Render           1317 3rdparty/include/dshow/control.h     virtual HRESULT WINAPI Render(void) = 0;
Render           1341 3rdparty/include/dshow/control.h       HRESULT (WINAPI *Render)(IPinInfo *This);
Render           1367 3rdparty/include/dshow/control.h #define IPinInfo_Render(This) (This)->lpVtbl->Render(This)
Render           2624 3rdparty/include/dshow/strmif.h     virtual HRESULT WINAPI Render(IPin *ppinOut) = 0;
Render           2646 3rdparty/include/dshow/strmif.h       HRESULT (WINAPI *Render)(IGraphBuilder *This,IPin *ppinOut);
Render           2670 3rdparty/include/dshow/strmif.h #define IGraphBuilder_Render(This,ppinOut) (This)->lpVtbl->Render(This,ppinOut)
Render           2893 3rdparty/include/dshow/strmif.h       HRESULT (WINAPI *Render)(IFilterGraph2 *This,IPin *ppinOut);
Render           2920 3rdparty/include/dshow/strmif.h #define IFilterGraph2_Render(This,ppinOut) (This)->lpVtbl->Render(This,ppinOut)
Render           2945 3rdparty/include/dshow/strmif.h     virtual HRESULT WINAPI Render(IPin *ppinOut,IGraphBuilder *pGraph) = 0;
Render           2954 3rdparty/include/dshow/strmif.h       HRESULT (WINAPI *Render)(IStreamBuilder *This,IPin *ppinOut,IGraphBuilder *pGraph);
Render           2965 3rdparty/include/dshow/strmif.h #define IStreamBuilder_Render(This,ppinOut,pGraph) (This)->lpVtbl->Render(This,ppinOut,pGraph)
Render            148 modules/viz/src/vizimpl.cpp     window_->Render();
Render            176 modules/viz/src/vizimpl.cpp         window_->Render();
Render            183 modules/viz/src/vizimpl.cpp         local->Render();
Render            404 modules/viz/src/vizimpl.cpp     renderer_->Render();
Render            510 modules/viz/src/vizimpl.cpp     renderer_->Render();
Render            191 modules/viz/src/vtk/vtkVizInteractorStyle.cpp         Interactor->Render();
Render            200 modules/viz/src/vtk/vtkVizInteractorStyle.cpp         Interactor->Render();
Render            247 modules/viz/src/vtk/vtkVizInteractorStyle.cpp     Interactor->Render();
Render            262 modules/viz/src/vtk/vtkVizInteractorStyle.cpp     Interactor->Render();
Render            454 modules/viz/src/vtk/vtkVizInteractorStyle.cpp         Interactor->Render();
Render            497 modules/viz/src/vtk/vtkVizInteractorStyle.cpp     Interactor->Render();
Render            743 modules/viz/src/vtk/vtkVizInteractorStyle.cpp         Interactor->Render();
Render            782 modules/viz/src/vtk/vtkVizInteractorStyle.cpp         Interactor->Render();
Render            804 modules/viz/src/vtk/vtkVizInteractorStyle.cpp     Interactor->Render();
Render            834 modules/viz/src/vtk/vtkVizInteractorStyle.cpp     Interactor->Render();
Render            854 modules/viz/src/vtk/vtkVizInteractorStyle.cpp     rwi->Render();
Render            893 modules/viz/src/vtk/vtkVizInteractorStyle.cpp     Interactor->Render();
Render            925 modules/viz/src/vtk/vtkVizInteractorStyle.cpp     Interactor->Render();
Render             17 samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/Direct3DBase.h     virtual void Render() = 0;
Render            343 samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/Direct3DInterop.cpp         m_renderer->Render();
Render            255 samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/QuadRenderer.cpp     Render(m_renderTargetView, m_depthStencilView);
Render             37 samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/QuadRenderer.h     virtual void Render() override;
Render             40 samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/QuadRenderer.h     void Render(Microsoft::WRL::ComPtr<ID3D11RenderTargetView> renderTargetView, Microsoft::WRL::ComPtr<ID3D11DepthStencilView> depthStencilView);
Render            316 samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/CubeRenderer.cpp     Render(m_renderTargetView, m_depthStencilView);
Render             35 samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/CubeRenderer.h     virtual void Render() override;
Render             42 samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/CubeRenderer.h     void Render(Microsoft::WRL::ComPtr<ID3D11RenderTargetView> renderTargetView, Microsoft::WRL::ComPtr<ID3D11DepthStencilView> depthStencilView);
Render             17 samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/Direct3DBase.h     virtual void Render() = 0;
Render            133 samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/Direct3DInterop.cpp         m_renderer->Render();