gl                135 3rdparty/libwebp/dsp/upsampling_neon.c     int32x4_t gl = vsubl_s16(vget_low_s16(yy),  vget_low_s16(gc));      \
gl                142 3rdparty/libwebp/dsp/upsampling_neon.c     gl = vmulq_lane_s32(gl, cf32, 0);                                   \
gl                149 3rdparty/libwebp/dsp/upsampling_neon.c     u = vqmovun_s16(vcombine_s16(vrshrn_n_s32(gl, 16),                  \
gl                 64 modules/core/src/opengl.cpp         GLenum err = gl::GetError();
gl                 66 modules/core/src/opengl.cpp         if (err != gl::NO_ERROR_)
gl                 72 modules/core/src/opengl.cpp             case gl::INVALID_ENUM:
gl                 76 modules/core/src/opengl.cpp             case gl::INVALID_VALUE:
gl                 80 modules/core/src/opengl.cpp             case gl::INVALID_OPERATION:
gl                 84 modules/core/src/opengl.cpp             case gl::OUT_OF_MEMORY:
gl                107 modules/core/src/opengl.cpp     const GLenum gl_types[] = { gl::UNSIGNED_BYTE, gl::BYTE, gl::UNSIGNED_SHORT, gl::SHORT, gl::INT, gl::FLOAT, gl::DOUBLE };
gl                350 modules/core/src/opengl.cpp     CV_Assert( gl::IsBuffer(abufId) == gl::TRUE_ );
gl                355 modules/core/src/opengl.cpp     gl::GenBuffers(1, &bufId_);
gl                360 modules/core/src/opengl.cpp     gl::BindBuffer(target, bufId_);
gl                363 modules/core/src/opengl.cpp     gl::BufferData(target, size, data, gl::DYNAMIC_DRAW);
gl                366 modules/core/src/opengl.cpp     gl::BindBuffer(target, 0);
gl                373 modules/core/src/opengl.cpp         gl::DeleteBuffers(1, &bufId_);
gl                378 modules/core/src/opengl.cpp     gl::BindBuffer(target, bufId_);
gl                384 modules/core/src/opengl.cpp     gl::BindBuffer(gl::COPY_WRITE_BUFFER, bufId_);
gl                387 modules/core/src/opengl.cpp     gl::BindBuffer(gl::COPY_READ_BUFFER, srcBuf);
gl                390 modules/core/src/opengl.cpp     gl::CopyBufferSubData(gl::COPY_READ_BUFFER, gl::COPY_WRITE_BUFFER, 0, 0, size);
gl                396 modules/core/src/opengl.cpp     gl::BindBuffer(gl::COPY_WRITE_BUFFER, bufId_);
gl                399 modules/core/src/opengl.cpp     gl::BufferSubData(gl::COPY_WRITE_BUFFER, 0, size, data);
gl                405 modules/core/src/opengl.cpp     gl::BindBuffer(gl::COPY_READ_BUFFER, bufId_);
gl                408 modules/core/src/opengl.cpp     gl::GetBufferSubData(gl::COPY_READ_BUFFER, 0, size, data);
gl                414 modules/core/src/opengl.cpp     gl::BindBuffer(gl::COPY_READ_BUFFER, bufId_);
gl                417 modules/core/src/opengl.cpp     GLvoid* data = gl::MapBuffer(gl::COPY_READ_BUFFER, access);
gl                425 modules/core/src/opengl.cpp     gl::UnmapBuffer(gl::COPY_READ_BUFFER);
gl                733 modules/core/src/opengl.cpp     gl::BindBuffer(target, 0);
gl                877 modules/core/src/opengl.cpp     CV_Assert( gl::IsTexture(atexId) == gl::TRUE_ );
gl                882 modules/core/src/opengl.cpp     gl::GenTextures(1, &texId_);
gl                887 modules/core/src/opengl.cpp     gl::BindTexture(gl::TEXTURE_2D, texId_);
gl                890 modules/core/src/opengl.cpp     gl::PixelStorei(gl::UNPACK_ALIGNMENT, 1);
gl                893 modules/core/src/opengl.cpp     gl::TexImage2D(gl::TEXTURE_2D, 0, internalFormat, width, height, 0, format, type, pixels);
gl                896 modules/core/src/opengl.cpp     gl::GenerateMipmap(gl::TEXTURE_2D);
gl                903 modules/core/src/opengl.cpp         gl::DeleteTextures(1, &texId_);
gl                908 modules/core/src/opengl.cpp     gl::BindTexture(gl::TEXTURE_2D, texId_);
gl                911 modules/core/src/opengl.cpp     gl::PixelStorei(gl::UNPACK_ALIGNMENT, 1);
gl                914 modules/core/src/opengl.cpp     gl::TexSubImage2D(gl::TEXTURE_2D, 0, 0, 0, width, height, format, type, pixels);
gl                917 modules/core/src/opengl.cpp     gl::GenerateMipmap(gl::TEXTURE_2D);
gl                923 modules/core/src/opengl.cpp     gl::BindTexture(gl::TEXTURE_2D, texId_);
gl                926 modules/core/src/opengl.cpp     gl::PixelStorei(gl::PACK_ALIGNMENT, 1);
gl                929 modules/core/src/opengl.cpp     gl::GetTexImage(gl::TEXTURE_2D, 0, format, type, pixels);
gl                935 modules/core/src/opengl.cpp     gl::BindTexture(gl::TEXTURE_2D, texId_);
gl               1007 modules/core/src/opengl.cpp         0, gl::DEPTH_COMPONENT, 0, gl::BGR, gl::BGRA
gl               1065 modules/core/src/opengl.cpp         impl_.reset(new Impl(aformat, acols, arows, aformat, gl::FLOAT, 0, autoRelease));
gl               1119 modules/core/src/opengl.cpp         0, gl::DEPTH_COMPONENT, 0, gl::BGR, gl::BGRA
gl               1173 modules/core/src/opengl.cpp     const GLenum dstFormat = format_ == DEPTH_COMPONENT ? gl::DEPTH_COMPONENT : format_ == RGB ? gl::BGR : gl::BGRA;
gl               1342 modules/core/src/opengl.cpp         gl::DisableClientState(gl::TEXTURE_COORD_ARRAY);
gl               1347 modules/core/src/opengl.cpp         gl::EnableClientState(gl::TEXTURE_COORD_ARRAY);
gl               1352 modules/core/src/opengl.cpp         gl::TexCoordPointer(texCoord_.channels(), gl_types[texCoord_.depth()], 0, 0);
gl               1358 modules/core/src/opengl.cpp         gl::DisableClientState(gl::NORMAL_ARRAY);
gl               1363 modules/core/src/opengl.cpp         gl::EnableClientState(gl::NORMAL_ARRAY);
gl               1368 modules/core/src/opengl.cpp         gl::NormalPointer(gl_types[normal_.depth()], 0, 0);
gl               1374 modules/core/src/opengl.cpp         gl::DisableClientState(gl::COLOR_ARRAY);
gl               1379 modules/core/src/opengl.cpp         gl::EnableClientState(gl::COLOR_ARRAY);
gl               1386 modules/core/src/opengl.cpp         gl::ColorPointer(cn, gl_types[color_.depth()], 0, 0);
gl               1392 modules/core/src/opengl.cpp         gl::DisableClientState(gl::VERTEX_ARRAY);
gl               1397 modules/core/src/opengl.cpp         gl::EnableClientState(gl::VERTEX_ARRAY);
gl               1402 modules/core/src/opengl.cpp         gl::VertexPointer(vertex_.channels(), gl_types[vertex_.depth()], 0, 0);
gl               1423 modules/core/src/opengl.cpp         gl::MatrixMode(gl::PROJECTION);
gl               1424 modules/core/src/opengl.cpp         gl::LoadIdentity();
gl               1425 modules/core/src/opengl.cpp         gl::Ortho(0.0, 1.0, 1.0, 0.0, -1.0, 1.0);
gl               1428 modules/core/src/opengl.cpp         gl::MatrixMode(gl::MODELVIEW);
gl               1429 modules/core/src/opengl.cpp         gl::LoadIdentity();
gl               1432 modules/core/src/opengl.cpp         gl::Disable(gl::LIGHTING);
gl               1437 modules/core/src/opengl.cpp         gl::Enable(gl::TEXTURE_2D);
gl               1440 modules/core/src/opengl.cpp         gl::TexEnvi(gl::TEXTURE_ENV, gl::TEXTURE_ENV_MODE, gl::REPLACE);
gl               1443 modules/core/src/opengl.cpp         gl::TexParameteri(gl::TEXTURE_2D, gl::TEXTURE_MIN_FILTER, gl::LINEAR);
gl               1463 modules/core/src/opengl.cpp         gl::EnableClientState(gl::TEXTURE_COORD_ARRAY);
gl               1466 modules/core/src/opengl.cpp         gl::TexCoordPointer(2, gl::FLOAT, 0, texCoords);
gl               1469 modules/core/src/opengl.cpp         gl::DisableClientState(gl::NORMAL_ARRAY);
gl               1470 modules/core/src/opengl.cpp         gl::DisableClientState(gl::COLOR_ARRAY);
gl               1473 modules/core/src/opengl.cpp         gl::EnableClientState(gl::VERTEX_ARRAY);
gl               1476 modules/core/src/opengl.cpp         gl::VertexPointer(3, gl::FLOAT, 0, vertex);
gl               1479 modules/core/src/opengl.cpp         gl::DrawArrays(gl::QUADS, 0, 4);
gl               1495 modules/core/src/opengl.cpp         gl::Color3d(color[0] / 255.0, color[1] / 255.0, color[2] / 255.0);
gl               1499 modules/core/src/opengl.cpp         gl::DrawArrays(mode, 0, arr.size());
gl               1515 modules/core/src/opengl.cpp         gl::Color3d(color[0] / 255.0, color[1] / 255.0, color[2] / 255.0);
gl               1534 modules/core/src/opengl.cpp                     type = gl::UNSIGNED_BYTE;
gl               1536 modules/core/src/opengl.cpp                     type = gl::UNSIGNED_SHORT;
gl               1538 modules/core/src/opengl.cpp                     type = gl::UNSIGNED_INT;
gl               1542 modules/core/src/opengl.cpp                 gl::DrawElements(mode, buf.size().area(), type, 0);
gl               1561 modules/core/src/opengl.cpp                     type = gl::UNSIGNED_BYTE;
gl               1563 modules/core/src/opengl.cpp                     type = gl::UNSIGNED_SHORT;
gl               1565 modules/core/src/opengl.cpp                     type = gl::UNSIGNED_INT;
gl               1569 modules/core/src/opengl.cpp                 gl::DrawElements(mode, mat.size().area(), type, mat.data);