ZEND_MM_LONG_CONST  467 Zend/zend_alloc.c #define ZEND_MM_TYPE_MASK		ZEND_MM_LONG_CONST(0x3)
ZEND_MM_LONG_CONST  469 Zend/zend_alloc.c #define ZEND_MM_FREE_BLOCK		ZEND_MM_LONG_CONST(0x0)
ZEND_MM_LONG_CONST  470 Zend/zend_alloc.c #define ZEND_MM_USED_BLOCK		ZEND_MM_LONG_CONST(0x1)
ZEND_MM_LONG_CONST  471 Zend/zend_alloc.c #define ZEND_MM_GUARD_BLOCK		ZEND_MM_LONG_CONST(0x3)
ZEND_MM_LONG_CONST  740 Zend/zend_alloc.c 			heap->large_free_bitmap |= (ZEND_MM_LONG_CONST(1) << index);
ZEND_MM_LONG_CONST  773 Zend/zend_alloc.c 			heap->free_bitmap |= (ZEND_MM_LONG_CONST(1) << index);
ZEND_MM_LONG_CONST  807 Zend/zend_alloc.c 				heap->large_free_bitmap &= ~(ZEND_MM_LONG_CONST(1) << index);
ZEND_MM_LONG_CONST  845 Zend/zend_alloc.c 					heap->free_bitmap &= ~(ZEND_MM_LONG_CONST(1) << index);
ZEND_MM_LONG_CONST 1053 Zend/zend_alloc.c 	heap->limit = ZEND_MM_LONG_CONST(1)<<(ZEND_MM_NUM_BUCKETS-2);
ZEND_MM_LONG_CONST 1696 Zend/zend_alloc.c 			if ((m & (ZEND_MM_LONG_CONST(1) << (ZEND_MM_NUM_BUCKETS-1))) == 0) {