B11111000         332 lib/gfxpoly/renderpoly.c             if((a1&B11111000)==B11111000 && (b2&B11111000)==0) fail=2;
B11111000         336 lib/gfxpoly/renderpoly.c             if((b1&B11111000)==B11111000 && (a2&B11111000)==0) fail=2;