InpaintingPipeline   56 modules/videostab/src/inpainting.cpp void InpaintingPipeline::setRadius(int val)
InpaintingPipeline   64 modules/videostab/src/inpainting.cpp void InpaintingPipeline::setFrames(const std::vector<Mat> &val)
InpaintingPipeline   72 modules/videostab/src/inpainting.cpp void InpaintingPipeline::setMotionModel(MotionModel val)
InpaintingPipeline   80 modules/videostab/src/inpainting.cpp void InpaintingPipeline::setMotions(const std::vector<Mat> &val)
InpaintingPipeline   88 modules/videostab/src/inpainting.cpp void InpaintingPipeline::setStabilizedFrames(const std::vector<Mat> &val)
InpaintingPipeline   96 modules/videostab/src/inpainting.cpp void InpaintingPipeline::setStabilizationMotions(const std::vector<Mat> &val)
InpaintingPipeline  104 modules/videostab/src/inpainting.cpp void InpaintingPipeline::inpaint(int idx, Mat &frame, Mat &mask)
InpaintingPipeline  501 samples/cpp/videostab.cpp         InpaintingPipeline *inpainters = new InpaintingPipeline();