B00111110         334 lib/gfxpoly/renderpoly.c             if((a1&B00111110)==B00111110 && (b2&B00111110)==0) fail=4;
B00111110         338 lib/gfxpoly/renderpoly.c             if((b1&B00111110)==B00111110 && (a2&B00111110)==0) fail=4;