BRISK_Impl 57 modules/features2d/src/brisk.cpp explicit BRISK_Impl(int thresh=30, int octaves=3, float patternScale=1.0f); BRISK_Impl 59 modules/features2d/src/brisk.cpp explicit BRISK_Impl(const std::vector<float> &radiusList, const std::vector<int> &numberList, BRISK_Impl 62 modules/features2d/src/brisk.cpp virtual ~BRISK_Impl(); BRISK_Impl 275 modules/features2d/src/brisk.cpp const float BRISK_Impl::basicSize_ = 12.0f; BRISK_Impl 276 modules/features2d/src/brisk.cpp const unsigned int BRISK_Impl::scales_ = 64; BRISK_Impl 277 modules/features2d/src/brisk.cpp const float BRISK_Impl::scalerange_ = 30.f; // 40->4 Octaves - else, this needs to be adjusted... BRISK_Impl 278 modules/features2d/src/brisk.cpp const unsigned int BRISK_Impl::n_rot_ = 1024; // discretization of the rotation look-up BRISK_Impl 284 modules/features2d/src/brisk.cpp BRISK_Impl::BRISK_Impl(int thresh, int octaves_in, float patternScale) BRISK_Impl 312 modules/features2d/src/brisk.cpp BRISK_Impl::BRISK_Impl(const std::vector<float> &radiusList, BRISK_Impl 323 modules/features2d/src/brisk.cpp BRISK_Impl::generateKernel(const std::vector<float> &radiusList, BRISK_Impl 450 modules/features2d/src/brisk.cpp BRISK_Impl::smoothedIntensity(const cv::Mat& image, const cv::Mat& integral, const float key_x, BRISK_Impl 617 modules/features2d/src/brisk.cpp BRISK_Impl::detectAndCompute( InputArray _image, InputArray _mask, std::vector<KeyPoint>& keypoints, BRISK_Impl 630 modules/features2d/src/brisk.cpp BRISK_Impl::computeDescriptorsAndOrOrientation(InputArray _image, InputArray _mask, std::vector<KeyPoint>& keypoints, BRISK_Impl 804 modules/features2d/src/brisk.cpp BRISK_Impl::~BRISK_Impl() BRISK_Impl 814 modules/features2d/src/brisk.cpp BRISK_Impl::computeKeypointsNoOrientation(InputArray _image, InputArray _mask, std::vector<KeyPoint>& keypoints) const BRISK_Impl 2311 modules/features2d/src/brisk.cpp return makePtr<BRISK_Impl>(thresh, octaves, patternScale); BRISK_Impl 2318 modules/features2d/src/brisk.cpp return makePtr<BRISK_Impl>(radiusList, numberList, dMax, dMin, indexChange);