root/3rdparty/openexr/IlmImf/ImfFrameBuffer.cpp

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DEFINITIONS

This source file includes following definitions.
  1. yTileCoords
  2. insert
  3. insert
  4. findSlice
  5. findSlice
  6. findSlice
  7. findSlice
  8. begin
  9. begin
  10. end
  11. end
  12. find
  13. find
  14. find
  15. find

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
//
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
// *       Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// *       Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// *       Neither the name of Industrial Light & Magic nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////



//-----------------------------------------------------------------------------
//
//      class Slice
//      class FrameBuffer
//
//-----------------------------------------------------------------------------

#include <ImfFrameBuffer.h>
#include "Iex.h"


using namespace std;

namespace Imf {

Slice::Slice (PixelType t,
          char *b,
          size_t xst,
          size_t yst,
          int xsm,
          int ysm,
          double fv,
              bool xtc,
              bool ytc)
:
    type (t),
    base (b),
    xStride (xst),
    yStride (yst),
    xSampling (xsm),
    ySampling (ysm),
    fillValue (fv),
    xTileCoords (xtc),
    yTileCoords (ytc)
{
    // empty
}


void
FrameBuffer::insert (const char name[], const Slice &slice)
{
    if (name[0] == 0)
    {
    THROW (Iex::ArgExc,
           "Frame buffer slice name cannot be an empty string.");
    }

    _map[name] = slice;
}


void
FrameBuffer::insert (const string &name, const Slice &slice)
{
    insert (name.c_str(), slice);
}


Slice &
FrameBuffer::operator [] (const char name[])
{
    SliceMap::iterator i = _map.find (name);

    if (i == _map.end())
    {
    THROW (Iex::ArgExc,
           "Cannot find frame buffer slice \"" << name << "\".");
    }

    return i->second;
}


const Slice &
FrameBuffer::operator [] (const char name[]) const
{
    SliceMap::const_iterator i = _map.find (name);

    if (i == _map.end())
    {
    THROW (Iex::ArgExc,
           "Cannot find frame buffer slice \"" << name << "\".");
    }

    return i->second;
}


Slice &
FrameBuffer::operator [] (const string &name)
{
    return this->operator[] (name.c_str());
}


const Slice &
FrameBuffer::operator [] (const string &name) const
{
    return this->operator[] (name.c_str());
}


Slice *
FrameBuffer::findSlice (const char name[])
{
    SliceMap::iterator i = _map.find (name);
    return (i == _map.end())? 0: &i->second;
}


const Slice *
FrameBuffer::findSlice (const char name[]) const
{
    SliceMap::const_iterator i = _map.find (name);
    return (i == _map.end())? 0: &i->second;
}


Slice *
FrameBuffer::findSlice (const string &name)
{
    return findSlice (name.c_str());
}


const Slice *
FrameBuffer::findSlice (const string &name) const
{
    return findSlice (name.c_str());
}


FrameBuffer::Iterator
FrameBuffer::begin ()
{
    return _map.begin();
}


FrameBuffer::ConstIterator
FrameBuffer::begin () const
{
    return _map.begin();
}


FrameBuffer::Iterator
FrameBuffer::end ()
{
    return _map.end();
}


FrameBuffer::ConstIterator
FrameBuffer::end () const
{
    return _map.end();
}


FrameBuffer::Iterator
FrameBuffer::find (const char name[])
{
    return _map.find (name);
}


FrameBuffer::ConstIterator
FrameBuffer::find (const char name[]) const
{
    return _map.find (name);
}


FrameBuffer::Iterator
FrameBuffer::find (const string &name)
{
    return find (name.c_str());
}


FrameBuffer::ConstIterator
FrameBuffer::find (const string &name) const
{
    return find (name.c_str());
}


} // namespace Imf

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