CvCBQuad          149 modules/calib3d/src/calibinit.cpp     struct CvCBQuad *neighbors[4]; // Pointers of quad neighbors
CvCBQuad          156 modules/calib3d/src/calibinit.cpp static int icvGenerateQuads( CvCBQuad **quads, CvCBCorner **corners,
CvCBQuad          163 modules/calib3d/src/calibinit.cpp static void icvFindQuadNeighbors( CvCBQuad *quads, int quad_count );
CvCBQuad          165 modules/calib3d/src/calibinit.cpp static int icvFindConnectedQuads( CvCBQuad *quads, int quad_count,
CvCBQuad          166 modules/calib3d/src/calibinit.cpp                                   CvCBQuad **quad_group, int group_idx,
CvCBQuad          169 modules/calib3d/src/calibinit.cpp static int icvCheckQuadGroup( CvCBQuad **quad_group, int count,
CvCBQuad          173 modules/calib3d/src/calibinit.cpp                 CvCBQuad **quads, CvSize pattern_size );
CvCBQuad          175 modules/calib3d/src/calibinit.cpp static int icvOrderFoundConnectedQuads( int quad_count, CvCBQuad **quads,
CvCBQuad          176 modules/calib3d/src/calibinit.cpp            int *all_count, CvCBQuad **all_quads, CvCBCorner **corners,
CvCBQuad          179 modules/calib3d/src/calibinit.cpp static void icvOrderQuad(CvCBQuad *quad, CvCBCorner *corner, int common);
CvCBQuad          182 modules/calib3d/src/calibinit.cpp static int icvTrimCol(CvCBQuad **quads, int count, int col, int dir);
CvCBQuad          184 modules/calib3d/src/calibinit.cpp static int icvTrimRow(CvCBQuad **quads, int count, int row, int dir);
CvCBQuad          187 modules/calib3d/src/calibinit.cpp static int icvAddOuterQuad(CvCBQuad *quad, CvCBQuad **quads, int quad_count,
CvCBQuad          188 modules/calib3d/src/calibinit.cpp                     CvCBQuad **all_quads, int all_count, CvCBCorner **corners);
CvCBQuad          190 modules/calib3d/src/calibinit.cpp static void icvRemoveQuadFromGroup(CvCBQuad **quads, int count, CvCBQuad *q0);
CvCBQuad          233 modules/calib3d/src/calibinit.cpp     CvCBQuad *quads = 0, **quad_group = 0;
CvCBQuad          412 modules/calib3d/src/calibinit.cpp             quad_group = (CvCBQuad**)cvAlloc( sizeof(quad_group[0]) * (quad_count+quad_count / 2));
CvCBQuad          625 modules/calib3d/src/calibinit.cpp icvOrderFoundConnectedQuads( int quad_count, CvCBQuad **quads,
CvCBQuad          626 modules/calib3d/src/calibinit.cpp         int *all_count, CvCBQuad **all_quads, CvCBCorner **corners,
CvCBQuad          633 modules/calib3d/src/calibinit.cpp     CvCBQuad *start = NULL;
CvCBQuad          662 modules/calib3d/src/calibinit.cpp         CvCBQuad* q;
CvCBQuad          677 modules/calib3d/src/calibinit.cpp             CvCBQuad *neighbor = q->neighbors[i];
CvCBQuad          785 modules/calib3d/src/calibinit.cpp                 CvCBQuad *neighbor = quads[i]->neighbors[j];
CvCBQuad          857 modules/calib3d/src/calibinit.cpp icvAddOuterQuad( CvCBQuad *quad, CvCBQuad **quads, int quad_count,
CvCBQuad          858 modules/calib3d/src/calibinit.cpp         CvCBQuad **all_quads, int all_count, CvCBCorner **corners )
CvCBQuad          868 modules/calib3d/src/calibinit.cpp             CvCBQuad *q = &(*all_quads)[all_count];
CvCBQuad          908 modules/calib3d/src/calibinit.cpp                 CvCBQuad *qn = quad->neighbors[(i+3)%4]->neighbors[i];
CvCBQuad          927 modules/calib3d/src/calibinit.cpp icvTrimCol(CvCBQuad **quads, int count, int col, int dir)
CvCBQuad          972 modules/calib3d/src/calibinit.cpp icvTrimRow(CvCBQuad **quads, int count, int row, int dir)
CvCBQuad         1022 modules/calib3d/src/calibinit.cpp icvRemoveQuadFromGroup(CvCBQuad **quads, int count, CvCBQuad *q0)
CvCBQuad         1028 modules/calib3d/src/calibinit.cpp         CvCBQuad *q = quads[i];
CvCBQuad         1050 modules/calib3d/src/calibinit.cpp         CvCBQuad *q = quads[i];
CvCBQuad         1064 modules/calib3d/src/calibinit.cpp icvOrderQuad(CvCBQuad *quad, CvCBCorner *corner, int common)
CvCBQuad         1079 modules/calib3d/src/calibinit.cpp         CvCBQuad *tempq;
CvCBQuad         1097 modules/calib3d/src/calibinit.cpp icvCleanFoundConnectedQuads( int quad_count, CvCBQuad **quad_group, CvSize pattern_size )
CvCBQuad         1116 modules/calib3d/src/calibinit.cpp         CvCBQuad* q = quad_group[i];
CvCBQuad         1167 modules/calib3d/src/calibinit.cpp         CvCBQuad *q0 = quad_group[min_box_area_index];
CvCBQuad         1172 modules/calib3d/src/calibinit.cpp             CvCBQuad *q = quad_group[i];
CvCBQuad         1203 modules/calib3d/src/calibinit.cpp icvFindConnectedQuads( CvCBQuad *quad, int quad_count, CvCBQuad **out_group,
CvCBQuad         1220 modules/calib3d/src/calibinit.cpp         CvCBQuad* q = &quad[i];
CvCBQuad         1231 modules/calib3d/src/calibinit.cpp                 CvCBQuad *neighbor = q->neighbors[i];
CvCBQuad         1250 modules/calib3d/src/calibinit.cpp icvCheckQuadGroup( CvCBQuad **quad_group, int quad_count,
CvCBQuad         1269 modules/calib3d/src/calibinit.cpp         CvCBQuad* q = quad_group[i];
CvCBQuad         1507 modules/calib3d/src/calibinit.cpp static void icvFindQuadNeighbors( CvCBQuad *quads, int quad_count )
CvCBQuad         1516 modules/calib3d/src/calibinit.cpp         CvCBQuad* cur_quad = &quads[idx];
CvCBQuad         1529 modules/calib3d/src/calibinit.cpp             CvCBQuad *closest_quad = 0;
CvCBQuad         1609 modules/calib3d/src/calibinit.cpp                     CvCBQuad* q = &quads[k];
CvCBQuad         1651 modules/calib3d/src/calibinit.cpp icvGenerateQuads( CvCBQuad **out_quads, CvCBCorner **out_corners,
CvCBQuad         1757 modules/calib3d/src/calibinit.cpp     *out_quads = (CvCBQuad*)cvAlloc((root->total+root->total / 2) * sizeof((*out_quads)[0]));
CvCBQuad         1763 modules/calib3d/src/calibinit.cpp         CvCBQuad* q = &(*out_quads)[quad_count];