// Video support for Windows Runtime // Copyright (c) Microsoft Open Technologies, Inc. // All rights reserved. // // (3 - clause BSD License) // // Redistribution and use in source and binary forms, with or without modification, are permitted provided that // the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the // following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the // following disclaimer in the documentation and/or other materials provided with the distribution. // 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or // promote products derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A // PARTICULAR PURPOSE ARE DISCLAIMED.IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES(INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) // HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT(INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. #include <ppl.h> #include <functional> #include <concrt.h> #include <agile.h> using namespace Windows::UI::Xaml::Controls; namespace cv { //! @addtogroup videoio_winrt //! @{ enum { OPEN_CAMERA = 300, CLOSE_CAMERA, UPDATE_IMAGE_ELEMENT, SHOW_TRACKBAR }; /********************************** WinRT API ************************************************/ template <typename ...Args> CV_EXPORTS void winrt_startMessageLoop(std::function<void(Args...)>&& callback, Args... args); template <typename ...Args> CV_EXPORTS void winrt_startMessageLoop(void callback(Args...), Args... args); /** @brief @note Starts (1) frame-grabbing loop and (2) message loop 1. Function passed as an argument must implement common OCV reading frames pattern (see cv::VideoCapture documentation) AND call cv::winrt_imgshow(). 2. Message processing loop required to overcome WinRT container and type conversion restrictions. OCV provides default implementation Here is how the class can be used: @code void cvMain() { Mat frame; VideoCapture cam; cam.open(0); while (1) { cam >> frame; // don't reprocess the same frame again if (!cam.grab()) continue; // your processing logic goes here // obligatory step to get XAML image component updated winrt_imshow(); } } MainPage::MainPage() { InitializeComponent(); cv::winrt_setFrameContainer(cvImage); cv::winrt_startMessageLoop(cvMain); } @endcode */ template CV_EXPORTS void winrt_startMessageLoop(void callback(void)); /** @brief @note Must be called from WinRT specific callback to handle image grabber state. Here is how the class can be used: @code MainPage::MainPage() { // ... Window::Current->VisibilityChanged += ref new Windows::UI::Xaml::WindowVisibilityChangedEventHandler(this, &Application::MainPage::OnVisibilityChanged); // ... } void Application::MainPage::OnVisibilityChanged(Platform::Object ^sender, Windows::UI::Core::VisibilityChangedEventArgs ^e) { cv::winrt_onVisibilityChanged(e->Visible); } @endcode */ CV_EXPORTS void winrt_onVisibilityChanged(bool visible); /** @brief @note Must be called to assign WinRT control holding image you're working with. Code sample is available for winrt_startMessageLoop(). */ CV_EXPORTS void winrt_setFrameContainer(::Windows::UI::Xaml::Controls::Image^ image); /** @brief @note Must be called to update attached image source. Code sample is available for winrt_startMessageLoop(). */ CV_EXPORTS void winrt_imshow(); //! @} videoio_winrt