state_t 448 lib/as3/parser.tab.c static state_t* state = 0; state_t 509 lib/as3/parser.tab.c NEW(state_t, s); state_t 510 lib/as3/parser.tab.c state_t*oldstate = state; state_t 512 lib/as3/parser.tab.c memcpy(s, state, sizeof(state_t)); //shallow copy state_t 532 lib/as3/parser.tab.c static void state_destroy(state_t*state) state_t 555 lib/as3/parser.tab.c state_t*leaving = state; state_t 658 lib/as3/parser.tab.c static variable_t* find_variable(state_t*s, const char*name) state_t 663 lib/as3/parser.tab.c state_t*top = s; state_t 681 lib/as3/parser.tab.c static variable_t* find_variable_safe(state_t*s, char*name) state_t 936 lib/as3/parser.tab.c state_t*s = state; state_t 70 lib/devices/record.c state_t state; state_t 109 lib/devices/record.c static void dumpLine(writer_t*w, state_t*state, gfxline_t*line) state_t 143 lib/devices/record.c static gfxline_t* readLine(reader_t*r, state_t*s) state_t 176 lib/devices/record.c static void dumpImage(writer_t*w, state_t*state, gfximage_t*img) state_t 229 lib/devices/record.c static gfximage_t readImage(reader_t*r, state_t*state) state_t 270 lib/devices/record.c static void dumpMatrix(writer_t*w, state_t*state, gfxmatrix_t*matrix) state_t 282 lib/devices/record.c static gfxmatrix_t readMatrix(reader_t*r, state_t*state) state_t 293 lib/devices/record.c static void dumpXY(writer_t*w, state_t*state, gfxmatrix_t*matrix) state_t 301 lib/devices/record.c static void readXY(reader_t*r, state_t*state, gfxmatrix_t*m) state_t 307 lib/devices/record.c static void dumpColor(writer_t*w, state_t*state, gfxcolor_t*color) state_t 317 lib/devices/record.c static gfxcolor_t readColor(reader_t*r, state_t*state) state_t 327 lib/devices/record.c static void dumpGradient(writer_t*w, state_t*state, gfxgradient_t*gradient) state_t 337 lib/devices/record.c static gfxgradient_t* readGradient(reader_t*r, state_t*state) state_t 357 lib/devices/record.c static void dumpCXForm(writer_t*w, state_t*state, gfxcxform_t*c) state_t 369 lib/devices/record.c static gfxcxform_t* readCXForm(reader_t*r, state_t*state) state_t 382 lib/devices/record.c static void dumpFont(writer_t*w, state_t*state, gfxfont_t*font) state_t 418 lib/devices/record.c static gfxfont_t*readFont(reader_t*r, state_t*state) state_t 456 lib/devices/record.c void state_clear(state_t*state) state_t 467 lib/devices/record.c static char* read_string(reader_t*r, state_t*state, U8 id, U8 flags) state_t 481 lib/devices/record.c static gfxcolor_t read_color(reader_t*r, state_t*state, U8 id, U8 flags) state_t 490 lib/devices/record.c static gfxmatrix_t read_matrix(reader_t*r, state_t*state, U8 id, U8 flags) state_t 676 lib/devices/record.c state_t state; state_t 954 lib/devices/record.c state_t*s = &i->state; state_t 724 lib/modules/swfrender.c static void fill(RENDERBUF*dest, RGBA*line, int*zline, int y, int x1, int x2, state_t*fillstate, U32 clipdepth) state_t 779 lib/modules/swfrender.c static void search_layer(state_t*state, int depth, layer_t**before, layer_t**self, layer_t**after) state_t 792 lib/modules/swfrender.c static void delete_layer(state_t*state, layer_t*todel) state_t 807 lib/modules/swfrender.c static void add_layer(state_t*state, layer_t*before, layer_t*toadd) state_t 821 lib/modules/swfrender.c static void free_layers(state_t* state) state_t 831 lib/modules/swfrender.c static void change_state(int y, state_t* state, renderpoint_t*p) state_t 929 lib/modules/swfrender.c state_t fillstate; state_t 930 lib/modules/swfrender.c memset(&fillstate, 0, sizeof(state_t)); state_t 33 src/swfc-history.c state_t* state_new(U16 frame, int function, float value, interpolation_t* inter) state_t 35 src/swfc-history.c state_t* newState = (state_t*)malloc(sizeof(state_t)); state_t 44 src/swfc-history.c void state_free(state_t* state) state_t 51 src/swfc-history.c void state_init(state_t* state) state_t 53 src/swfc-history.c memset(state, 0, sizeof(state_t)); state_t 56 src/swfc-history.c state_t* state_at(state_t* state, U16 frame) state_t 63 src/swfc-history.c void state_append(state_t* state, state_t* newState) state_t 65 src/swfc-history.c state_t* previous = 0; state_t 66 src/swfc-history.c state_t* start = state; state_t 126 src/swfc-history.c void state_insert(state_t* state, state_t* newState) state_t 136 src/swfc-history.c float calculateSpline(state_t* modification, float fraction) state_t 186 src/swfc-history.c float calculateSweep(state_t* modification, float fraction) state_t 197 src/swfc-history.c int state_differs(state_t* modification, U16 frame) state_t 199 src/swfc-history.c state_t* previous = modification; state_t 212 src/swfc-history.c float state_tangent(state_t* modification, U16 frame, int tangent) state_t 226 src/swfc-history.c float state_value(state_t* modification, float frame) state_t 228 src/swfc-history.c state_t* previous = modification; state_t 854 src/swfc-history.c state_t* first = state_new(frame, CF_PUT, value, 0); state_t 871 src/swfc-history.c state_t* state = dict_lookup(past->states, parameter); state_t 874 src/swfc-history.c state_t* next = state_new(frame, function, value, inter); state_t 922 src/swfc-history.c state_t* change = dict_lookup(past->states, "x"); state_t 992 src/swfc-history.c state_t* nextX = state_new(frame, CF_SWEEP, x, inter); state_t 1001 src/swfc-history.c state_t* nextY = state_new(frame, CF_SWEEP, y, inter); state_t 1033 src/swfc-history.c state_t* flagState = dict_lookup(past->states, "flags"); state_t 1034 src/swfc-history.c state_t* nextState; state_t 1046 src/swfc-history.c state_t* rotations = dict_lookup(past->states, "rotate"); state_t 1048 src/swfc-history.c state_t* resetRotate = state_new(onFrame, CF_JUMP, 0, 0); state_t 1052 src/swfc-history.c state_t *x, *y; state_t 1071 src/swfc-history.c state_t* rotations = dict_lookup(past->states, "rotate"); state_t 1072 src/swfc-history.c state_t* setRotate = state_new(offFrame, CF_JUMP, flagState->params.instanceAngle + state_value(rotations, offFrame), 0); state_t 1093 src/swfc-history.c state_t* first = dict_lookup(past->states, parameter); state_t 1102 src/swfc-history.c state_t* state = dict_lookup(past->states, parameter); state_t 1111 src/swfc-history.c state_t* rotations = dict_lookup(past->states, "rotate"); state_t 1115 src/swfc-history.c state_t* flags = dict_lookup(past->states, "flags"); state_t 1122 src/swfc-history.c state_t *x, *y; state_t 92 src/swfc-history.h state_t* state_new(U16 frame, int function, float value, interpolation_t* inter); state_t 93 src/swfc-history.h void state_free(state_t* state); state_t 94 src/swfc-history.h void state_init(state_t* state); state_t 95 src/swfc-history.h state_t* state_at(state_t* state, U16 frame); state_t 96 src/swfc-history.h void state_append(state_t* state, state_t* newState); state_t 97 src/swfc-history.h void state_insert(state_t* state, state_t* newState); state_t 98 src/swfc-history.h float state_value(state_t* first, float frame); state_t 99 src/swfc-history.h float state_tangent(state_t* modification, U16 frame, int tangent);