Vec2f 90 modules/calib3d/src/fisheye.cpp f = Vec2f(K(0, 0), K(1, 1)); Vec2f 91 modules/calib3d/src/fisheye.cpp c = Vec2f(K(0, 2), K(1, 2)); Vec2f 117 modules/calib3d/src/fisheye.cpp Vec2f *xpf = imagePoints.getMat().ptr<Vec2f>(); Vec2f 263 modules/calib3d/src/fisheye.cpp f = Vec2f(camMat(0, 0), camMat(1, 1)); Vec2f 264 modules/calib3d/src/fisheye.cpp c = Vec2f(camMat(0, 2), camMat(1, 2)); Vec2f 275 modules/calib3d/src/fisheye.cpp const Vec2f* Xf = undistorted.getMat().ptr<Vec2f>(); Vec2f 277 modules/calib3d/src/fisheye.cpp Vec2f *xpf = distorted.getMat().ptr<Vec2f>(); Vec2f 326 modules/calib3d/src/fisheye.cpp f = Vec2f(camMat(0, 0), camMat(1, 1)); Vec2f 327 modules/calib3d/src/fisheye.cpp c = Vec2f(camMat(0, 2), camMat(1, 2)); Vec2f 356 modules/calib3d/src/fisheye.cpp const cv::Vec2f* srcf = distorted.getMat().ptr<cv::Vec2f>(); Vec2f 358 modules/calib3d/src/fisheye.cpp cv::Vec2f* dstf = undistorted.getMat().ptr<cv::Vec2f>(); Vec2f 418 modules/calib3d/src/fisheye.cpp f = Vec2f(camMat(0, 0), camMat(1, 1)); Vec2f 419 modules/calib3d/src/fisheye.cpp c = Vec2f(camMat(0, 2), camMat(1, 2)); Vec2f 2109 modules/core/include/opencv2/core/mat.hpp typedef Mat_<Vec2f> Mat2f; Vec2f 51 modules/core/src/kmeans.cpp static void generateRandomCenter(const std::vector<Vec2f>& box, float* center, RNG& rng) Vec2f 259 modules/core/src/kmeans.cpp std::vector<Vec2f> _box(dims); Vec2f 260 modules/core/src/kmeans.cpp Vec2f* box = &_box[0]; Vec2f 284 modules/core/src/kmeans.cpp box[j] = Vec2f(sample[j], sample[j]); Vec2f 5346 modules/core/src/matrix.cpp Vec2f vecs[2]; Vec2f 5347 modules/core/src/matrix.cpp vecs[0] = Vec2f(_point1 - _point2); Vec2f 5348 modules/core/src/matrix.cpp vecs[1] = Vec2f(_point2 - _point3); Vec2f 214 modules/core/src/rand.cpp static void randf_32f( float* arr, int len, uint64* state, const Vec2f* p, bool ) Vec2f 502 modules/core/src/rand.cpp Vec2f* fp = 0; Vec2f 598 modules/core/src/rand.cpp fp = (Vec2f*)(parambuf + cn*2); Vec2f 693 modules/core/src/rand.cpp Vec2f* p = (Vec2f*)param; Vec2f 774 modules/core/test/test_operations.cpp Mat_<Vec2f> mf2; Vec2f 76 modules/core/test/test_rotatedrect.cpp Vec2f along(a - b); Vec2f 77 modules/core/test/test_rotatedrect.cpp Vec2f perp = Vec2f(-along[1], along[0]); Vec2f 75 modules/cudaimgproc/perf/perf_hough.cpp bool operator()(const cv::Vec2f& a, const cv::Vec2f b) const Vec2f 112 modules/cudaimgproc/perf/perf_hough.cpp cv::Vec2f* begin = gpu_lines.ptr<cv::Vec2f>(0); Vec2f 113 modules/cudaimgproc/perf/perf_hough.cpp cv::Vec2f* end = begin + gpu_lines.cols; Vec2f 119 modules/cudaimgproc/perf/perf_hough.cpp std::vector<cv::Vec2f> cpu_lines; Vec2f 64 modules/cudaimgproc/test/test_hough.cpp static void drawLines(cv::Mat& dst, const std::vector<cv::Vec2f>& lines) Vec2f 102 modules/cudaimgproc/test/test_hough.cpp std::vector<cv::Vec2f> lines; Vec2f 401 modules/features2d/src/kaze/AKAZEFeatures.cpp Vec2f b(0, 0); Vec2f 402 modules/features2d/src/kaze/AKAZEFeatures.cpp Vec2f dst(0, 0); Vec2f 20 modules/imgproc/perf/opencl/perf_houghLines.cpp bool operator()(const Vec2f& a, const Vec2f b) const Vec2f 56 modules/imgproc/perf/opencl/perf_houghLines.cpp std::sort(result.begin<Vec2f>(), result.end<Vec2f>(), Vec2fComparator()); Vec2f 52 modules/imgproc/perf/perf_remap.cpp map1.at<Vec2f>(j, i)[0] = static_cast<float>(src.cols - i - 1); Vec2f 53 modules/imgproc/perf/perf_remap.cpp map1.at<Vec2f>(j, i)[1] = static_cast<float>(j); Vec2f 112 modules/imgproc/perf/perf_warp.cpp Mat srcVertices = (Mat_<Vec2f>(1, 4) << Vec2f(0, 0), Vec2f 113 modules/imgproc/perf/perf_warp.cpp Vec2f(static_cast<float>(size.width-1), 0), Vec2f 114 modules/imgproc/perf/perf_warp.cpp Vec2f(static_cast<float>(size.width-1), static_cast<float>(size.height-1)), Vec2f 115 modules/imgproc/perf/perf_warp.cpp Vec2f(0, static_cast<float>(size.height-1))); Vec2f 116 modules/imgproc/perf/perf_warp.cpp Mat dstVertices = (Mat_<Vec2f>(1, 4) << Vec2f(0, static_cast<float>(shift)), Vec2f 117 modules/imgproc/perf/perf_warp.cpp Vec2f(static_cast<float>(size.width-shift/2), 0), Vec2f 118 modules/imgproc/perf/perf_warp.cpp Vec2f(static_cast<float>(size.width-shift), static_cast<float>(size.height-shift)), Vec2f 119 modules/imgproc/perf/perf_warp.cpp Vec2f(static_cast<float>(shift/2), static_cast<float>(size.height-1))); Vec2f 80 modules/imgproc/src/hough.cpp int threshold, std::vector<Vec2f>& lines, int linesMax, Vec2f 179 modules/imgproc/src/hough.cpp lines.push_back(Vec2f(line.rho, line.angle)); Vec2f 201 modules/imgproc/src/hough.cpp std::vector<Vec2f>& lines, int linesMax, Vec2f 405 modules/imgproc/src/hough.cpp lines.push_back(Vec2f(lst[idx].rho, lst[idx].theta)); Vec2f 857 modules/imgproc/src/hough.cpp std::vector<Vec2f> lines; Vec2f 891 modules/imgproc/src/hough.cpp std::vector<cv::Vec2f> l2; Vec2f 18 modules/imgproc/test/ocl/test_houghlines.cpp bool operator()(const Vec2f& a, const Vec2f b) const Vec2f 76 modules/imgproc/test/ocl/test_houghlines.cpp std::sort(lines_cpu.begin<Vec2f>(), lines_cpu.end<Vec2f>(), Vec2fComparator()); Vec2f 77 modules/imgproc/test/ocl/test_houghlines.cpp std::sort(lines_gpu.begin<Vec2f>(), lines_gpu.end<Vec2f>(), Vec2fComparator()); Vec2f 60 modules/imgproc/test/test_houghLines.cpp bool SimilarWith<Vec2f>::operator()(Vec2f other) Vec2f 188 modules/imgproc/test/test_houghLines.cpp count = countMatIntersection<Vec2f>(exp_lines, lines, (float) thetaStep + FLT_EPSILON, (float) rhoStep + FLT_EPSILON); Vec2f 94 modules/python/src2/cv2.cpp typedef std::vector<Vec2f> vector_Vec2f; Vec2f 107 modules/viz/src/types.cpp principal_point_ = Vec2f(static_cast<float>(window_size.width)*0.5f, static_cast<float>(window_size.height)*0.5f); Vec2f 108 modules/viz/src/types.cpp focal_ = Vec2f(principal_point_[0] / tan(fov_[0]*0.5f), principal_point_[1] / tan(fov_[1]*0.5f)); Vec2f 37 modules/viz/test/test_tutorial3.cpp myWindow.showWidget("CPW_FRUSTUM", viz::WCameraPosition(Vec2f(0.889484f, 0.523599f)), camera_pose); Vec2f 227 samples/cpp/detect_mser.cpp Mat_<Vec2f> texCoords(1, img.cols*img.rows); Vec2f 235 samples/cpp/detect_mser.cpp texCoords.at< Vec2f>(0, nbPix) = Vec2f(x, y); Vec2f 34 samples/cpp/houghlines.cpp vector<Vec2f> lines; Vec2f 88 samples/cpp/tutorial_code/ImgTrans/HoughLines_Demo.cpp vector<Vec2f> s_lines; Vec2f 96 samples/cpp/tutorial_code/viz/transformations.cpp viz::WCameraPosition cpw_frustum(Vec2f(0.889484, 0.523599)); // Camera frustum Vec2f 80 samples/gpu/opengl.cpp Mat_<Vec2f> vertex(1, 4); Vec2f 81 samples/gpu/opengl.cpp vertex << Vec2f(-1, 1), Vec2f(-1, -1), Vec2f(1, -1), Vec2f(1, 1); Vec2f 83 samples/gpu/opengl.cpp Mat_<Vec2f> texCoords(1, 4); Vec2f 84 samples/gpu/opengl.cpp texCoords << Vec2f(0, 0), Vec2f(0, 1), Vec2f(1, 1), Vec2f(1, 0);