gl 135 3rdparty/libwebp/dsp/upsampling_neon.c int32x4_t gl = vsubl_s16(vget_low_s16(yy), vget_low_s16(gc)); \ gl 142 3rdparty/libwebp/dsp/upsampling_neon.c gl = vmulq_lane_s32(gl, cf32, 0); \ gl 149 3rdparty/libwebp/dsp/upsampling_neon.c u = vqmovun_s16(vcombine_s16(vrshrn_n_s32(gl, 16), \ gl 64 modules/core/src/opengl.cpp GLenum err = gl::GetError(); gl 66 modules/core/src/opengl.cpp if (err != gl::NO_ERROR_) gl 72 modules/core/src/opengl.cpp case gl::INVALID_ENUM: gl 76 modules/core/src/opengl.cpp case gl::INVALID_VALUE: gl 80 modules/core/src/opengl.cpp case gl::INVALID_OPERATION: gl 84 modules/core/src/opengl.cpp case gl::OUT_OF_MEMORY: gl 107 modules/core/src/opengl.cpp const GLenum gl_types[] = { gl::UNSIGNED_BYTE, gl::BYTE, gl::UNSIGNED_SHORT, gl::SHORT, gl::INT, gl::FLOAT, gl::DOUBLE }; gl 350 modules/core/src/opengl.cpp CV_Assert( gl::IsBuffer(abufId) == gl::TRUE_ ); gl 355 modules/core/src/opengl.cpp gl::GenBuffers(1, &bufId_); gl 360 modules/core/src/opengl.cpp gl::BindBuffer(target, bufId_); gl 363 modules/core/src/opengl.cpp gl::BufferData(target, size, data, gl::DYNAMIC_DRAW); gl 366 modules/core/src/opengl.cpp gl::BindBuffer(target, 0); gl 373 modules/core/src/opengl.cpp gl::DeleteBuffers(1, &bufId_); gl 378 modules/core/src/opengl.cpp gl::BindBuffer(target, bufId_); gl 384 modules/core/src/opengl.cpp gl::BindBuffer(gl::COPY_WRITE_BUFFER, bufId_); gl 387 modules/core/src/opengl.cpp gl::BindBuffer(gl::COPY_READ_BUFFER, srcBuf); gl 390 modules/core/src/opengl.cpp gl::CopyBufferSubData(gl::COPY_READ_BUFFER, gl::COPY_WRITE_BUFFER, 0, 0, size); gl 396 modules/core/src/opengl.cpp gl::BindBuffer(gl::COPY_WRITE_BUFFER, bufId_); gl 399 modules/core/src/opengl.cpp gl::BufferSubData(gl::COPY_WRITE_BUFFER, 0, size, data); gl 405 modules/core/src/opengl.cpp gl::BindBuffer(gl::COPY_READ_BUFFER, bufId_); gl 408 modules/core/src/opengl.cpp gl::GetBufferSubData(gl::COPY_READ_BUFFER, 0, size, data); gl 414 modules/core/src/opengl.cpp gl::BindBuffer(gl::COPY_READ_BUFFER, bufId_); gl 417 modules/core/src/opengl.cpp GLvoid* data = gl::MapBuffer(gl::COPY_READ_BUFFER, access); gl 425 modules/core/src/opengl.cpp gl::UnmapBuffer(gl::COPY_READ_BUFFER); gl 733 modules/core/src/opengl.cpp gl::BindBuffer(target, 0); gl 877 modules/core/src/opengl.cpp CV_Assert( gl::IsTexture(atexId) == gl::TRUE_ ); gl 882 modules/core/src/opengl.cpp gl::GenTextures(1, &texId_); gl 887 modules/core/src/opengl.cpp gl::BindTexture(gl::TEXTURE_2D, texId_); gl 890 modules/core/src/opengl.cpp gl::PixelStorei(gl::UNPACK_ALIGNMENT, 1); gl 893 modules/core/src/opengl.cpp gl::TexImage2D(gl::TEXTURE_2D, 0, internalFormat, width, height, 0, format, type, pixels); gl 896 modules/core/src/opengl.cpp gl::GenerateMipmap(gl::TEXTURE_2D); gl 903 modules/core/src/opengl.cpp gl::DeleteTextures(1, &texId_); gl 908 modules/core/src/opengl.cpp gl::BindTexture(gl::TEXTURE_2D, texId_); gl 911 modules/core/src/opengl.cpp gl::PixelStorei(gl::UNPACK_ALIGNMENT, 1); gl 914 modules/core/src/opengl.cpp gl::TexSubImage2D(gl::TEXTURE_2D, 0, 0, 0, width, height, format, type, pixels); gl 917 modules/core/src/opengl.cpp gl::GenerateMipmap(gl::TEXTURE_2D); gl 923 modules/core/src/opengl.cpp gl::BindTexture(gl::TEXTURE_2D, texId_); gl 926 modules/core/src/opengl.cpp gl::PixelStorei(gl::PACK_ALIGNMENT, 1); gl 929 modules/core/src/opengl.cpp gl::GetTexImage(gl::TEXTURE_2D, 0, format, type, pixels); gl 935 modules/core/src/opengl.cpp gl::BindTexture(gl::TEXTURE_2D, texId_); gl 1007 modules/core/src/opengl.cpp 0, gl::DEPTH_COMPONENT, 0, gl::BGR, gl::BGRA gl 1065 modules/core/src/opengl.cpp impl_.reset(new Impl(aformat, acols, arows, aformat, gl::FLOAT, 0, autoRelease)); gl 1119 modules/core/src/opengl.cpp 0, gl::DEPTH_COMPONENT, 0, gl::BGR, gl::BGRA gl 1173 modules/core/src/opengl.cpp const GLenum dstFormat = format_ == DEPTH_COMPONENT ? gl::DEPTH_COMPONENT : format_ == RGB ? gl::BGR : gl::BGRA; gl 1342 modules/core/src/opengl.cpp gl::DisableClientState(gl::TEXTURE_COORD_ARRAY); gl 1347 modules/core/src/opengl.cpp gl::EnableClientState(gl::TEXTURE_COORD_ARRAY); gl 1352 modules/core/src/opengl.cpp gl::TexCoordPointer(texCoord_.channels(), gl_types[texCoord_.depth()], 0, 0); gl 1358 modules/core/src/opengl.cpp gl::DisableClientState(gl::NORMAL_ARRAY); gl 1363 modules/core/src/opengl.cpp gl::EnableClientState(gl::NORMAL_ARRAY); gl 1368 modules/core/src/opengl.cpp gl::NormalPointer(gl_types[normal_.depth()], 0, 0); gl 1374 modules/core/src/opengl.cpp gl::DisableClientState(gl::COLOR_ARRAY); gl 1379 modules/core/src/opengl.cpp gl::EnableClientState(gl::COLOR_ARRAY); gl 1386 modules/core/src/opengl.cpp gl::ColorPointer(cn, gl_types[color_.depth()], 0, 0); gl 1392 modules/core/src/opengl.cpp gl::DisableClientState(gl::VERTEX_ARRAY); gl 1397 modules/core/src/opengl.cpp gl::EnableClientState(gl::VERTEX_ARRAY); gl 1402 modules/core/src/opengl.cpp gl::VertexPointer(vertex_.channels(), gl_types[vertex_.depth()], 0, 0); gl 1423 modules/core/src/opengl.cpp gl::MatrixMode(gl::PROJECTION); gl 1424 modules/core/src/opengl.cpp gl::LoadIdentity(); gl 1425 modules/core/src/opengl.cpp gl::Ortho(0.0, 1.0, 1.0, 0.0, -1.0, 1.0); gl 1428 modules/core/src/opengl.cpp gl::MatrixMode(gl::MODELVIEW); gl 1429 modules/core/src/opengl.cpp gl::LoadIdentity(); gl 1432 modules/core/src/opengl.cpp gl::Disable(gl::LIGHTING); gl 1437 modules/core/src/opengl.cpp gl::Enable(gl::TEXTURE_2D); gl 1440 modules/core/src/opengl.cpp gl::TexEnvi(gl::TEXTURE_ENV, gl::TEXTURE_ENV_MODE, gl::REPLACE); gl 1443 modules/core/src/opengl.cpp gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::LINEAR); gl 1463 modules/core/src/opengl.cpp gl::EnableClientState(gl::TEXTURE_COORD_ARRAY); gl 1466 modules/core/src/opengl.cpp gl::TexCoordPointer(2, gl::FLOAT, 0, texCoords); gl 1469 modules/core/src/opengl.cpp gl::DisableClientState(gl::NORMAL_ARRAY); gl 1470 modules/core/src/opengl.cpp gl::DisableClientState(gl::COLOR_ARRAY); gl 1473 modules/core/src/opengl.cpp gl::EnableClientState(gl::VERTEX_ARRAY); gl 1476 modules/core/src/opengl.cpp gl::VertexPointer(3, gl::FLOAT, 0, vertex); gl 1479 modules/core/src/opengl.cpp gl::DrawArrays(gl::QUADS, 0, 4); gl 1495 modules/core/src/opengl.cpp gl::Color3d(color[0] / 255.0, color[1] / 255.0, color[2] / 255.0); gl 1499 modules/core/src/opengl.cpp gl::DrawArrays(mode, 0, arr.size()); gl 1515 modules/core/src/opengl.cpp gl::Color3d(color[0] / 255.0, color[1] / 255.0, color[2] / 255.0); gl 1534 modules/core/src/opengl.cpp type = gl::UNSIGNED_BYTE; gl 1536 modules/core/src/opengl.cpp type = gl::UNSIGNED_SHORT; gl 1538 modules/core/src/opengl.cpp type = gl::UNSIGNED_INT; gl 1542 modules/core/src/opengl.cpp gl::DrawElements(mode, buf.size().area(), type, 0); gl 1561 modules/core/src/opengl.cpp type = gl::UNSIGNED_BYTE; gl 1563 modules/core/src/opengl.cpp type = gl::UNSIGNED_SHORT; gl 1565 modules/core/src/opengl.cpp type = gl::UNSIGNED_INT; gl 1569 modules/core/src/opengl.cpp gl::DrawElements(mode, mat.size().area(), type, mat.data);