ZEND_MM_LONG_CONST 467 Zend/zend_alloc.c #define ZEND_MM_TYPE_MASK ZEND_MM_LONG_CONST(0x3) ZEND_MM_LONG_CONST 469 Zend/zend_alloc.c #define ZEND_MM_FREE_BLOCK ZEND_MM_LONG_CONST(0x0) ZEND_MM_LONG_CONST 470 Zend/zend_alloc.c #define ZEND_MM_USED_BLOCK ZEND_MM_LONG_CONST(0x1) ZEND_MM_LONG_CONST 471 Zend/zend_alloc.c #define ZEND_MM_GUARD_BLOCK ZEND_MM_LONG_CONST(0x3) ZEND_MM_LONG_CONST 740 Zend/zend_alloc.c heap->large_free_bitmap |= (ZEND_MM_LONG_CONST(1) << index); ZEND_MM_LONG_CONST 773 Zend/zend_alloc.c heap->free_bitmap |= (ZEND_MM_LONG_CONST(1) << index); ZEND_MM_LONG_CONST 807 Zend/zend_alloc.c heap->large_free_bitmap &= ~(ZEND_MM_LONG_CONST(1) << index); ZEND_MM_LONG_CONST 845 Zend/zend_alloc.c heap->free_bitmap &= ~(ZEND_MM_LONG_CONST(1) << index); ZEND_MM_LONG_CONST 1053 Zend/zend_alloc.c heap->limit = ZEND_MM_LONG_CONST(1)<<(ZEND_MM_NUM_BUCKETS-2); ZEND_MM_LONG_CONST 1696 Zend/zend_alloc.c if ((m & (ZEND_MM_LONG_CONST(1) << (ZEND_MM_NUM_BUCKETS-1))) == 0) {