root/samples/winrt/OcvImageProcessing/OcvImageProcessing/App.xaml.cpp

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DEFINITIONS

This source file includes following definitions.
  1. OnLaunched
  2. OnSuspending

//
// App.xaml.cpp
// Implementation of the App class.
//

#include "pch.h"
#include "MainPage.xaml.h"

using namespace OcvImageProcessing;

using namespace Platform;
using namespace Windows::ApplicationModel;
using namespace Windows::ApplicationModel::Activation;
using namespace Windows::Foundation;
using namespace Windows::Foundation::Collections;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Controls;
using namespace Windows::UI::Xaml::Controls::Primitives;
using namespace Windows::UI::Xaml::Data;
using namespace Windows::UI::Xaml::Input;
using namespace Windows::UI::Xaml::Interop;
using namespace Windows::UI::Xaml::Media;
using namespace Windows::UI::Xaml::Navigation;

// The Blank Application template is documented at http://go.microsoft.com/fwlink/?LinkId=234227

/// <summary>
/// Initializes the singleton application object.  This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
App::App()
{
    InitializeComponent();
    Suspending += ref new SuspendingEventHandler(this, &App::OnSuspending);
}

/// <summary>
/// Invoked when the application is launched normally by the end user.  Other entry points
/// will be used when the application is launched to open a specific file, to display
/// search results, and so forth.
/// </summary>
/// <param name="args">Details about the launch request and process.</param>
void App::OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ args)
{
    auto rootFrame = dynamic_cast<Frame^>(Window::Current->Content);

    // Do not repeat app initialization when the Window already has content,
    // just ensure that the window is active
    if (rootFrame == nullptr)
    {
        // Create a Frame to act as the navigation context and associate it with
        // a SuspensionManager key
        rootFrame = ref new Frame();

        if (args->PreviousExecutionState == ApplicationExecutionState::Terminated)
        {
            // TODO: Restore the saved session state only when appropriate, scheduling the
            // final launch steps after the restore is complete

        }

        if (rootFrame->Content == nullptr)
        {
            // When the navigation stack isn't restored navigate to the first page,
            // configuring the new page by passing required information as a navigation
            // parameter
            if (!rootFrame->Navigate(TypeName(MainPage::typeid), args->Arguments))
            {
                throw ref new FailureException("Failed to create initial page");
            }
        }
        // Place the frame in the current Window
        Window::Current->Content = rootFrame;
        // Ensure the current window is active
        Window::Current->Activate();
    }
    else
    {
        if (rootFrame->Content == nullptr)
        {
            // When the navigation stack isn't restored navigate to the first page,
            // configuring the new page by passing required information as a navigation
            // parameter
            if (!rootFrame->Navigate(TypeName(MainPage::typeid), args->Arguments))
            {
                throw ref new FailureException("Failed to create initial page");
            }
        }
        // Ensure the current window is active
        Window::Current->Activate();
    }
}

/// <summary>
/// Invoked when application execution is being suspended.  Application state is saved
/// without knowing whether the application will be terminated or resumed with the contents
/// of memory still intact.
/// </summary>
/// <param name="sender">The source of the suspend request.</param>
/// <param name="e">Details about the suspend request.</param>
void App::OnSuspending(Object^ sender, SuspendingEventArgs^ e)
{
    (void) sender; // Unused parameter
    (void) e;      // Unused parameter

    //TODO: Save application state and stop any background activity
}

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