LINE_EQ            66 lib/gfxpoly/active.c     return LINE_EQ(p1, s);
LINE_EQ            71 lib/gfxpoly/active.c     double d = LINE_EQ(p1, s);
LINE_EQ            73 lib/gfxpoly/active.c 	d = LINE_EQ(p2, s);
LINE_EQ           156 lib/gfxpoly/active.c     if(d<0 || (d==0 && LINE_EQ(p2,last)<0)) {
LINE_EQ           446 lib/gfxpoly/poly.c     assert(LINE_EQ(s->a, s) == 0);
LINE_EQ           447 lib/gfxpoly/poly.c     assert(LINE_EQ(s->b, s) == 0);
LINE_EQ           458 lib/gfxpoly/poly.c     assert(LINE_EQ(p, s) <= 0);
LINE_EQ           460 lib/gfxpoly/poly.c     assert(LINE_EQ(p, s) >= 0);
LINE_EQ           623 lib/gfxpoly/poly.c     double asign2 = LINE_EQ(s1->a, s2);
LINE_EQ           631 lib/gfxpoly/poly.c     double bsign2 = LINE_EQ(s1->b, s2);
LINE_EQ           658 lib/gfxpoly/poly.c     double asign1 = LINE_EQ(s2->a, s1);
LINE_EQ           666 lib/gfxpoly/poly.c     double bsign1 = LINE_EQ(s2->b, s1);
LINE_EQ           925 lib/gfxpoly/poly.c                 double d1 = LINE_EQ(box.right1, seg);
LINE_EQ           926 lib/gfxpoly/poly.c                 double d2 = LINE_EQ(box.right2, seg);
LINE_EQ           967 lib/gfxpoly/poly.c                 double d1 = LINE_EQ(box.left1, seg);
LINE_EQ           968 lib/gfxpoly/poly.c                 double d2 = LINE_EQ(box.left2, seg);
LINE_EQ          1021 lib/gfxpoly/poly.c                 double d0 = LINE_EQ(box.left1, seg);
LINE_EQ          1022 lib/gfxpoly/poly.c                 double d1 = LINE_EQ(box.left2, seg);
LINE_EQ          1023 lib/gfxpoly/poly.c                 double d2 = LINE_EQ(box.right1, seg);
LINE_EQ          1024 lib/gfxpoly/poly.c                 double d3 = LINE_EQ(box.right2, seg);