     Vec3 tc = translation();
translation       429 modules/core/include/opencv2/core/affine.hpp     return (*this).rotate(affine.rotation()).translate(affine.translation());
translation      1040 modules/viz/src/shapes.cpp         Vec3d curr = traj[i].translation();
translation      1056 modules/viz/src/shapes.cpp             Vec3d prev = traj[i-1].translation();
translation       426 modules/viz/src/vizimpl.cpp     cv::Vec3d pos_vec = pose.translation();
translation        78 modules/viz/src/vtk/vtkTrajectorySource.cpp         Vec3d p = dpath->translation();
translation        94 modules/viz/src/vtk/vtkTrajectorySource.cpp             points.at<Vec3f>(i) = fpath[i].translation();
translation        98 modules/viz/src/vtk/vtkTrajectorySource.cpp             points.at<Vec3d>(i) = dpath[i].translation();
translation        28 modules/viz/test/test_tutorial2.cpp     double translation_phase = 0.0, translation = 0.0;
translation        39 modules/viz/test/test_tutorial2.cpp         translation = sin(translation_phase);
translation        42 modules/viz/test/test_tutorial2.cpp         Affine3d pose(rot_vec, Vec3d(translation, translation, translation));
translation        54 samples/cpp/tutorial_code/viz/widget_pose.cpp     float translation_phase = 0.0, translation = 0.0;
translation        65 samples/cpp/tutorial_code/viz/widget_pose.cpp         translation = sin(translation_phase);
translation        71 samples/cpp/tutorial_code/viz/widget_pose.cpp         Affine3f pose(rot_mat, Vec3f(translation, translation, translation));