InpaintingPipeline 56 modules/videostab/src/inpainting.cpp void InpaintingPipeline::setRadius(int val) InpaintingPipeline 64 modules/videostab/src/inpainting.cpp void InpaintingPipeline::setFrames(const std::vector<Mat> &val) InpaintingPipeline 72 modules/videostab/src/inpainting.cpp void InpaintingPipeline::setMotionModel(MotionModel val) InpaintingPipeline 80 modules/videostab/src/inpainting.cpp void InpaintingPipeline::setMotions(const std::vector<Mat> &val) InpaintingPipeline 88 modules/videostab/src/inpainting.cpp void InpaintingPipeline::setStabilizedFrames(const std::vector<Mat> &val) InpaintingPipeline 96 modules/videostab/src/inpainting.cpp void InpaintingPipeline::setStabilizationMotions(const std::vector<Mat> &val) InpaintingPipeline 104 modules/videostab/src/inpainting.cpp void InpaintingPipeline::inpaint(int idx, Mat &frame, Mat &mask) InpaintingPipeline 501 samples/cpp/videostab.cpp InpaintingPipeline *inpainters = new InpaintingPipeline();