// Video support with XAML // Copyright (c) Microsoft Open Technologies, Inc. // All rights reserved. // // (3 - clause BSD License) // // Redistribution and use in source and binary forms, with or without modification, are permitted provided that // the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the // following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the // following disclaimer in the documentation and/or other materials provided with the distribution. // 3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or // promote products derived from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A // PARTICULAR PURPOSE ARE DISCLAIMED.IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES(INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) // HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT(INCLUDING // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. #pragma once #include "cap_winrt/CaptureFrameGrabber.hpp" #include <mutex> #include <memory> class Video { public: // non-blocking bool initGrabber(int device, int w, int h); void closeGrabber(); bool isStarted(); // singleton static Video &getInstance(); void CopyOutput(); private: // singleton Video(); void _GrabFrameAsync(::Media::CaptureFrameGrabber^ frameGrabber); bool listDevices(); Platform::Agile<Windows::Media::Capture::MediaCapture> m_capture; Platform::Agile<Windows::Devices::Enumeration::DeviceInformationCollection> m_devices; ::Media::CaptureFrameGrabber^ m_frameGrabber; bool listDevicesTask(); bool bChooseDevice; bool bVerbose; bool bFlipImageX; //std::atomic<bool> bGrabberInited; int m_deviceID; int attemptFramerate; std::atomic<bool> bIsFrameNew; std::atomic<bool> bGrabberInited; std::atomic<bool> bGrabberInitInProgress; unsigned int width, height; int bytesPerPixel;