IntGetProcAddress 779 modules/core/src/gl_core_3_1.cpp CullFace = (PFNCULLFACEPROC)IntGetProcAddress("glCullFace"); IntGetProcAddress 785 modules/core/src/gl_core_3_1.cpp FrontFace = (PFNFRONTFACEPROC)IntGetProcAddress("glFrontFace"); IntGetProcAddress 791 modules/core/src/gl_core_3_1.cpp Hint = (PFNHINTPROC)IntGetProcAddress("glHint"); IntGetProcAddress 797 modules/core/src/gl_core_3_1.cpp LineWidth = (PFNLINEWIDTHPROC)IntGetProcAddress("glLineWidth"); IntGetProcAddress 803 modules/core/src/gl_core_3_1.cpp PointSize = (PFNPOINTSIZEPROC)IntGetProcAddress("glPointSize"); IntGetProcAddress 809 modules/core/src/gl_core_3_1.cpp PolygonMode = (PFNPOLYGONMODEPROC)IntGetProcAddress("glPolygonMode"); IntGetProcAddress 815 modules/core/src/gl_core_3_1.cpp Scissor = (PFNSCISSORPROC)IntGetProcAddress("glScissor"); IntGetProcAddress 821 modules/core/src/gl_core_3_1.cpp TexParameterf = (PFNTEXPARAMETERFPROC)IntGetProcAddress("glTexParameterf"); IntGetProcAddress 827 modules/core/src/gl_core_3_1.cpp TexParameterfv = (PFNTEXPARAMETERFVPROC)IntGetProcAddress("glTexParameterfv"); IntGetProcAddress 833 modules/core/src/gl_core_3_1.cpp TexParameteri = (PFNTEXPARAMETERIPROC)IntGetProcAddress("glTexParameteri"); IntGetProcAddress 839 modules/core/src/gl_core_3_1.cpp TexParameteriv = (PFNTEXPARAMETERIVPROC)IntGetProcAddress("glTexParameteriv"); IntGetProcAddress 845 modules/core/src/gl_core_3_1.cpp TexImage1D = (PFNTEXIMAGE1DPROC)IntGetProcAddress("glTexImage1D"); IntGetProcAddress 851 modules/core/src/gl_core_3_1.cpp TexImage2D = (PFNTEXIMAGE2DPROC)IntGetProcAddress("glTexImage2D"); IntGetProcAddress 857 modules/core/src/gl_core_3_1.cpp DrawBuffer = (PFNDRAWBUFFERPROC)IntGetProcAddress("glDrawBuffer"); IntGetProcAddress 863 modules/core/src/gl_core_3_1.cpp Clear = (PFNCLEARPROC)IntGetProcAddress("glClear"); IntGetProcAddress 869 modules/core/src/gl_core_3_1.cpp ClearColor = (PFNCLEARCOLORPROC)IntGetProcAddress("glClearColor"); IntGetProcAddress 875 modules/core/src/gl_core_3_1.cpp ClearStencil = (PFNCLEARSTENCILPROC)IntGetProcAddress("glClearStencil"); IntGetProcAddress 881 modules/core/src/gl_core_3_1.cpp ClearDepth = (PFNCLEARDEPTHPROC)IntGetProcAddress("glClearDepth"); IntGetProcAddress 887 modules/core/src/gl_core_3_1.cpp StencilMask = (PFNSTENCILMASKPROC)IntGetProcAddress("glStencilMask"); IntGetProcAddress 893 modules/core/src/gl_core_3_1.cpp ColorMask = (PFNCOLORMASKPROC)IntGetProcAddress("glColorMask"); IntGetProcAddress 899 modules/core/src/gl_core_3_1.cpp DepthMask = (PFNDEPTHMASKPROC)IntGetProcAddress("glDepthMask"); IntGetProcAddress 905 modules/core/src/gl_core_3_1.cpp Disable = (PFNDISABLEPROC)IntGetProcAddress("glDisable"); IntGetProcAddress 911 modules/core/src/gl_core_3_1.cpp Enable = (PFNENABLEPROC)IntGetProcAddress("glEnable"); IntGetProcAddress 917 modules/core/src/gl_core_3_1.cpp Finish = (PFNFINISHPROC)IntGetProcAddress("glFinish"); IntGetProcAddress 923 modules/core/src/gl_core_3_1.cpp Flush = (PFNFLUSHPROC)IntGetProcAddress("glFlush"); IntGetProcAddress 929 modules/core/src/gl_core_3_1.cpp BlendFunc = (PFNBLENDFUNCPROC)IntGetProcAddress("glBlendFunc"); IntGetProcAddress 935 modules/core/src/gl_core_3_1.cpp LogicOp = (PFNLOGICOPPROC)IntGetProcAddress("glLogicOp"); IntGetProcAddress 941 modules/core/src/gl_core_3_1.cpp StencilFunc = (PFNSTENCILFUNCPROC)IntGetProcAddress("glStencilFunc"); IntGetProcAddress 947 modules/core/src/gl_core_3_1.cpp StencilOp = (PFNSTENCILOPPROC)IntGetProcAddress("glStencilOp"); IntGetProcAddress 953 modules/core/src/gl_core_3_1.cpp DepthFunc = (PFNDEPTHFUNCPROC)IntGetProcAddress("glDepthFunc"); IntGetProcAddress 959 modules/core/src/gl_core_3_1.cpp PixelStoref = (PFNPIXELSTOREFPROC)IntGetProcAddress("glPixelStoref"); IntGetProcAddress 965 modules/core/src/gl_core_3_1.cpp PixelStorei = (PFNPIXELSTOREIPROC)IntGetProcAddress("glPixelStorei"); IntGetProcAddress 971 modules/core/src/gl_core_3_1.cpp ReadBuffer = (PFNREADBUFFERPROC)IntGetProcAddress("glReadBuffer"); IntGetProcAddress 977 modules/core/src/gl_core_3_1.cpp ReadPixels = (PFNREADPIXELSPROC)IntGetProcAddress("glReadPixels"); IntGetProcAddress 983 modules/core/src/gl_core_3_1.cpp GetBooleanv = (PFNGETBOOLEANVPROC)IntGetProcAddress("glGetBooleanv"); IntGetProcAddress 989 modules/core/src/gl_core_3_1.cpp GetDoublev = (PFNGETDOUBLEVPROC)IntGetProcAddress("glGetDoublev"); IntGetProcAddress 995 modules/core/src/gl_core_3_1.cpp GetError = (PFNGETERRORPROC)IntGetProcAddress("glGetError"); IntGetProcAddress 1001 modules/core/src/gl_core_3_1.cpp GetFloatv = (PFNGETFLOATVPROC)IntGetProcAddress("glGetFloatv"); IntGetProcAddress 1007 modules/core/src/gl_core_3_1.cpp GetIntegerv = (PFNGETINTEGERVPROC)IntGetProcAddress("glGetIntegerv"); IntGetProcAddress 1013 modules/core/src/gl_core_3_1.cpp GetString = (PFNGETSTRINGPROC)IntGetProcAddress("glGetString"); IntGetProcAddress 1019 modules/core/src/gl_core_3_1.cpp GetTexImage = (PFNGETTEXIMAGEPROC)IntGetProcAddress("glGetTexImage"); IntGetProcAddress 1025 modules/core/src/gl_core_3_1.cpp GetTexParameterfv = (PFNGETTEXPARAMETERFVPROC)IntGetProcAddress("glGetTexParameterfv"); IntGetProcAddress 1031 modules/core/src/gl_core_3_1.cpp GetTexParameteriv = (PFNGETTEXPARAMETERIVPROC)IntGetProcAddress("glGetTexParameteriv"); IntGetProcAddress 1037 modules/core/src/gl_core_3_1.cpp GetTexLevelParameterfv = (PFNGETTEXLEVELPARAMETERFVPROC)IntGetProcAddress("glGetTexLevelParameterfv"); IntGetProcAddress 1043 modules/core/src/gl_core_3_1.cpp GetTexLevelParameteriv = (PFNGETTEXLEVELPARAMETERIVPROC)IntGetProcAddress("glGetTexLevelParameteriv"); IntGetProcAddress 1049 modules/core/src/gl_core_3_1.cpp IsEnabled = (PFNISENABLEDPROC)IntGetProcAddress("glIsEnabled"); IntGetProcAddress 1055 modules/core/src/gl_core_3_1.cpp DepthRange = (PFNDEPTHRANGEPROC)IntGetProcAddress("glDepthRange"); IntGetProcAddress 1061 modules/core/src/gl_core_3_1.cpp Viewport = (PFNVIEWPORTPROC)IntGetProcAddress("glViewport"); IntGetProcAddress 1067 modules/core/src/gl_core_3_1.cpp DrawArrays = (PFNDRAWARRAYSPROC)IntGetProcAddress("glDrawArrays"); IntGetProcAddress 1073 modules/core/src/gl_core_3_1.cpp DrawElements = (PFNDRAWELEMENTSPROC)IntGetProcAddress("glDrawElements"); IntGetProcAddress 1079 modules/core/src/gl_core_3_1.cpp GetPointerv = (PFNGETPOINTERVPROC)IntGetProcAddress("glGetPointerv"); IntGetProcAddress 1085 modules/core/src/gl_core_3_1.cpp PolygonOffset = (PFNPOLYGONOFFSETPROC)IntGetProcAddress("glPolygonOffset"); IntGetProcAddress 1091 modules/core/src/gl_core_3_1.cpp CopyTexImage1D = (PFNCOPYTEXIMAGE1DPROC)IntGetProcAddress("glCopyTexImage1D"); IntGetProcAddress 1097 modules/core/src/gl_core_3_1.cpp CopyTexImage2D = (PFNCOPYTEXIMAGE2DPROC)IntGetProcAddress("glCopyTexImage2D"); IntGetProcAddress 1103 modules/core/src/gl_core_3_1.cpp CopyTexSubImage1D = (PFNCOPYTEXSUBIMAGE1DPROC)IntGetProcAddress("glCopyTexSubImage1D"); IntGetProcAddress 1109 modules/core/src/gl_core_3_1.cpp CopyTexSubImage2D = (PFNCOPYTEXSUBIMAGE2DPROC)IntGetProcAddress("glCopyTexSubImage2D"); IntGetProcAddress 1115 modules/core/src/gl_core_3_1.cpp TexSubImage1D = (PFNTEXSUBIMAGE1DPROC)IntGetProcAddress("glTexSubImage1D"); IntGetProcAddress 1121 modules/core/src/gl_core_3_1.cpp TexSubImage2D = (PFNTEXSUBIMAGE2DPROC)IntGetProcAddress("glTexSubImage2D"); IntGetProcAddress 1127 modules/core/src/gl_core_3_1.cpp BindTexture = (PFNBINDTEXTUREPROC)IntGetProcAddress("glBindTexture"); IntGetProcAddress 1133 modules/core/src/gl_core_3_1.cpp DeleteTextures = (PFNDELETETEXTURESPROC)IntGetProcAddress("glDeleteTextures"); IntGetProcAddress 1139 modules/core/src/gl_core_3_1.cpp GenTextures = (PFNGENTEXTURESPROC)IntGetProcAddress("glGenTextures"); IntGetProcAddress 1145 modules/core/src/gl_core_3_1.cpp IsTexture = (PFNISTEXTUREPROC)IntGetProcAddress("glIsTexture"); IntGetProcAddress 1151 modules/core/src/gl_core_3_1.cpp Indexub = (PFNINDEXUBPROC)IntGetProcAddress("glIndexub"); IntGetProcAddress 1157 modules/core/src/gl_core_3_1.cpp Indexubv = (PFNINDEXUBVPROC)IntGetProcAddress("glIndexubv"); IntGetProcAddress 1165 modules/core/src/gl_core_3_1.cpp BlendColor = (PFNBLENDCOLORPROC)IntGetProcAddress("glBlendColor"); IntGetProcAddress 1171 modules/core/src/gl_core_3_1.cpp BlendEquation = (PFNBLENDEQUATIONPROC)IntGetProcAddress("glBlendEquation"); IntGetProcAddress 1177 modules/core/src/gl_core_3_1.cpp DrawRangeElements = (PFNDRAWRANGEELEMENTSPROC)IntGetProcAddress("glDrawRangeElements"); IntGetProcAddress 1183 modules/core/src/gl_core_3_1.cpp TexSubImage3D = (PFNTEXSUBIMAGE3DPROC)IntGetProcAddress("glTexSubImage3D"); IntGetProcAddress 1189 modules/core/src/gl_core_3_1.cpp CopyTexSubImage3D = (PFNCOPYTEXSUBIMAGE3DPROC)IntGetProcAddress("glCopyTexSubImage3D"); IntGetProcAddress 1197 modules/core/src/gl_core_3_1.cpp ActiveTexture = (PFNACTIVETEXTUREPROC)IntGetProcAddress("glActiveTexture"); IntGetProcAddress 1203 modules/core/src/gl_core_3_1.cpp SampleCoverage = (PFNSAMPLECOVERAGEPROC)IntGetProcAddress("glSampleCoverage"); IntGetProcAddress 1209 modules/core/src/gl_core_3_1.cpp CompressedTexImage3D = (PFNCOMPRESSEDTEXIMAGE3DPROC)IntGetProcAddress("glCompressedTexImage3D"); IntGetProcAddress 1215 modules/core/src/gl_core_3_1.cpp CompressedTexImage2D = (PFNCOMPRESSEDTEXIMAGE2DPROC)IntGetProcAddress("glCompressedTexImage2D"); IntGetProcAddress 1221 modules/core/src/gl_core_3_1.cpp CompressedTexImage1D = (PFNCOMPRESSEDTEXIMAGE1DPROC)IntGetProcAddress("glCompressedTexImage1D"); IntGetProcAddress 1227 modules/core/src/gl_core_3_1.cpp CompressedTexSubImage3D = (PFNCOMPRESSEDTEXSUBIMAGE3DPROC)IntGetProcAddress("glCompressedTexSubImage3D"); IntGetProcAddress 1233 modules/core/src/gl_core_3_1.cpp CompressedTexSubImage2D = (PFNCOMPRESSEDTEXSUBIMAGE2DPROC)IntGetProcAddress("glCompressedTexSubImage2D"); IntGetProcAddress 1239 modules/core/src/gl_core_3_1.cpp CompressedTexSubImage1D = (PFNCOMPRESSEDTEXSUBIMAGE1DPROC)IntGetProcAddress("glCompressedTexSubImage1D"); IntGetProcAddress 1245 modules/core/src/gl_core_3_1.cpp GetCompressedTexImage = (PFNGETCOMPRESSEDTEXIMAGEPROC)IntGetProcAddress("glGetCompressedTexImage"); IntGetProcAddress 1253 modules/core/src/gl_core_3_1.cpp BlendFuncSeparate = (PFNBLENDFUNCSEPARATEPROC)IntGetProcAddress("glBlendFuncSeparate"); IntGetProcAddress 1259 modules/core/src/gl_core_3_1.cpp MultiDrawArrays = (PFNMULTIDRAWARRAYSPROC)IntGetProcAddress("glMultiDrawArrays"); IntGetProcAddress 1265 modules/core/src/gl_core_3_1.cpp MultiDrawElements = (PFNMULTIDRAWELEMENTSPROC)IntGetProcAddress("glMultiDrawElements"); IntGetProcAddress 1271 modules/core/src/gl_core_3_1.cpp PointParameterf = (PFNPOINTPARAMETERFPROC)IntGetProcAddress("glPointParameterf"); IntGetProcAddress 1277 modules/core/src/gl_core_3_1.cpp PointParameterfv = (PFNPOINTPARAMETERFVPROC)IntGetProcAddress("glPointParameterfv"); IntGetProcAddress 1283 modules/core/src/gl_core_3_1.cpp PointParameteri = (PFNPOINTPARAMETERIPROC)IntGetProcAddress("glPointParameteri"); IntGetProcAddress 1289 modules/core/src/gl_core_3_1.cpp PointParameteriv = (PFNPOINTPARAMETERIVPROC)IntGetProcAddress("glPointParameteriv"); IntGetProcAddress 1297 modules/core/src/gl_core_3_1.cpp GenQueries = (PFNGENQUERIESPROC)IntGetProcAddress("glGenQueries"); IntGetProcAddress 1303 modules/core/src/gl_core_3_1.cpp DeleteQueries = (PFNDELETEQUERIESPROC)IntGetProcAddress("glDeleteQueries"); IntGetProcAddress 1309 modules/core/src/gl_core_3_1.cpp IsQuery = (PFNISQUERYPROC)IntGetProcAddress("glIsQuery"); IntGetProcAddress 1315 modules/core/src/gl_core_3_1.cpp BeginQuery = (PFNBEGINQUERYPROC)IntGetProcAddress("glBeginQuery"); IntGetProcAddress 1321 modules/core/src/gl_core_3_1.cpp EndQuery = (PFNENDQUERYPROC)IntGetProcAddress("glEndQuery"); IntGetProcAddress 1327 modules/core/src/gl_core_3_1.cpp GetQueryiv = (PFNGETQUERYIVPROC)IntGetProcAddress("glGetQueryiv"); IntGetProcAddress 1333 modules/core/src/gl_core_3_1.cpp GetQueryObjectiv = (PFNGETQUERYOBJECTIVPROC)IntGetProcAddress("glGetQueryObjectiv"); IntGetProcAddress 1339 modules/core/src/gl_core_3_1.cpp GetQueryObjectuiv = (PFNGETQUERYOBJECTUIVPROC)IntGetProcAddress("glGetQueryObjectuiv"); IntGetProcAddress 1345 modules/core/src/gl_core_3_1.cpp BindBuffer = (PFNBINDBUFFERPROC)IntGetProcAddress("glBindBuffer"); IntGetProcAddress 1351 modules/core/src/gl_core_3_1.cpp DeleteBuffers = (PFNDELETEBUFFERSPROC)IntGetProcAddress("glDeleteBuffers"); IntGetProcAddress 1357 modules/core/src/gl_core_3_1.cpp GenBuffers = (PFNGENBUFFERSPROC)IntGetProcAddress("glGenBuffers"); IntGetProcAddress 1363 modules/core/src/gl_core_3_1.cpp IsBuffer = (PFNISBUFFERPROC)IntGetProcAddress("glIsBuffer"); IntGetProcAddress 1369 modules/core/src/gl_core_3_1.cpp BufferData = (PFNBUFFERDATAPROC)IntGetProcAddress("glBufferData"); IntGetProcAddress 1375 modules/core/src/gl_core_3_1.cpp BufferSubData = (PFNBUFFERSUBDATAPROC)IntGetProcAddress("glBufferSubData"); IntGetProcAddress 1381 modules/core/src/gl_core_3_1.cpp GetBufferSubData = (PFNGETBUFFERSUBDATAPROC)IntGetProcAddress("glGetBufferSubData"); IntGetProcAddress 1387 modules/core/src/gl_core_3_1.cpp MapBuffer = (PFNMAPBUFFERPROC)IntGetProcAddress("glMapBuffer"); IntGetProcAddress 1393 modules/core/src/gl_core_3_1.cpp UnmapBuffer = (PFNUNMAPBUFFERPROC)IntGetProcAddress("glUnmapBuffer"); IntGetProcAddress 1399 modules/core/src/gl_core_3_1.cpp GetBufferParameteriv = (PFNGETBUFFERPARAMETERIVPROC)IntGetProcAddress("glGetBufferParameteriv"); IntGetProcAddress 1405 modules/core/src/gl_core_3_1.cpp GetBufferPointerv = (PFNGETBUFFERPOINTERVPROC)IntGetProcAddress("glGetBufferPointerv"); IntGetProcAddress 1413 modules/core/src/gl_core_3_1.cpp BlendEquationSeparate = (PFNBLENDEQUATIONSEPARATEPROC)IntGetProcAddress("glBlendEquationSeparate"); IntGetProcAddress 1419 modules/core/src/gl_core_3_1.cpp DrawBuffers = (PFNDRAWBUFFERSPROC)IntGetProcAddress("glDrawBuffers"); IntGetProcAddress 1425 modules/core/src/gl_core_3_1.cpp StencilOpSeparate = (PFNSTENCILOPSEPARATEPROC)IntGetProcAddress("glStencilOpSeparate"); IntGetProcAddress 1431 modules/core/src/gl_core_3_1.cpp StencilFuncSeparate = (PFNSTENCILFUNCSEPARATEPROC)IntGetProcAddress("glStencilFuncSeparate"); IntGetProcAddress 1437 modules/core/src/gl_core_3_1.cpp StencilMaskSeparate = (PFNSTENCILMASKSEPARATEPROC)IntGetProcAddress("glStencilMaskSeparate"); IntGetProcAddress 1443 modules/core/src/gl_core_3_1.cpp AttachShader = (PFNATTACHSHADERPROC)IntGetProcAddress("glAttachShader"); IntGetProcAddress 1449 modules/core/src/gl_core_3_1.cpp BindAttribLocation = (PFNBINDATTRIBLOCATIONPROC)IntGetProcAddress("glBindAttribLocation"); IntGetProcAddress 1455 modules/core/src/gl_core_3_1.cpp CompileShader = (PFNCOMPILESHADERPROC)IntGetProcAddress("glCompileShader"); IntGetProcAddress 1461 modules/core/src/gl_core_3_1.cpp CreateProgram = (PFNCREATEPROGRAMPROC)IntGetProcAddress("glCreateProgram"); IntGetProcAddress 1467 modules/core/src/gl_core_3_1.cpp CreateShader = (PFNCREATESHADERPROC)IntGetProcAddress("glCreateShader"); IntGetProcAddress 1473 modules/core/src/gl_core_3_1.cpp DeleteProgram = (PFNDELETEPROGRAMPROC)IntGetProcAddress("glDeleteProgram"); IntGetProcAddress 1479 modules/core/src/gl_core_3_1.cpp DeleteShader = (PFNDELETESHADERPROC)IntGetProcAddress("glDeleteShader"); IntGetProcAddress 1485 modules/core/src/gl_core_3_1.cpp DetachShader = (PFNDETACHSHADERPROC)IntGetProcAddress("glDetachShader"); IntGetProcAddress 1491 modules/core/src/gl_core_3_1.cpp DisableVertexAttribArray = (PFNDISABLEVERTEXATTRIBARRAYPROC)IntGetProcAddress("glDisableVertexAttribArray"); IntGetProcAddress 1497 modules/core/src/gl_core_3_1.cpp EnableVertexAttribArray = (PFNENABLEVERTEXATTRIBARRAYPROC)IntGetProcAddress("glEnableVertexAttribArray"); IntGetProcAddress 1503 modules/core/src/gl_core_3_1.cpp GetActiveAttrib = (PFNGETACTIVEATTRIBPROC)IntGetProcAddress("glGetActiveAttrib"); IntGetProcAddress 1509 modules/core/src/gl_core_3_1.cpp GetActiveUniform = (PFNGETACTIVEUNIFORMPROC)IntGetProcAddress("glGetActiveUniform"); IntGetProcAddress 1515 modules/core/src/gl_core_3_1.cpp GetAttachedShaders = (PFNGETATTACHEDSHADERSPROC)IntGetProcAddress("glGetAttachedShaders"); IntGetProcAddress 1521 modules/core/src/gl_core_3_1.cpp GetAttribLocation = (PFNGETATTRIBLOCATIONPROC)IntGetProcAddress("glGetAttribLocation"); IntGetProcAddress 1527 modules/core/src/gl_core_3_1.cpp GetProgramiv = (PFNGETPROGRAMIVPROC)IntGetProcAddress("glGetProgramiv"); IntGetProcAddress 1533 modules/core/src/gl_core_3_1.cpp GetProgramInfoLog = (PFNGETPROGRAMINFOLOGPROC)IntGetProcAddress("glGetProgramInfoLog"); IntGetProcAddress 1539 modules/core/src/gl_core_3_1.cpp GetShaderiv = (PFNGETSHADERIVPROC)IntGetProcAddress("glGetShaderiv"); IntGetProcAddress 1545 modules/core/src/gl_core_3_1.cpp GetShaderInfoLog = (PFNGETSHADERINFOLOGPROC)IntGetProcAddress("glGetShaderInfoLog"); IntGetProcAddress 1551 modules/core/src/gl_core_3_1.cpp GetShaderSource = (PFNGETSHADERSOURCEPROC)IntGetProcAddress("glGetShaderSource"); IntGetProcAddress 1557 modules/core/src/gl_core_3_1.cpp GetUniformLocation = (PFNGETUNIFORMLOCATIONPROC)IntGetProcAddress("glGetUniformLocation"); IntGetProcAddress 1563 modules/core/src/gl_core_3_1.cpp GetUniformfv = (PFNGETUNIFORMFVPROC)IntGetProcAddress("glGetUniformfv"); IntGetProcAddress 1569 modules/core/src/gl_core_3_1.cpp GetUniformiv = (PFNGETUNIFORMIVPROC)IntGetProcAddress("glGetUniformiv"); IntGetProcAddress 1575 modules/core/src/gl_core_3_1.cpp GetVertexAttribdv = (PFNGETVERTEXATTRIBDVPROC)IntGetProcAddress("glGetVertexAttribdv"); IntGetProcAddress 1581 modules/core/src/gl_core_3_1.cpp GetVertexAttribfv = (PFNGETVERTEXATTRIBFVPROC)IntGetProcAddress("glGetVertexAttribfv"); IntGetProcAddress 1587 modules/core/src/gl_core_3_1.cpp GetVertexAttribiv = (PFNGETVERTEXATTRIBIVPROC)IntGetProcAddress("glGetVertexAttribiv"); IntGetProcAddress 1593 modules/core/src/gl_core_3_1.cpp GetVertexAttribPointerv = (PFNGETVERTEXATTRIBPOINTERVPROC)IntGetProcAddress("glGetVertexAttribPointerv"); IntGetProcAddress 1599 modules/core/src/gl_core_3_1.cpp IsProgram = (PFNISPROGRAMPROC)IntGetProcAddress("glIsProgram"); IntGetProcAddress 1605 modules/core/src/gl_core_3_1.cpp IsShader = (PFNISSHADERPROC)IntGetProcAddress("glIsShader"); IntGetProcAddress 1611 modules/core/src/gl_core_3_1.cpp LinkProgram = (PFNLINKPROGRAMPROC)IntGetProcAddress("glLinkProgram"); IntGetProcAddress 1617 modules/core/src/gl_core_3_1.cpp ShaderSource = (PFNSHADERSOURCEPROC)IntGetProcAddress("glShaderSource"); IntGetProcAddress 1623 modules/core/src/gl_core_3_1.cpp UseProgram = (PFNUSEPROGRAMPROC)IntGetProcAddress("glUseProgram"); IntGetProcAddress 1629 modules/core/src/gl_core_3_1.cpp Uniform1f = (PFNUNIFORM1FPROC)IntGetProcAddress("glUniform1f"); IntGetProcAddress 1635 modules/core/src/gl_core_3_1.cpp Uniform2f = (PFNUNIFORM2FPROC)IntGetProcAddress("glUniform2f"); IntGetProcAddress 1641 modules/core/src/gl_core_3_1.cpp Uniform3f = (PFNUNIFORM3FPROC)IntGetProcAddress("glUniform3f"); IntGetProcAddress 1647 modules/core/src/gl_core_3_1.cpp Uniform4f = (PFNUNIFORM4FPROC)IntGetProcAddress("glUniform4f"); IntGetProcAddress 1653 modules/core/src/gl_core_3_1.cpp Uniform1i = (PFNUNIFORM1IPROC)IntGetProcAddress("glUniform1i"); IntGetProcAddress 1659 modules/core/src/gl_core_3_1.cpp Uniform2i = (PFNUNIFORM2IPROC)IntGetProcAddress("glUniform2i"); IntGetProcAddress 1665 modules/core/src/gl_core_3_1.cpp Uniform3i = (PFNUNIFORM3IPROC)IntGetProcAddress("glUniform3i"); IntGetProcAddress 1671 modules/core/src/gl_core_3_1.cpp Uniform4i = (PFNUNIFORM4IPROC)IntGetProcAddress("glUniform4i"); IntGetProcAddress 1677 modules/core/src/gl_core_3_1.cpp Uniform1fv = (PFNUNIFORM1FVPROC)IntGetProcAddress("glUniform1fv"); IntGetProcAddress 1683 modules/core/src/gl_core_3_1.cpp Uniform2fv = (PFNUNIFORM2FVPROC)IntGetProcAddress("glUniform2fv"); IntGetProcAddress 1689 modules/core/src/gl_core_3_1.cpp Uniform3fv = (PFNUNIFORM3FVPROC)IntGetProcAddress("glUniform3fv"); IntGetProcAddress 1695 modules/core/src/gl_core_3_1.cpp Uniform4fv = (PFNUNIFORM4FVPROC)IntGetProcAddress("glUniform4fv"); IntGetProcAddress 1701 modules/core/src/gl_core_3_1.cpp Uniform1iv = (PFNUNIFORM1IVPROC)IntGetProcAddress("glUniform1iv"); IntGetProcAddress 1707 modules/core/src/gl_core_3_1.cpp Uniform2iv = (PFNUNIFORM2IVPROC)IntGetProcAddress("glUniform2iv"); IntGetProcAddress 1713 modules/core/src/gl_core_3_1.cpp Uniform3iv = (PFNUNIFORM3IVPROC)IntGetProcAddress("glUniform3iv"); IntGetProcAddress 1719 modules/core/src/gl_core_3_1.cpp Uniform4iv = (PFNUNIFORM4IVPROC)IntGetProcAddress("glUniform4iv"); IntGetProcAddress 1725 modules/core/src/gl_core_3_1.cpp UniformMatrix2fv = (PFNUNIFORMMATRIX2FVPROC)IntGetProcAddress("glUniformMatrix2fv"); IntGetProcAddress 1731 modules/core/src/gl_core_3_1.cpp UniformMatrix3fv = (PFNUNIFORMMATRIX3FVPROC)IntGetProcAddress("glUniformMatrix3fv"); IntGetProcAddress 1737 modules/core/src/gl_core_3_1.cpp UniformMatrix4fv = (PFNUNIFORMMATRIX4FVPROC)IntGetProcAddress("glUniformMatrix4fv"); IntGetProcAddress 1743 modules/core/src/gl_core_3_1.cpp ValidateProgram = (PFNVALIDATEPROGRAMPROC)IntGetProcAddress("glValidateProgram"); IntGetProcAddress 1749 modules/core/src/gl_core_3_1.cpp VertexAttribPointer = (PFNVERTEXATTRIBPOINTERPROC)IntGetProcAddress("glVertexAttribPointer"); IntGetProcAddress 1757 modules/core/src/gl_core_3_1.cpp UniformMatrix2x3fv = (PFNUNIFORMMATRIX2X3FVPROC)IntGetProcAddress("glUniformMatrix2x3fv"); IntGetProcAddress 1763 modules/core/src/gl_core_3_1.cpp UniformMatrix3x2fv = (PFNUNIFORMMATRIX3X2FVPROC)IntGetProcAddress("glUniformMatrix3x2fv"); IntGetProcAddress 1769 modules/core/src/gl_core_3_1.cpp UniformMatrix2x4fv = (PFNUNIFORMMATRIX2X4FVPROC)IntGetProcAddress("glUniformMatrix2x4fv"); IntGetProcAddress 1775 modules/core/src/gl_core_3_1.cpp UniformMatrix4x2fv = (PFNUNIFORMMATRIX4X2FVPROC)IntGetProcAddress("glUniformMatrix4x2fv"); IntGetProcAddress 1781 modules/core/src/gl_core_3_1.cpp UniformMatrix3x4fv = (PFNUNIFORMMATRIX3X4FVPROC)IntGetProcAddress("glUniformMatrix3x4fv"); IntGetProcAddress 1787 modules/core/src/gl_core_3_1.cpp UniformMatrix4x3fv = (PFNUNIFORMMATRIX4X3FVPROC)IntGetProcAddress("glUniformMatrix4x3fv"); IntGetProcAddress 1795 modules/core/src/gl_core_3_1.cpp BindVertexArray = (PFNBINDVERTEXARRAYPROC)IntGetProcAddress("glBindVertexArray"); IntGetProcAddress 1801 modules/core/src/gl_core_3_1.cpp DeleteVertexArrays = (PFNDELETEVERTEXARRAYSPROC)IntGetProcAddress("glDeleteVertexArrays"); IntGetProcAddress 1807 modules/core/src/gl_core_3_1.cpp GenVertexArrays = (PFNGENVERTEXARRAYSPROC)IntGetProcAddress("glGenVertexArrays"); IntGetProcAddress 1813 modules/core/src/gl_core_3_1.cpp IsVertexArray = (PFNISVERTEXARRAYPROC)IntGetProcAddress("glIsVertexArray"); IntGetProcAddress 1821 modules/core/src/gl_core_3_1.cpp MapBufferRange = (PFNMAPBUFFERRANGEPROC)IntGetProcAddress("glMapBufferRange"); IntGetProcAddress 1827 modules/core/src/gl_core_3_1.cpp FlushMappedBufferRange = (PFNFLUSHMAPPEDBUFFERRANGEPROC)IntGetProcAddress("glFlushMappedBufferRange"); IntGetProcAddress 1835 modules/core/src/gl_core_3_1.cpp IsRenderbuffer = (PFNISRENDERBUFFERPROC)IntGetProcAddress("glIsRenderbuffer"); IntGetProcAddress 1841 modules/core/src/gl_core_3_1.cpp BindRenderbuffer = (PFNBINDRENDERBUFFERPROC)IntGetProcAddress("glBindRenderbuffer"); IntGetProcAddress 1847 modules/core/src/gl_core_3_1.cpp DeleteRenderbuffers = (PFNDELETERENDERBUFFERSPROC)IntGetProcAddress("glDeleteRenderbuffers"); IntGetProcAddress 1853 modules/core/src/gl_core_3_1.cpp GenRenderbuffers = (PFNGENRENDERBUFFERSPROC)IntGetProcAddress("glGenRenderbuffers"); IntGetProcAddress 1859 modules/core/src/gl_core_3_1.cpp RenderbufferStorage = (PFNRENDERBUFFERSTORAGEPROC)IntGetProcAddress("glRenderbufferStorage"); IntGetProcAddress 1865 modules/core/src/gl_core_3_1.cpp GetRenderbufferParameteriv = (PFNGETRENDERBUFFERPARAMETERIVPROC)IntGetProcAddress("glGetRenderbufferParameteriv"); IntGetProcAddress 1871 modules/core/src/gl_core_3_1.cpp IsFramebuffer = (PFNISFRAMEBUFFERPROC)IntGetProcAddress("glIsFramebuffer"); IntGetProcAddress 1877 modules/core/src/gl_core_3_1.cpp BindFramebuffer = (PFNBINDFRAMEBUFFERPROC)IntGetProcAddress("glBindFramebuffer"); IntGetProcAddress 1883 modules/core/src/gl_core_3_1.cpp DeleteFramebuffers = (PFNDELETEFRAMEBUFFERSPROC)IntGetProcAddress("glDeleteFramebuffers"); IntGetProcAddress 1889 modules/core/src/gl_core_3_1.cpp GenFramebuffers = (PFNGENFRAMEBUFFERSPROC)IntGetProcAddress("glGenFramebuffers"); IntGetProcAddress 1895 modules/core/src/gl_core_3_1.cpp CheckFramebufferStatus = (PFNCHECKFRAMEBUFFERSTATUSPROC)IntGetProcAddress("glCheckFramebufferStatus"); IntGetProcAddress 1901 modules/core/src/gl_core_3_1.cpp FramebufferTexture1D = (PFNFRAMEBUFFERTEXTURE1DPROC)IntGetProcAddress("glFramebufferTexture1D"); IntGetProcAddress 1907 modules/core/src/gl_core_3_1.cpp FramebufferTexture2D = (PFNFRAMEBUFFERTEXTURE2DPROC)IntGetProcAddress("glFramebufferTexture2D"); IntGetProcAddress 1913 modules/core/src/gl_core_3_1.cpp FramebufferTexture3D = (PFNFRAMEBUFFERTEXTURE3DPROC)IntGetProcAddress("glFramebufferTexture3D"); IntGetProcAddress 1919 modules/core/src/gl_core_3_1.cpp FramebufferRenderbuffer = (PFNFRAMEBUFFERRENDERBUFFERPROC)IntGetProcAddress("glFramebufferRenderbuffer"); IntGetProcAddress 1925 modules/core/src/gl_core_3_1.cpp GetFramebufferAttachmentParameteriv = (PFNGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)IntGetProcAddress("glGetFramebufferAttachmentParameteriv"); IntGetProcAddress 1931 modules/core/src/gl_core_3_1.cpp GenerateMipmap = (PFNGENERATEMIPMAPPROC)IntGetProcAddress("glGenerateMipmap"); IntGetProcAddress 1937 modules/core/src/gl_core_3_1.cpp BlitFramebuffer = (PFNBLITFRAMEBUFFERPROC)IntGetProcAddress("glBlitFramebuffer"); IntGetProcAddress 1943 modules/core/src/gl_core_3_1.cpp RenderbufferStorageMultisample = (PFNRENDERBUFFERSTORAGEMULTISAMPLEPROC)IntGetProcAddress("glRenderbufferStorageMultisample"); IntGetProcAddress 1949 modules/core/src/gl_core_3_1.cpp FramebufferTextureLayer = (PFNFRAMEBUFFERTEXTURELAYERPROC)IntGetProcAddress("glFramebufferTextureLayer"); IntGetProcAddress 1957 modules/core/src/gl_core_3_1.cpp ColorMaski = (PFNCOLORMASKIPROC)IntGetProcAddress("glColorMaski"); IntGetProcAddress 1963 modules/core/src/gl_core_3_1.cpp GetBooleani_v = (PFNGETBOOLEANI_VPROC)IntGetProcAddress("glGetBooleani_v"); IntGetProcAddress 1969 modules/core/src/gl_core_3_1.cpp GetIntegeri_v = (PFNGETINTEGERI_VPROC)IntGetProcAddress("glGetIntegeri_v"); IntGetProcAddress 1975 modules/core/src/gl_core_3_1.cpp Enablei = (PFNENABLEIPROC)IntGetProcAddress("glEnablei"); IntGetProcAddress 1981 modules/core/src/gl_core_3_1.cpp Disablei = (PFNDISABLEIPROC)IntGetProcAddress("glDisablei"); IntGetProcAddress 1987 modules/core/src/gl_core_3_1.cpp IsEnabledi = (PFNISENABLEDIPROC)IntGetProcAddress("glIsEnabledi"); IntGetProcAddress 1993 modules/core/src/gl_core_3_1.cpp BeginTransformFeedback = (PFNBEGINTRANSFORMFEEDBACKPROC)IntGetProcAddress("glBeginTransformFeedback"); IntGetProcAddress 1999 modules/core/src/gl_core_3_1.cpp EndTransformFeedback = (PFNENDTRANSFORMFEEDBACKPROC)IntGetProcAddress("glEndTransformFeedback"); IntGetProcAddress 2005 modules/core/src/gl_core_3_1.cpp BindBufferRange = (PFNBINDBUFFERRANGEPROC)IntGetProcAddress("glBindBufferRange"); IntGetProcAddress 2011 modules/core/src/gl_core_3_1.cpp BindBufferBase = (PFNBINDBUFFERBASEPROC)IntGetProcAddress("glBindBufferBase"); IntGetProcAddress 2017 modules/core/src/gl_core_3_1.cpp TransformFeedbackVaryings = (PFNTRANSFORMFEEDBACKVARYINGSPROC)IntGetProcAddress("glTransformFeedbackVaryings"); IntGetProcAddress 2023 modules/core/src/gl_core_3_1.cpp GetTransformFeedbackVarying = (PFNGETTRANSFORMFEEDBACKVARYINGPROC)IntGetProcAddress("glGetTransformFeedbackVarying"); IntGetProcAddress 2029 modules/core/src/gl_core_3_1.cpp ClampColor = (PFNCLAMPCOLORPROC)IntGetProcAddress("glClampColor"); IntGetProcAddress 2035 modules/core/src/gl_core_3_1.cpp BeginConditionalRender = (PFNBEGINCONDITIONALRENDERPROC)IntGetProcAddress("glBeginConditionalRender"); IntGetProcAddress 2041 modules/core/src/gl_core_3_1.cpp EndConditionalRender = (PFNENDCONDITIONALRENDERPROC)IntGetProcAddress("glEndConditionalRender"); IntGetProcAddress 2047 modules/core/src/gl_core_3_1.cpp VertexAttribIPointer = (PFNVERTEXATTRIBIPOINTERPROC)IntGetProcAddress("glVertexAttribIPointer"); IntGetProcAddress 2053 modules/core/src/gl_core_3_1.cpp GetVertexAttribIiv = (PFNGETVERTEXATTRIBIIVPROC)IntGetProcAddress("glGetVertexAttribIiv"); IntGetProcAddress 2059 modules/core/src/gl_core_3_1.cpp GetVertexAttribIuiv = (PFNGETVERTEXATTRIBIUIVPROC)IntGetProcAddress("glGetVertexAttribIuiv"); IntGetProcAddress 2065 modules/core/src/gl_core_3_1.cpp VertexAttribI1i = (PFNVERTEXATTRIBI1IPROC)IntGetProcAddress("glVertexAttribI1i"); IntGetProcAddress 2071 modules/core/src/gl_core_3_1.cpp VertexAttribI2i = (PFNVERTEXATTRIBI2IPROC)IntGetProcAddress("glVertexAttribI2i"); IntGetProcAddress 2077 modules/core/src/gl_core_3_1.cpp VertexAttribI3i = (PFNVERTEXATTRIBI3IPROC)IntGetProcAddress("glVertexAttribI3i"); IntGetProcAddress 2083 modules/core/src/gl_core_3_1.cpp VertexAttribI4i = (PFNVERTEXATTRIBI4IPROC)IntGetProcAddress("glVertexAttribI4i"); IntGetProcAddress 2089 modules/core/src/gl_core_3_1.cpp VertexAttribI1ui = (PFNVERTEXATTRIBI1UIPROC)IntGetProcAddress("glVertexAttribI1ui"); IntGetProcAddress 2095 modules/core/src/gl_core_3_1.cpp VertexAttribI2ui = (PFNVERTEXATTRIBI2UIPROC)IntGetProcAddress("glVertexAttribI2ui"); IntGetProcAddress 2101 modules/core/src/gl_core_3_1.cpp VertexAttribI3ui = (PFNVERTEXATTRIBI3UIPROC)IntGetProcAddress("glVertexAttribI3ui"); IntGetProcAddress 2107 modules/core/src/gl_core_3_1.cpp VertexAttribI4ui = (PFNVERTEXATTRIBI4UIPROC)IntGetProcAddress("glVertexAttribI4ui"); IntGetProcAddress 2113 modules/core/src/gl_core_3_1.cpp VertexAttribI1iv = (PFNVERTEXATTRIBI1IVPROC)IntGetProcAddress("glVertexAttribI1iv"); IntGetProcAddress 2119 modules/core/src/gl_core_3_1.cpp VertexAttribI2iv = (PFNVERTEXATTRIBI2IVPROC)IntGetProcAddress("glVertexAttribI2iv"); IntGetProcAddress 2125 modules/core/src/gl_core_3_1.cpp VertexAttribI3iv = (PFNVERTEXATTRIBI3IVPROC)IntGetProcAddress("glVertexAttribI3iv"); IntGetProcAddress 2131 modules/core/src/gl_core_3_1.cpp VertexAttribI4iv = (PFNVERTEXATTRIBI4IVPROC)IntGetProcAddress("glVertexAttribI4iv"); IntGetProcAddress 2137 modules/core/src/gl_core_3_1.cpp VertexAttribI1uiv = (PFNVERTEXATTRIBI1UIVPROC)IntGetProcAddress("glVertexAttribI1uiv"); IntGetProcAddress 2143 modules/core/src/gl_core_3_1.cpp VertexAttribI2uiv = (PFNVERTEXATTRIBI2UIVPROC)IntGetProcAddress("glVertexAttribI2uiv"); IntGetProcAddress 2149 modules/core/src/gl_core_3_1.cpp VertexAttribI3uiv = (PFNVERTEXATTRIBI3UIVPROC)IntGetProcAddress("glVertexAttribI3uiv"); IntGetProcAddress 2155 modules/core/src/gl_core_3_1.cpp VertexAttribI4uiv = (PFNVERTEXATTRIBI4UIVPROC)IntGetProcAddress("glVertexAttribI4uiv"); IntGetProcAddress 2161 modules/core/src/gl_core_3_1.cpp VertexAttribI4bv = (PFNVERTEXATTRIBI4BVPROC)IntGetProcAddress("glVertexAttribI4bv"); IntGetProcAddress 2167 modules/core/src/gl_core_3_1.cpp VertexAttribI4sv = (PFNVERTEXATTRIBI4SVPROC)IntGetProcAddress("glVertexAttribI4sv"); IntGetProcAddress 2173 modules/core/src/gl_core_3_1.cpp VertexAttribI4ubv = (PFNVERTEXATTRIBI4UBVPROC)IntGetProcAddress("glVertexAttribI4ubv"); IntGetProcAddress 2179 modules/core/src/gl_core_3_1.cpp VertexAttribI4usv = (PFNVERTEXATTRIBI4USVPROC)IntGetProcAddress("glVertexAttribI4usv"); IntGetProcAddress 2185 modules/core/src/gl_core_3_1.cpp GetUniformuiv = (PFNGETUNIFORMUIVPROC)IntGetProcAddress("glGetUniformuiv"); IntGetProcAddress 2191 modules/core/src/gl_core_3_1.cpp BindFragDataLocation = (PFNBINDFRAGDATALOCATIONPROC)IntGetProcAddress("glBindFragDataLocation"); IntGetProcAddress 2197 modules/core/src/gl_core_3_1.cpp GetFragDataLocation = (PFNGETFRAGDATALOCATIONPROC)IntGetProcAddress("glGetFragDataLocation"); IntGetProcAddress 2203 modules/core/src/gl_core_3_1.cpp Uniform1ui = (PFNUNIFORM1UIPROC)IntGetProcAddress("glUniform1ui"); IntGetProcAddress 2209 modules/core/src/gl_core_3_1.cpp Uniform2ui = (PFNUNIFORM2UIPROC)IntGetProcAddress("glUniform2ui"); IntGetProcAddress 2215 modules/core/src/gl_core_3_1.cpp Uniform3ui = (PFNUNIFORM3UIPROC)IntGetProcAddress("glUniform3ui"); IntGetProcAddress 2221 modules/core/src/gl_core_3_1.cpp Uniform4ui = (PFNUNIFORM4UIPROC)IntGetProcAddress("glUniform4ui"); IntGetProcAddress 2227 modules/core/src/gl_core_3_1.cpp Uniform1uiv = (PFNUNIFORM1UIVPROC)IntGetProcAddress("glUniform1uiv"); IntGetProcAddress 2233 modules/core/src/gl_core_3_1.cpp Uniform2uiv = (PFNUNIFORM2UIVPROC)IntGetProcAddress("glUniform2uiv"); IntGetProcAddress 2239 modules/core/src/gl_core_3_1.cpp Uniform3uiv = (PFNUNIFORM3UIVPROC)IntGetProcAddress("glUniform3uiv"); IntGetProcAddress 2245 modules/core/src/gl_core_3_1.cpp Uniform4uiv = (PFNUNIFORM4UIVPROC)IntGetProcAddress("glUniform4uiv"); IntGetProcAddress 2251 modules/core/src/gl_core_3_1.cpp TexParameterIiv = (PFNTEXPARAMETERIIVPROC)IntGetProcAddress("glTexParameterIiv"); IntGetProcAddress 2257 modules/core/src/gl_core_3_1.cpp TexParameterIuiv = (PFNTEXPARAMETERIUIVPROC)IntGetProcAddress("glTexParameterIuiv"); IntGetProcAddress 2263 modules/core/src/gl_core_3_1.cpp GetTexParameterIiv = (PFNGETTEXPARAMETERIIVPROC)IntGetProcAddress("glGetTexParameterIiv"); IntGetProcAddress 2269 modules/core/src/gl_core_3_1.cpp GetTexParameterIuiv = (PFNGETTEXPARAMETERIUIVPROC)IntGetProcAddress("glGetTexParameterIuiv"); IntGetProcAddress 2275 modules/core/src/gl_core_3_1.cpp ClearBufferiv = (PFNCLEARBUFFERIVPROC)IntGetProcAddress("glClearBufferiv"); IntGetProcAddress 2281 modules/core/src/gl_core_3_1.cpp ClearBufferuiv = (PFNCLEARBUFFERUIVPROC)IntGetProcAddress("glClearBufferuiv"); IntGetProcAddress 2287 modules/core/src/gl_core_3_1.cpp ClearBufferfv = (PFNCLEARBUFFERFVPROC)IntGetProcAddress("glClearBufferfv"); IntGetProcAddress 2293 modules/core/src/gl_core_3_1.cpp ClearBufferfi = (PFNCLEARBUFFERFIPROC)IntGetProcAddress("glClearBufferfi"); IntGetProcAddress 2299 modules/core/src/gl_core_3_1.cpp GetStringi = (PFNGETSTRINGIPROC)IntGetProcAddress("glGetStringi"); IntGetProcAddress 2307 modules/core/src/gl_core_3_1.cpp GetUniformIndices = (PFNGETUNIFORMINDICESPROC)IntGetProcAddress("glGetUniformIndices"); IntGetProcAddress 2313 modules/core/src/gl_core_3_1.cpp GetActiveUniformsiv = (PFNGETACTIVEUNIFORMSIVPROC)IntGetProcAddress("glGetActiveUniformsiv"); IntGetProcAddress 2319 modules/core/src/gl_core_3_1.cpp GetActiveUniformName = (PFNGETACTIVEUNIFORMNAMEPROC)IntGetProcAddress("glGetActiveUniformName"); IntGetProcAddress 2325 modules/core/src/gl_core_3_1.cpp GetUniformBlockIndex = (PFNGETUNIFORMBLOCKINDEXPROC)IntGetProcAddress("glGetUniformBlockIndex"); IntGetProcAddress 2331 modules/core/src/gl_core_3_1.cpp GetActiveUniformBlockiv = (PFNGETACTIVEUNIFORMBLOCKIVPROC)IntGetProcAddress("glGetActiveUniformBlockiv"); IntGetProcAddress 2337 modules/core/src/gl_core_3_1.cpp GetActiveUniformBlockName = (PFNGETACTIVEUNIFORMBLOCKNAMEPROC)IntGetProcAddress("glGetActiveUniformBlockName"); IntGetProcAddress 2343 modules/core/src/gl_core_3_1.cpp UniformBlockBinding = (PFNUNIFORMBLOCKBINDINGPROC)IntGetProcAddress("glUniformBlockBinding"); IntGetProcAddress 2351 modules/core/src/gl_core_3_1.cpp CopyBufferSubData = (PFNCOPYBUFFERSUBDATAPROC)IntGetProcAddress("glCopyBufferSubData"); IntGetProcAddress 2359 modules/core/src/gl_core_3_1.cpp DrawArraysInstanced = (PFNDRAWARRAYSINSTANCEDPROC)IntGetProcAddress("glDrawArraysInstanced"); IntGetProcAddress 2365 modules/core/src/gl_core_3_1.cpp DrawElementsInstanced = (PFNDRAWELEMENTSINSTANCEDPROC)IntGetProcAddress("glDrawElementsInstanced"); IntGetProcAddress 2371 modules/core/src/gl_core_3_1.cpp TexBuffer = (PFNTEXBUFFERPROC)IntGetProcAddress("glTexBuffer"); IntGetProcAddress 2377 modules/core/src/gl_core_3_1.cpp PrimitiveRestartIndex = (PFNPRIMITIVERESTARTINDEXPROC)IntGetProcAddress("glPrimitiveRestartIndex"); IntGetProcAddress 2385 modules/core/src/gl_core_3_1.cpp EnableClientState = (PFNENABLECLIENTSTATEPROC)IntGetProcAddress("glEnableClientState"); IntGetProcAddress 2391 modules/core/src/gl_core_3_1.cpp DisableClientState = (PFNDISABLECLIENTSTATEPROC)IntGetProcAddress("glDisableClientState"); IntGetProcAddress 2397 modules/core/src/gl_core_3_1.cpp VertexPointer = (PFNVERTEXPOINTERPROC)IntGetProcAddress("glVertexPointer"); IntGetProcAddress 2403 modules/core/src/gl_core_3_1.cpp NormalPointer = (PFNNORMALPOINTERPROC)IntGetProcAddress("glNormalPointer"); IntGetProcAddress 2409 modules/core/src/gl_core_3_1.cpp ColorPointer = (PFNCOLORPOINTERPROC)IntGetProcAddress("glColorPointer"); IntGetProcAddress 2415 modules/core/src/gl_core_3_1.cpp TexCoordPointer = (PFNTEXCOORDPOINTERPROC)IntGetProcAddress("glTexCoordPointer"); IntGetProcAddress 2421 modules/core/src/gl_core_3_1.cpp TexEnvi = (PFNTEXENVIPROC)IntGetProcAddress("glTexEnvi"); IntGetProcAddress 2427 modules/core/src/gl_core_3_1.cpp MatrixMode = (PFNMATRIXMODEPROC)IntGetProcAddress("glMatrixMode"); IntGetProcAddress 2433 modules/core/src/gl_core_3_1.cpp LoadIdentity = (PFNLOADIDENTITYPROC)IntGetProcAddress("glLoadIdentity"); IntGetProcAddress 2439 modules/core/src/gl_core_3_1.cpp Ortho = (PFNORTHOPROC)IntGetProcAddress("glOrtho"); IntGetProcAddress 2445 modules/core/src/gl_core_3_1.cpp Color3d = (PFNCOLOR3DPROC)IntGetProcAddress("glColor3d");