Blender 169 modules/stitching/include/opencv2/stitching.hpp Ptr<detail::Blender> blender() { return blender_; } Blender 170 modules/stitching/include/opencv2/stitching.hpp const Ptr<detail::Blender> blender() const { return blender_; } Blender 171 modules/stitching/include/opencv2/stitching.hpp void setBlender(Ptr<detail::Blender> b) { blender_ = b; } Blender 235 modules/stitching/include/opencv2/stitching.hpp Ptr<detail::Blender> blender_; Blender 64 modules/stitching/include/opencv2/stitching/detail/blenders.hpp static Ptr<Blender> createDefault(int type, bool try_gpu = false); Blender 95 modules/stitching/include/opencv2/stitching/detail/blenders.hpp class CV_EXPORTS FeatherBlender : public Blender Blender 122 modules/stitching/include/opencv2/stitching/detail/blenders.hpp class CV_EXPORTS MultiBandBlender : public Blender Blender 51 modules/stitching/src/blenders.cpp Ptr<Blender> Blender::createDefault(int type, bool try_gpu) Blender 54 modules/stitching/src/blenders.cpp return makePtr<Blender>(); Blender 60 modules/stitching/src/blenders.cpp return Ptr<Blender>(); Blender 64 modules/stitching/src/blenders.cpp void Blender::prepare(const std::vector<Point> &corners, const std::vector<Size> &sizes) Blender 70 modules/stitching/src/blenders.cpp void Blender::prepare(Rect dst_roi) Blender 80 modules/stitching/src/blenders.cpp void Blender::feed(InputArray _img, InputArray _mask, Point tl) Blender 109 modules/stitching/src/blenders.cpp void Blender::blend(InputOutputArray dst, InputOutputArray dst_mask) Blender 123 modules/stitching/src/blenders.cpp Blender::prepare(dst_roi); Blender 166 modules/stitching/src/blenders.cpp Blender::blend(dst, dst_mask); Blender 229 modules/stitching/src/blenders.cpp Blender::prepare(dst_roi); Blender 449 modules/stitching/src/blenders.cpp Blender::blend(dst, dst_mask); Blender 146 samples/cpp/stitching_detailed.cpp int blend_type = Blender::MULTI_BAND; Blender 303 samples/cpp/stitching_detailed.cpp blend_type = Blender::NO; Blender 305 samples/cpp/stitching_detailed.cpp blend_type = Blender::FEATHER; Blender 307 samples/cpp/stitching_detailed.cpp blend_type = Blender::MULTI_BAND; Blender 717 samples/cpp/stitching_detailed.cpp Ptr<Blender> blender; Blender 797 samples/cpp/stitching_detailed.cpp blender = Blender::createDefault(blend_type, try_cuda); Blender 801 samples/cpp/stitching_detailed.cpp blender = Blender::createDefault(Blender::NO, try_cuda); Blender 802 samples/cpp/stitching_detailed.cpp else if (blend_type == Blender::MULTI_BAND) Blender 808 samples/cpp/stitching_detailed.cpp else if (blend_type == Blender::FEATHER)