readUInt8 37 lib/action/listaction.c return (signed char)readUInt8(f); readUInt8 42 lib/action/listaction.c return readUInt8(f) + readSInt8(f)*256; readUInt8 47 lib/action/listaction.c return readUInt8(f) + (readUInt8(f)<<8); readUInt8 52 lib/action/listaction.c return (long)readUInt8(f) + (readUInt8(f)<<8) + (readUInt8(f)<<16) + (readUInt8(f)<<24); readUInt8 57 lib/action/listaction.c return (unsigned long)(readUInt8(f) + (readUInt8(f)<<8) + (readUInt8(f)<<16) + (readUInt8(f)<<24)); readUInt8 65 lib/action/listaction.c p[4] = readUInt8(f); readUInt8 66 lib/action/listaction.c p[5] = readUInt8(f); readUInt8 67 lib/action/listaction.c p[6] = readUInt8(f); readUInt8 68 lib/action/listaction.c p[7] = readUInt8(f); readUInt8 69 lib/action/listaction.c p[0] = readUInt8(f); readUInt8 70 lib/action/listaction.c p[1] = readUInt8(f); readUInt8 71 lib/action/listaction.c p[2] = readUInt8(f); readUInt8 72 lib/action/listaction.c p[3] = readUInt8(f); readUInt8 85 lib/action/listaction.c while((c=(char)readUInt8(f)) != '\0') readUInt8 115 lib/action/listaction.c printf("%02x ", buf[i] = readUInt8(f)); readUInt8 157 lib/action/listaction.c type = readUInt8(f); readUInt8 293 lib/action/listaction.c switch(type = readUInt8(f)) readUInt8 309 lib/action/listaction.c println("Push register %i", readUInt8(f)); readUInt8 312 lib/action/listaction.c if(readUInt8(f)) readUInt8 324 lib/action/listaction.c println("Push \"%s\"", dictionary[readUInt8(f)]); readUInt8 344 lib/action/listaction.c println("Wait For Frame Expression, skip %i\n", readUInt8(f)); readUInt8 351 lib/action/listaction.c int flags = readUInt8(f); readUInt8 373 lib/action/listaction.c if(readUInt8(f) == 1) readUInt8 381 lib/action/listaction.c println("Wait for frame %i else skip %i", frame, readUInt8(f)); readUInt8 524 lib/action/listaction.c println("set register %i", readUInt8(f));