windstate_t      1097 lib/gfxpoly/poly.c             windstate_t wind = left?left->wind:status->windrule->start(status->context);
windstate_t      1182 lib/gfxpoly/poly.c static windstate_t get_horizontal_first_windstate(status_t*status, int x1, int x2)
windstate_t      1232 lib/gfxpoly/poly.c static windstate_t process_horizontal_fragment(status_t*status, horizontal_t*h, int x1, int x2, windstate_t below)
windstate_t      1234 lib/gfxpoly/poly.c     windstate_t above = status->windrule->add(status->context, below, h->fs, h->dir, h->polygon_nr);
windstate_t      1346 lib/gfxpoly/poly.c 		    windstate_t	below;
windstate_t        53 lib/gfxpoly/poly.h     windstate_t wind;
windstate_t       163 lib/gfxpoly/renderpoly.c         windstate_t fill = rule->start(context);
windstate_t         5 lib/gfxpoly/wind.c windstate_t windstate_nonfilled = {
windstate_t        12 lib/gfxpoly/wind.c windstate_t evenodd_start(windcontext_t*context)
windstate_t        16 lib/gfxpoly/wind.c windstate_t evenodd_add(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int master)
windstate_t        22 lib/gfxpoly/wind.c edgestyle_t* evenodd_diff(windstate_t*left, windstate_t*right)
windstate_t        38 lib/gfxpoly/wind.c windstate_t circular_start(windcontext_t*context)
windstate_t        43 lib/gfxpoly/wind.c windstate_t circular_add(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int master)
windstate_t        56 lib/gfxpoly/wind.c edgestyle_t* circular_diff(windstate_t*left, windstate_t*right)
windstate_t        72 lib/gfxpoly/wind.c windstate_t intersect_start(windcontext_t*context)
windstate_t        77 lib/gfxpoly/wind.c windstate_t intersect_add(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int master)
windstate_t        86 lib/gfxpoly/wind.c edgestyle_t* intersect_diff(windstate_t*left, windstate_t*right)
windstate_t       102 lib/gfxpoly/wind.c windstate_t union_start(windcontext_t*context)
windstate_t       107 lib/gfxpoly/wind.c windstate_t union_add(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int master)
windstate_t       115 lib/gfxpoly/wind.c edgestyle_t* union_diff(windstate_t*left, windstate_t*right)
windstate_t        31 lib/gfxpoly/wind.h     windstate_t (*start)(windcontext_t* num_polygons);
windstate_t        32 lib/gfxpoly/wind.h     windstate_t (*add)(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int polygon_nr);
windstate_t        33 lib/gfxpoly/wind.h     edgestyle_t* (*diff)(windstate_t*left, windstate_t*right);