state_value 218 src/swfc-history.c return (state_value(modification, frame) - state_value(modification, frame - deltaFrame)) / deltaFrame; state_value 220 src/swfc-history.c return (state_value(modification, frame + deltaFrame) - state_value(modification, frame)) / deltaFrame; state_value 222 src/swfc-history.c return (state_value(modification, frame + deltaFrame) - state_value(modification, frame - deltaFrame)) / (2 * deltaFrame); state_value 1047 src/swfc-history.c nextState->params.instanceAngle = state_value(rotations, onFrame); state_value 1072 src/swfc-history.c state_t* setRotate = state_new(offFrame, CF_JUMP, flagState->params.instanceAngle + state_value(rotations, offFrame), 0); state_value 1104 src/swfc-history.c return state_value(state, frame); state_value 1114 src/swfc-history.c float angle = state_value(rotations, frame); state_value 1116 src/swfc-history.c U16 currentflags = state_value(flags, frame); state_value 1127 src/swfc-history.c dx = state_value(x, frame) - state_value(x, frame - 1); state_value 1129 src/swfc-history.c dy = state_value(y, frame) - state_value(y, frame - 1); state_value 98 src/swfc-history.h float state_value(state_t* first, float frame);