LINE_EQ 66 lib/gfxpoly/active.c return LINE_EQ(p1, s); LINE_EQ 71 lib/gfxpoly/active.c double d = LINE_EQ(p1, s); LINE_EQ 73 lib/gfxpoly/active.c d = LINE_EQ(p2, s); LINE_EQ 156 lib/gfxpoly/active.c if(d<0 || (d==0 && LINE_EQ(p2,last)<0)) { LINE_EQ 446 lib/gfxpoly/poly.c assert(LINE_EQ(s->a, s) == 0); LINE_EQ 447 lib/gfxpoly/poly.c assert(LINE_EQ(s->b, s) == 0); LINE_EQ 458 lib/gfxpoly/poly.c assert(LINE_EQ(p, s) <= 0); LINE_EQ 460 lib/gfxpoly/poly.c assert(LINE_EQ(p, s) >= 0); LINE_EQ 623 lib/gfxpoly/poly.c double asign2 = LINE_EQ(s1->a, s2); LINE_EQ 631 lib/gfxpoly/poly.c double bsign2 = LINE_EQ(s1->b, s2); LINE_EQ 658 lib/gfxpoly/poly.c double asign1 = LINE_EQ(s2->a, s1); LINE_EQ 666 lib/gfxpoly/poly.c double bsign1 = LINE_EQ(s2->b, s1); LINE_EQ 925 lib/gfxpoly/poly.c double d1 = LINE_EQ(box.right1, seg); LINE_EQ 926 lib/gfxpoly/poly.c double d2 = LINE_EQ(box.right2, seg); LINE_EQ 967 lib/gfxpoly/poly.c double d1 = LINE_EQ(box.left1, seg); LINE_EQ 968 lib/gfxpoly/poly.c double d2 = LINE_EQ(box.left2, seg); LINE_EQ 1021 lib/gfxpoly/poly.c double d0 = LINE_EQ(box.left1, seg); LINE_EQ 1022 lib/gfxpoly/poly.c double d1 = LINE_EQ(box.left2, seg); LINE_EQ 1023 lib/gfxpoly/poly.c double d2 = LINE_EQ(box.right1, seg); LINE_EQ 1024 lib/gfxpoly/poly.c double d3 = LINE_EQ(box.right2, seg);