state_new         854 src/swfc-history.c     state_t* first = state_new(frame, CF_PUT, value, 0);
state_new         874 src/swfc-history.c 	state_t* next = state_new(frame, function, value, inter);
state_new         992 src/swfc-history.c 	    state_t* nextX = state_new(frame, CF_SWEEP, x, inter);
state_new        1001 src/swfc-history.c 	    state_t* nextY = state_new(frame, CF_SWEEP, y, inter);
state_new        1048 src/swfc-history.c 	    	state_t* resetRotate = state_new(onFrame, CF_JUMP, 0, 0);
state_new        1072 src/swfc-history.c 	    	state_t* setRotate = state_new(offFrame, CF_JUMP, flagState->params.instanceAngle + state_value(rotations, offFrame), 0);
state_new          92 src/swfc-history.h state_t* state_new(U16 frame, int function, float value, interpolation_t* inter);