B01111100 333 lib/gfxpoly/renderpoly.c if((a1&B01111100)==B01111100 && (b2&B01111100)==0) fail=3; B01111100 337 lib/gfxpoly/renderpoly.c if((b1&B01111100)==B01111100 && (a2&B01111100)==0) fail=3;