IBasicAudio 47 3rdparty/include/dshow/control.h typedef struct IBasicAudio IBasicAudio; IBasicAudio 474 3rdparty/include/dshow/control.h struct IBasicAudio : public IDispatch { IBasicAudio 484 3rdparty/include/dshow/control.h HRESULT (WINAPI *QueryInterface)(IBasicAudio *This,REFIID riid,void **ppvObject); IBasicAudio 485 3rdparty/include/dshow/control.h ULONG (WINAPI *AddRef)(IBasicAudio *This); IBasicAudio 486 3rdparty/include/dshow/control.h ULONG (WINAPI *Release)(IBasicAudio *This); IBasicAudio 487 3rdparty/include/dshow/control.h HRESULT (WINAPI *GetTypeInfoCount)(IBasicAudio *This,UINT *pctinfo); IBasicAudio 488 3rdparty/include/dshow/control.h HRESULT (WINAPI *GetTypeInfo)(IBasicAudio *This,UINT iTInfo,LCID lcid,ITypeInfo **ppTInfo); IBasicAudio 489 3rdparty/include/dshow/control.h HRESULT (WINAPI *GetIDsOfNames)(IBasicAudio *This,REFIID riid,LPOLESTR *rgszNames,UINT cNames,LCID lcid,DISPID *rgDispId); IBasicAudio 490 3rdparty/include/dshow/control.h HRESULT (WINAPI *Invoke)(IBasicAudio *This,DISPID dispIdMember,REFIID riid,LCID lcid,WORD wFlags,DISPPARAMS *pDispParams,VARIANT *pVarResult,EXCEPINFO *pExcepInfo,UINT *puArgErr); IBasicAudio 491 3rdparty/include/dshow/control.h HRESULT (WINAPI *put_Volume)(IBasicAudio *This,long lVolume); IBasicAudio 492 3rdparty/include/dshow/control.h HRESULT (WINAPI *get_Volume)(IBasicAudio *This,long *plVolume); IBasicAudio 493 3rdparty/include/dshow/control.h HRESULT (WINAPI *put_Balance)(IBasicAudio *This,long lBalance); IBasicAudio 494 3rdparty/include/dshow/control.h HRESULT (WINAPI *get_Balance)(IBasicAudio *This,long *plBalance); IBasicAudio 514 3rdparty/include/dshow/control.h HRESULT WINAPI IBasicAudio_put_Volume_Proxy(IBasicAudio *This,long lVolume); IBasicAudio 516 3rdparty/include/dshow/control.h HRESULT WINAPI IBasicAudio_get_Volume_Proxy(IBasicAudio *This,long *plVolume); IBasicAudio 518 3rdparty/include/dshow/control.h HRESULT WINAPI IBasicAudio_put_Balance_Proxy(IBasicAudio *This,long lBalance); IBasicAudio 520 3rdparty/include/dshow/control.h HRESULT WINAPI IBasicAudio_get_Balance_Proxy(IBasicAudio *This,long *plBalance);