B11111000 332 lib/gfxpoly/renderpoly.c if((a1&B11111000)==B11111000 && (b2&B11111000)==0) fail=2; B11111000 336 lib/gfxpoly/renderpoly.c if((b1&B11111000)==B11111000 && (a2&B11111000)==0) fail=2;