This source file includes following definitions.
- Mat_to_vector_int
- vector_int_to_Mat
- Mat_to_vector_double
- vector_double_to_Mat
- Mat_to_vector_float
- vector_float_to_Mat
- Mat_to_vector_uchar
- vector_uchar_to_Mat
- Mat_to_vector_char
- vector_char_to_Mat
- Mat_to_vector_Rect
- vector_Rect_to_Mat
- Mat_to_vector_Point
- Mat_to_vector_Point2f
- Mat_to_vector_Point2d
- Mat_to_vector_Point3i
- Mat_to_vector_Point3f
- Mat_to_vector_Point3d
- vector_Point_to_Mat
- vector_Point2f_to_Mat
- vector_Point2d_to_Mat
- vector_Point3i_to_Mat
- vector_Point3f_to_Mat
- vector_Point3d_to_Mat
- Mat_to_vector_Mat
- vector_Mat_to_Mat
- Mat_to_vector_vector_Point
- Mat_to_vector_vector_Point2f
- Mat_to_vector_vector_Point3f
- Mat_to_vector_vector_char
- vector_vector_char_to_Mat
- vector_vector_Point_to_Mat
- vector_vector_Point2f_to_Mat
- vector_vector_Point3f_to_Mat
- vector_Vec4i_to_Mat
- vector_Vec4f_to_Mat
- vector_Vec6f_to_Mat
#define LOG_TAG "org.opencv.utils.Converters"
#include "common.h"
using namespace cv;
#define CHECK_MAT(cond) if(!(cond)){ LOGD("FAILED: " #cond); return; }
void Mat_to_vector_int(Mat& mat, std::vector<int>& v_int)
{
v_int.clear();
CHECK_MAT(mat.type()==CV_32SC1 && mat.cols==1);
v_int = (std::vector<int>) mat;
}
void vector_int_to_Mat(std::vector<int>& v_int, Mat& mat)
{
mat = Mat(v_int, true);
}
void Mat_to_vector_double(Mat& mat, std::vector<double>& v_double)
{
v_double.clear();
CHECK_MAT(mat.type()==CV_64FC1 && mat.cols==1);
v_double = (std::vector<double>) mat;
}
void vector_double_to_Mat(std::vector<double>& v_double, Mat& mat)
{
mat = Mat(v_double, true);
}
void Mat_to_vector_float(Mat& mat, std::vector<float>& v_float)
{
v_float.clear();
CHECK_MAT(mat.type()==CV_32FC1 && mat.cols==1);
v_float = (std::vector<float>) mat;
}
void vector_float_to_Mat(std::vector<float>& v_float, Mat& mat)
{
mat = Mat(v_float, true);
}
void Mat_to_vector_uchar(Mat& mat, std::vector<uchar>& v_uchar)
{
v_uchar.clear();
CHECK_MAT(mat.type()==CV_8UC1 && mat.cols==1);
v_uchar = (std::vector<uchar>) mat;
}
void vector_uchar_to_Mat(std::vector<uchar>& v_uchar, Mat& mat)
{
mat = Mat(v_uchar, true);
}
void Mat_to_vector_char(Mat& mat, std::vector<char>& v_char)
{
v_char.clear();
CHECK_MAT(mat.type()==CV_8SC1 && mat.cols==1);
v_char = (std::vector<char>) mat;
}
void vector_char_to_Mat(std::vector<char>& v_char, Mat& mat)
{
mat = Mat(v_char, true);
}
void Mat_to_vector_Rect(Mat& mat, std::vector<Rect>& v_rect)
{
v_rect.clear();
CHECK_MAT(mat.type()==CV_32SC4 && mat.cols==1);
v_rect = (std::vector<Rect>) mat;
}
void vector_Rect_to_Mat(std::vector<Rect>& v_rect, Mat& mat)
{
mat = Mat(v_rect, true);
}
void Mat_to_vector_Point(Mat& mat, std::vector<Point>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_32SC2 && mat.cols==1);
v_point = (std::vector<Point>) mat;
}
void Mat_to_vector_Point2f(Mat& mat, std::vector<Point2f>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_32FC2 && mat.cols==1);
v_point = (std::vector<Point2f>) mat;
}
void Mat_to_vector_Point2d(Mat& mat, std::vector<Point2d>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_64FC2 && mat.cols==1);
v_point = (std::vector<Point2d>) mat;
}
void Mat_to_vector_Point3i(Mat& mat, std::vector<Point3i>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_32SC3 && mat.cols==1);
v_point = (std::vector<Point3i>) mat;
}
void Mat_to_vector_Point3f(Mat& mat, std::vector<Point3f>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_32FC3 && mat.cols==1);
v_point = (std::vector<Point3f>) mat;
}
void Mat_to_vector_Point3d(Mat& mat, std::vector<Point3d>& v_point)
{
v_point.clear();
CHECK_MAT(mat.type()==CV_64FC3 && mat.cols==1);
v_point = (std::vector<Point3d>) mat;
}
void vector_Point_to_Mat(std::vector<Point>& v_point, Mat& mat)
{
mat = Mat(v_point, true);
}
void vector_Point2f_to_Mat(std::vector<Point2f>& v_point, Mat& mat)
{
mat = Mat(v_point, true);
}
void vector_Point2d_to_Mat(std::vector<Point2d>& v_point, Mat& mat)
{
mat = Mat(v_point, true);
}
void vector_Point3i_to_Mat(std::vector<Point3i>& v_point, Mat& mat)
{
mat = Mat(v_point, true);
}
void vector_Point3f_to_Mat(std::vector<Point3f>& v_point, Mat& mat)
{
mat = Mat(v_point, true);
}
void vector_Point3d_to_Mat(std::vector<Point3d>& v_point, Mat& mat)
{
mat = Mat(v_point, true);
}
void Mat_to_vector_Mat(cv::Mat& mat, std::vector<cv::Mat>& v_mat)
{
v_mat.clear();
if(mat.type() == CV_32SC2 && mat.cols == 1)
{
v_mat.reserve(mat.rows);
for(int i=0; i<mat.rows; i++)
{
Vec<int, 2> a = mat.at< Vec<int, 2> >(i, 0);
long long addr = (((long long)a[0])<<32) | (a[1]&0xffffffff);
Mat& m = *( (Mat*) addr );
v_mat.push_back(m);
}
} else {
LOGD("Mat_to_vector_Mat() FAILED: mat.type() == CV_32SC2 && mat.cols == 1");
}
}
void vector_Mat_to_Mat(std::vector<cv::Mat>& v_mat, cv::Mat& mat)
{
int count = (int)v_mat.size();
mat.create(count, 1, CV_32SC2);
for(int i=0; i<count; i++)
{
long long addr = (long long) new Mat(v_mat[i]);
mat.at< Vec<int, 2> >(i, 0) = Vec<int, 2>(addr>>32, addr&0xffffffff);
}
}
void Mat_to_vector_vector_Point(Mat& mat, std::vector< std::vector< Point > >& vv_pt)
{
std::vector<Mat> vm;
vm.reserve( mat.rows );
Mat_to_vector_Mat(mat, vm);
for(size_t i=0; i<vm.size(); i++)
{
std::vector<Point> vpt;
Mat_to_vector_Point(vm[i], vpt);
vv_pt.push_back(vpt);
}
}
void Mat_to_vector_vector_Point2f(Mat& mat, std::vector< std::vector< Point2f > >& vv_pt)
{
std::vector<Mat> vm;
vm.reserve( mat.rows );
Mat_to_vector_Mat(mat, vm);
for(size_t i=0; i<vm.size(); i++)
{
std::vector<Point2f> vpt;
Mat_to_vector_Point2f(vm[i], vpt);
vv_pt.push_back(vpt);
}
}
void Mat_to_vector_vector_Point3f(Mat& mat, std::vector< std::vector< Point3f > >& vv_pt)
{
std::vector<Mat> vm;
vm.reserve( mat.rows );
Mat_to_vector_Mat(mat, vm);
for(size_t i=0; i<vm.size(); i++)
{
std::vector<Point3f> vpt;
Mat_to_vector_Point3f(vm[i], vpt);
vv_pt.push_back(vpt);
}
}
void Mat_to_vector_vector_char(Mat& mat, std::vector< std::vector< char > >& vv_ch)
{
std::vector<Mat> vm;
vm.reserve( mat.rows );
Mat_to_vector_Mat(mat, vm);
for(size_t i=0; i<vm.size(); i++)
{
std::vector<char> vch;
Mat_to_vector_char(vm[i], vch);
vv_ch.push_back(vch);
}
}
void vector_vector_char_to_Mat(std::vector< std::vector< char > >& vv_ch, Mat& mat)
{
std::vector<Mat> vm;
vm.reserve( vv_ch.size() );
for(size_t i=0; i<vv_ch.size(); i++)
{
Mat m;
vector_char_to_Mat(vv_ch[i], m);
vm.push_back(m);
}
vector_Mat_to_Mat(vm, mat);
}
void vector_vector_Point_to_Mat(std::vector< std::vector< Point > >& vv_pt, Mat& mat)
{
std::vector<Mat> vm;
vm.reserve( vv_pt.size() );
for(size_t i=0; i<vv_pt.size(); i++)
{
Mat m;
vector_Point_to_Mat(vv_pt[i], m);
vm.push_back(m);
}
vector_Mat_to_Mat(vm, mat);
}
void vector_vector_Point2f_to_Mat(std::vector< std::vector< Point2f > >& vv_pt, Mat& mat)
{
std::vector<Mat> vm;
vm.reserve( vv_pt.size() );
for(size_t i=0; i<vv_pt.size(); i++)
{
Mat m;
vector_Point2f_to_Mat(vv_pt[i], m);
vm.push_back(m);
}
vector_Mat_to_Mat(vm, mat);
}
void vector_vector_Point3f_to_Mat(std::vector< std::vector< Point3f > >& vv_pt, Mat& mat)
{
std::vector<Mat> vm;
vm.reserve( vv_pt.size() );
for(size_t i=0; i<vv_pt.size(); i++)
{
Mat m;
vector_Point3f_to_Mat(vv_pt[i], m);
vm.push_back(m);
}
vector_Mat_to_Mat(vm, mat);
}
void vector_Vec4i_to_Mat(std::vector<Vec4i>& v_vec, Mat& mat)
{
mat = Mat(v_vec, true);
}
void vector_Vec4f_to_Mat(std::vector<Vec4f>& v_vec, Mat& mat)
{
mat = Mat(v_vec, true);
}
void vector_Vec6f_to_Mat(std::vector<Vec6f>& v_vec, Mat& mat)
{
mat = Mat(v_vec, true);
}