B01111100         333 lib/gfxpoly/renderpoly.c             if((a1&B01111100)==B01111100 && (b2&B01111100)==0) fail=3;
B01111100         337 lib/gfxpoly/renderpoly.c             if((b1&B01111100)==B01111100 && (a2&B01111100)==0) fail=3;