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DEFINITIONS
This source file includes following definitions.
- main
#include <stdio.h>
#include "gd.h"
#include <stdlib.h>
/* A short program which converts a .png file into a .gd file, for
your convenience in creating images on the fly from a
basis image that must be loaded quickly. The .gd format
is not intended to be a general-purpose format. */
int
main (int argc, char **argv)
{
gdImagePtr im;
gdImagePtr pal;
FILE *in, *out;
if (argc != 3)
{
fprintf (stderr, "Usage: gd2copypal palettefile.gd2 filename.gd2\n");
exit (1);
}
in = fopen (argv[1], "rb");
if (!in)
{
fprintf (stderr, "Palette file does not exist!\n");
exit (1);
}
pal = gdImageCreateFromGd2 (in);
fclose (in);
if (!pal)
{
fprintf (stderr, "Palette is not in GD2 format!\n");
exit (1);
}
in = fopen (argv[2], "rb");
if (!in)
{
fprintf (stderr, "Input file does not exist!\n");
exit (1);
}
im = gdImageCreateFromGd2 (in);
fclose (in);
if (!im)
{
fprintf (stderr, "Input is not in GD2 format!\n");
exit (1);
}
gdImagePaletteCopy (im, pal);
out = fopen (argv[2], "wb");
if (!out)
{
fprintf (stderr, "Output file cannot be written to!\n");
gdImageDestroy (im);
exit (1);
}
gdImageGd2 (im, out, 128, 2);
fclose (out);
gdImageDestroy (pal);
gdImageDestroy (im);
return 0;
}