black 133 modules/calib3d/src/checkchessboard.cpp IplImage* black = cvCloneImage(src); black 136 modules/calib3d/src/checkchessboard.cpp cvDilate(black, black, NULL, erosion_count); black 154 modules/calib3d/src/checkchessboard.cpp cvThreshold(black, thresh, thresh_level, 255, CV_THRESH_BINARY_INV); black 203 modules/calib3d/src/checkchessboard.cpp cvReleaseImage(&black); black 3020 modules/highgui/src/window_QT.cpp painter->setPen(QPen(Qt::black, 1)); black 74 modules/viz/include/opencv2/viz/types.hpp static Color black(); black 212 modules/viz/include/opencv2/viz/viz3d.hpp void setBackgroundColor(const Color& color = Color::black(), const Color& color2 = Color::not_set()); black 55 modules/viz/test/tests_simple.cpp viz.setBackgroundColor(Color::black()); black 50 samples/cpp/contours2.cpp const Scalar black = Scalar(0); black 65 samples/cpp/contours2.cpp ellipse( img, Point(dx+115, dy+70), Size(30,20), 0, 0, 360, black, -1, 8, 0 ); black 66 samples/cpp/contours2.cpp ellipse( img, Point(dx+185, dy+70), Size(30,20), 0, 0, 360, black, -1, 8, 0 ); black 69 samples/cpp/contours2.cpp ellipse( img, Point(dx+115, dy+70), Size(5,5), 0, 0, 360, black, -1, 8, 0 ); black 70 samples/cpp/contours2.cpp ellipse( img, Point(dx+185, dy+70), Size(5,5), 0, 0, 360, black, -1, 8, 0 ); black 71 samples/cpp/contours2.cpp ellipse( img, Point(dx+150, dy+100), Size(10,5), 0, 0, 360, black, -1, 8, 0 ); black 72 samples/cpp/contours2.cpp ellipse( img, Point(dx+150, dy+150), Size(40,10), 0, 0, 360, black, -1, 8, 0 ); black 136 samples/cpp/tutorial_code/calib3d/real_time_pose_estimation/src/Utils.cpp cv::Scalar black(0,0,0); black 146 samples/cpp/tutorial_code/calib3d/real_time_pose_estimation/src/Utils.cpp cv::circle(image, origin, radius/2, black, -1, lineType ); black 260 samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/QuadRenderer.cpp const float black[] = {0, 0, 0, 1.0 }; black 264 samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/QuadRenderer.cpp black black 322 samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/CubeRenderer.cpp const float black[] = {0, 0, 0, 1.0 }; black 325 samples/wp8/OcvRotatingCube/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/CubeRenderer.cpp black