B00111110 334 lib/gfxpoly/renderpoly.c if((a1&B00111110)==B00111110 && (b2&B00111110)==0) fail=4; B00111110 338 lib/gfxpoly/renderpoly.c if((b1&B00111110)==B00111110 && (a2&B00111110)==0) fail=4;