Z                  47 3rdparty/libtiff/tif_color.c         float *X, float *Y, float *Z)
Z                  68 3rdparty/libtiff/tif_color.c         *Z = cielab->Z0 * (tmp - 0.13793F) / 7.787F;
Z                  70 3rdparty/libtiff/tif_color.c         *Z = cielab->Z0 * tmp * tmp * tmp;
Z                  78 3rdparty/libtiff/tif_color.c TIFFXYZToRGB(TIFFCIELabToRGB *cielab, float X, float Y, float Z,
Z                  86 3rdparty/libtiff/tif_color.c     Yr =  matrix[0] * X + matrix[1] * Y + matrix[2] * Z;
Z                  87 3rdparty/libtiff/tif_color.c     Yg =  matrix[3] * X + matrix[4] * Y + matrix[5] * Z;
Z                  88 3rdparty/libtiff/tif_color.c     Yb =  matrix[6] * X + matrix[7] * Y + matrix[8] * Z;
Z                1642 3rdparty/libtiff/tif_getimage.c     float X, Y, Z;
Z                1652 3rdparty/libtiff/tif_getimage.c                     &X, &Y, &Z);
Z                1653 3rdparty/libtiff/tif_getimage.c             TIFFXYZToRGB(img->cielab, X, Y, Z, &r, &g, &b);
Z                  78 3rdparty/openexr/IlmImf/ImfChromaticities.cpp     float Z = (1 - chroma.white.x - chroma.white.y) * Y / chroma.white.y;
Z                  90 3rdparty/openexr/IlmImf/ImfChromaticities.cpp         chroma.blue.y  * (X + Z)) +
Z                  92 3rdparty/openexr/IlmImf/ImfChromaticities.cpp         chroma.green.y * (X + Z))) / d;
Z                  96 3rdparty/openexr/IlmImf/ImfChromaticities.cpp         chroma.blue.y  * (X + Z)) -
Z                  98 3rdparty/openexr/IlmImf/ImfChromaticities.cpp         chroma.red.y   * (X + Z))) / d;
Z                 102 3rdparty/openexr/IlmImf/ImfChromaticities.cpp         chroma.green.y * (X + Z)) +
Z                 104 3rdparty/openexr/IlmImf/ImfChromaticities.cpp         chroma.red.y   * (X + Z))) / d;
Z                 775 3rdparty/openexr/Imath/ImathEuler.h     int foo = (_initialAxis == Z ? 0x2000 : (_initialAxis == Y ? 0x1000 : 0));
Z                 787 3rdparty/openexr/Imath/ImathEuler.h     set( p & 0x2000 ? Z : (p & 0x1000 ? Y : X),	// initial axis
Z                 971 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp                 Vec3<T>& Z,
Z                1003 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp     Z[j] -= h;
Z                1004 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp     Z[k] += h;
Z                1031 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp                 Vec4<T>& Z,
Z                1057 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp     Z[j] -= h;
Z                1058 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp     Z[k] += h;
Z                1126 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp             Vec3<T> Z(0, 0, 0);
Z                1128 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp             bool changed = jacobiRotation<0, 1, 2> (A, V, Z, tol);
Z                1129 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp             changed = jacobiRotation<0, 2, 1> (A, V, Z, tol) || changed;
Z                1130 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp             changed = jacobiRotation<1, 2, 0> (A, V, Z, tol) || changed;
Z                1134 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp                 A[i][i] = S[i] += Z[i];
Z                1163 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp             Vec4<T> Z(0, 0, 0, 0);
Z                1164 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp             bool changed = jacobiRotation<0, 1, 2, 3> (A, V, Z, tol);
Z                1165 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp             changed = jacobiRotation<0, 2, 1, 3> (A, V, Z, tol) || changed;
Z                1166 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp             changed = jacobiRotation<0, 3, 1, 2> (A, V, Z, tol) || changed;
Z                1167 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp             changed = jacobiRotation<1, 2, 0, 3> (A, V, Z, tol) || changed;
Z                1168 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp             changed = jacobiRotation<1, 3, 0, 2> (A, V, Z, tol) || changed;
Z                1169 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp             changed = jacobiRotation<2, 3, 0, 1> (A, V, Z, tol) || changed;
Z                1171 3rdparty/openexr/Imath/ImathMatrixAlgo.cpp                 A[i][i] = S[i] += Z[i];
Z                 751 modules/calib3d/src/calibration.cpp         double X = M[i].x, Y = M[i].y, Z = M[i].z;
Z                 752 modules/calib3d/src/calibration.cpp         double x = R[0]*X + R[1]*Y + R[2]*Z + t[0];
Z                 753 modules/calib3d/src/calibration.cpp         double y = R[3]*X + R[4]*Y + R[5]*Z + t[1];
Z                 754 modules/calib3d/src/calibration.cpp         double z = R[6]*X + R[7]*Y + R[8]*Z + t[2];
Z                 867 modules/calib3d/src/calibration.cpp                     X*dRdr[0] + Y*dRdr[1] + Z*dRdr[2],
Z                 868 modules/calib3d/src/calibration.cpp                     X*dRdr[9] + Y*dRdr[10] + Z*dRdr[11],
Z                 869 modules/calib3d/src/calibration.cpp                     X*dRdr[18] + Y*dRdr[19] + Z*dRdr[20]
Z                 873 modules/calib3d/src/calibration.cpp                     X*dRdr[3] + Y*dRdr[4] + Z*dRdr[5],
Z                 874 modules/calib3d/src/calibration.cpp                     X*dRdr[12] + Y*dRdr[13] + Z*dRdr[14],
Z                 875 modules/calib3d/src/calibration.cpp                     X*dRdr[21] + Y*dRdr[22] + Z*dRdr[23]
Z                 879 modules/calib3d/src/calibration.cpp                     X*dRdr[6] + Y*dRdr[7] + Z*dRdr[8],
Z                 880 modules/calib3d/src/calibration.cpp                     X*dRdr[15] + Y*dRdr[16] + Z*dRdr[17],
Z                 881 modules/calib3d/src/calibration.cpp                     X*dRdr[24] + Y*dRdr[25] + Z*dRdr[26]
Z                2158 modules/calib3d/src/calibration.cpp     CvMat Z   = cvMat(3, 1, CV_64F, _z);
Z                2230 modules/calib3d/src/calibration.cpp         cvProjectPoints2( &pts_3, k == 0 ? _R1 : _R2, &Z, &A_tmp, 0, &pts );
Z                2698 modules/calib3d/src/calibration.cpp             double Z = (qz + q[2][2]*d)*iW;
Z                2700 modules/calib3d/src/calibration.cpp                 Z = bigZ;
Z                2704 modules/calib3d/src/calibration.cpp             dptr[x*3+2] = (float)Z;
Z                  15 modules/calib3d/src/epnp.h   void add_correspondence(const double X, const double Y, const double Z,
Z                 247 modules/calib3d/src/p3p.cpp         double Z = distances[2] / sqrt(v);
Z                 248 modules/calib3d/src/p3p.cpp         double X = x * Z;
Z                 249 modules/calib3d/src/p3p.cpp         double Y = y * Z;
Z                 253 modules/calib3d/src/p3p.cpp         lengths[nb_solutions][2] = Z;
Z                 335 modules/calib3d/src/p3p.cpp     double B[4], Z[4];
Z                 345 modules/calib3d/src/p3p.cpp     memset(Z, 0, 4 * sizeof(double));
Z                 373 modules/calib3d/src/p3p.cpp                     Z[i] -= hh;
Z                 374 modules/calib3d/src/p3p.cpp                     Z[j] += hh;
Z                 407 modules/calib3d/src/p3p.cpp         for(int i = 0; i < 4; i++) B[i] += Z[i];
Z                 409 modules/calib3d/src/p3p.cpp         memset(Z, 0, 4 * sizeof(double));
Z                 496 modules/calib3d/test/test_fundam.cpp         double X = M[0], Y = M[1], Z = M[2];
Z                 497 modules/calib3d/test/test_fundam.cpp         double u = p[0]*X + p[1]*Y + p[2]*Z + p[3];
Z                 498 modules/calib3d/test/test_fundam.cpp         double v = p[4]*X + p[5]*Y + p[6]*Z + p[7];
Z                 499 modules/calib3d/test/test_fundam.cpp         double s = p[8]*X + p[9]*Y + p[10]*Z + p[11];
Z                1603 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp             float Z = B * 0.872766f + G * 0.109477f + R * 0.017758f;
Z                1607 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp             float FZ = Z > 0.008856f ? ::powf(Z, _1_3) : (7.787f * Z + _a);
Z                1685 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp             float Z = fy - src.z / 200.0f;
Z                1692 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp             if (Z <= fThresh)
Z                1693 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp                 Z = (Z - 16.0f / 116.0f) / 7.787f;
Z                1695 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp                 Z = Z * Z * Z;
Z                1697 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp             float B = 0.052891f * X - 0.204043f * Y + 1.151152f * Z;
Z                1698 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp             float G = -0.921235f * X + 1.875991f * Y + 0.045244f * Z;
Z                1699 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp             float R = 3.079933f * X - 1.537150f * Y - 0.542782f * Z;
Z                1800 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp             float Z = R * 0.019334f + G * 0.119193f + B * 0.950227f;
Z                1805 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp             const float d = (4 * 13) / ::fmaxf(X + 15 * Y + 3 * Z, numeric_limits<float>::epsilon());
Z                1895 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp             float Z = (12 - 3 * u - 20 * v) * Y * 0.25f * iv;
Z                1897 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp             float B = 0.055648f * X - 0.204043f * Y + 1.057311f * Z;
Z                1898 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp             float G = -0.969256f * X + 1.875991f * Y + 0.041556f * Z;
Z                1899 modules/core/include/opencv2/core/cuda/detail/color_detail.hpp             float R = 3.240479f * X - 1.537150f * Y - 0.498535f * Z;
Z                1022 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp             float Z = B * 0.872766f + G * 0.109477f + R * 0.017758f;
Z                1026 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp             float FZ = Z > 0.008856f ? ::powf(Z, _1_3) : (7.787f * Z + _a);
Z                1070 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp             float Z = fy - src.z / 200.0f;
Z                1077 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp             if (Z <= fThresh)
Z                1078 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp                 Z = (Z - 16.0f / 116.0f) / 7.787f;
Z                1080 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp                 Z = Z * Z * Z;
Z                1082 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp             float B = 0.052891f * X - 0.204043f * Y + 1.151152f * Z;
Z                1083 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp             float G = -0.921235f * X + 1.875991f * Y + 0.045244f * Z;
Z                1084 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp             float R = 3.079933f * X - 1.537150f * Y - 0.542782f * Z;
Z                1157 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp             float Z = R * 0.019334f + G * 0.119193f + B * 0.950227f;
Z                1162 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp             const float d = (4 * 13) / ::fmaxf(X + 15 * Y + 3 * Z, numeric_limits<float>::epsilon());
Z                1226 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp             float Z = (12 - 3 * u - 20 * v) * Y * 0.25f * iv;
Z                1228 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp             float B = 0.055648f * X - 0.204043f * Y + 1.057311f * Z;
Z                1229 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp             float G = -0.969256f * X + 1.875991f * Y + 0.041556f * Z;
Z                1230 modules/cudev/include/opencv2/cudev/functional/detail/color_cvt.hpp             float R = 3.240479f * X - 1.537150f * Y - 0.498535f * Z;
Z                3158 modules/imgproc/src/color.cpp             _Tp Z = saturate_cast<_Tp>(src[0]*C6 + src[1]*C7 + src[2]*C8);
Z                3159 modules/imgproc/src/color.cpp             dst[i] = X; dst[i+1] = Y; dst[i+2] = Z;
Z                3227 modules/imgproc/src/color.cpp             float Z = saturate_cast<float>(src[0]*C6 + src[1]*C7 + src[2]*C8);
Z                3228 modules/imgproc/src/color.cpp             dst[i] = X; dst[i+1] = Y; dst[i+2] = Z;
Z                3337 modules/imgproc/src/color.cpp             float Z = saturate_cast<float>(src[0]*C6 + src[1]*C7 + src[2]*C8);
Z                3338 modules/imgproc/src/color.cpp             dst[i] = X; dst[i+1] = Y; dst[i+2] = Z;
Z                3384 modules/imgproc/src/color.cpp             int Z = CV_DESCALE(src[0]*C6 + src[1]*C7 + src[2]*C8, xyz_shift);
Z                3386 modules/imgproc/src/color.cpp             dst[i+2] = saturate_cast<_Tp>(Z);
Z                3489 modules/imgproc/src/color.cpp             int Z = CV_DESCALE(src[0]*C6 + src[1]*C7 + src[2]*C8, xyz_shift);
Z                3492 modules/imgproc/src/color.cpp             dst[i+2] = saturate_cast<uchar>(Z);
Z                3621 modules/imgproc/src/color.cpp             int Z = CV_DESCALE(src[0]*C6 + src[1]*C7 + src[2]*C8, xyz_shift);
Z                3624 modules/imgproc/src/color.cpp             dst[i+2] = saturate_cast<ushort>(Z);
Z                5197 modules/imgproc/src/color.cpp             float Z = R*C6 + G*C7 + B*C8;
Z                5201 modules/imgproc/src/color.cpp             float FZ = Z > 0.008856f ? std::pow(Z, _1_3) : (7.787f * Z + _a);
Z                5574 modules/imgproc/src/color.cpp             float Z = R*C6 + G*C7 + B*C8;
Z                5579 modules/imgproc/src/color.cpp             float d = (4*13) / std::max(X + 15 * Y + 3 * Z, FLT_EPSILON);
Z                5634 modules/imgproc/src/color.cpp             float L = src[i], u = src[i+1], v = src[i+2], d, X, Y, Z;
Z                5642 modules/imgproc/src/color.cpp             Z = (12 - 3 * u - 20 * v) * Y * 0.25f * iv;
Z                5644 modules/imgproc/src/color.cpp             float R = X*C0 + Y*C1 + Z*C2;
Z                5645 modules/imgproc/src/color.cpp             float G = X*C3 + Y*C4 + Z*C5;
Z                5646 modules/imgproc/src/color.cpp             float B = X*C6 + Y*C7 + Z*C8;
Z                1035 modules/imgproc/test/test_color.cpp         float Z = (R * M[6] + G * M[7] + B * M[8]) / Zn;
Z                1038 modules/imgproc/test/test_color.cpp         float fZ = Z > 0.008856f ? pow(Z, _1_3f):
Z                1039 modules/imgproc/test/test_color.cpp             (7.787f * Z + 16.f / 116.f);
Z                1104 modules/imgproc/test/test_color.cpp         float Z = FXZ[1] * Zn;
Z                1106 modules/imgproc/test/test_color.cpp         float R = M[0] * X + M[1] * Y + M[2] * Z;
Z                1107 modules/imgproc/test/test_color.cpp         float G = M[3] * X + M[4] * Y + M[5] * Z;
Z                1108 modules/imgproc/test/test_color.cpp         float B = M[6] * X + M[7] * Y + M[8] * Z;
Z                1185 modules/imgproc/test/test_color.cpp         float Z = r*M[6] + g*M[7] + b*M[8];
Z                1186 modules/imgproc/test/test_color.cpp         float d = X + 15*Y + 3*Z, L, u, v;
Z                1235 modules/imgproc/test/test_color.cpp         float X, Y, Z;
Z                1253 modules/imgproc/test/test_color.cpp         Z = (9*Y - 15*v*Y - v*X)/(3*v);
Z                1255 modules/imgproc/test/test_color.cpp         float r = M[0]*X + M[1]*Y + M[2]*Z;
Z                1256 modules/imgproc/test/test_color.cpp         float g = M[3]*X + M[4]*Y + M[5]*Z;
Z                1257 modules/imgproc/test/test_color.cpp         float b = M[6]*X + M[7]*Y + M[8]*Z;
Z                1192 modules/videoio/src/cap_openni.cpp             proj[ind].Z = depth.at<unsigned short>(y, x);
Z                1207 modules/videoio/src/cap_openni.cpp                 pointCloud_XYZ.at<cv::Point3f>(y,x) = cv::Point3f( real[ind].X*0.001f, real[ind].Y*0.001f, real[ind].Z*0.001f); // from mm to meters
Z                 116 samples/cpp/select3dobj.cpp                            const Mat& cameraMatrix, double Z)
Z                 119 samples/cpp/select3dobj.cpp     R1.col(2) = R1.col(2)*Z + tvec;
Z                 122 samples/cpp/select3dobj.cpp     return Point3f((float)(v(0,0)*iw), (float)(v(1,0)*iw), (float)Z);
Z                 216 samples/cpp/select3dobj.cpp         float Z = 0.f;
Z                 258 samples/cpp/select3dobj.cpp                     Z = d1.dot(d2)/(n1*n1);
Z                 259 samples/cpp/select3dobj.cpp                     imgpt[npt] = d1*Z + a;
Z                 262 samples/cpp/select3dobj.cpp             box[npt] = image2plane(imgpt[npt], R, tvec, cameraMatrix, npt<3 ? 0 : Z);
Z                  52 samples/cpp/tutorial_code/core/mat_the_basic_image_container/mat_the_basic_image_container.cpp     Mat Z = Mat::zeros(3,3, CV_8UC1);
Z                  53 samples/cpp/tutorial_code/core/mat_the_basic_image_container/mat_the_basic_image_container.cpp     cout << "Z = " << endl << " " << Z << endl << endl;
Z                 247 samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/QuadRenderer.cpp     XMVECTOR Z = XMVectorSet(1.0f, 0.0f, 0.0f, 0.0f);
Z                 249 samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/QuadRenderer.cpp     XMStoreFloat4x4(&m_constantBufferData.view, XMMatrixTranspose(XMMatrixLookAtLH(X, Y, Z)));