state_value       218 src/swfc-history.c     	    return (state_value(modification, frame) - state_value(modification, frame - deltaFrame)) / deltaFrame;
state_value       220 src/swfc-history.c     	    return (state_value(modification, frame + deltaFrame) - state_value(modification, frame)) / deltaFrame;
state_value       222 src/swfc-history.c     	    return (state_value(modification, frame + deltaFrame) - state_value(modification, frame - deltaFrame)) / (2 * deltaFrame);
state_value      1047 src/swfc-history.c 	    	nextState->params.instanceAngle = state_value(rotations, onFrame);
state_value      1072 src/swfc-history.c 	    	state_t* setRotate = state_new(offFrame, CF_JUMP, flagState->params.instanceAngle + state_value(rotations, offFrame), 0);
state_value      1104 src/swfc-history.c 	return state_value(state, frame);
state_value      1114 src/swfc-history.c     	float angle = state_value(rotations, frame);
state_value      1116 src/swfc-history.c     	U16 currentflags = state_value(flags, frame);
state_value      1127 src/swfc-history.c     	    	dx = state_value(x, frame) - state_value(x, frame - 1);
state_value      1129 src/swfc-history.c     	    	dy = state_value(y, frame) - state_value(y, frame - 1);
state_value        98 src/swfc-history.h float state_value(state_t* first, float frame);