windstate_t 1097 lib/gfxpoly/poly.c windstate_t wind = left?left->wind:status->windrule->start(status->context); windstate_t 1182 lib/gfxpoly/poly.c static windstate_t get_horizontal_first_windstate(status_t*status, int x1, int x2) windstate_t 1232 lib/gfxpoly/poly.c static windstate_t process_horizontal_fragment(status_t*status, horizontal_t*h, int x1, int x2, windstate_t below) windstate_t 1234 lib/gfxpoly/poly.c windstate_t above = status->windrule->add(status->context, below, h->fs, h->dir, h->polygon_nr); windstate_t 1346 lib/gfxpoly/poly.c windstate_t below; windstate_t 53 lib/gfxpoly/poly.h windstate_t wind; windstate_t 163 lib/gfxpoly/renderpoly.c windstate_t fill = rule->start(context); windstate_t 5 lib/gfxpoly/wind.c windstate_t windstate_nonfilled = { windstate_t 12 lib/gfxpoly/wind.c windstate_t evenodd_start(windcontext_t*context) windstate_t 16 lib/gfxpoly/wind.c windstate_t evenodd_add(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int master) windstate_t 22 lib/gfxpoly/wind.c edgestyle_t* evenodd_diff(windstate_t*left, windstate_t*right) windstate_t 38 lib/gfxpoly/wind.c windstate_t circular_start(windcontext_t*context) windstate_t 43 lib/gfxpoly/wind.c windstate_t circular_add(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int master) windstate_t 56 lib/gfxpoly/wind.c edgestyle_t* circular_diff(windstate_t*left, windstate_t*right) windstate_t 72 lib/gfxpoly/wind.c windstate_t intersect_start(windcontext_t*context) windstate_t 77 lib/gfxpoly/wind.c windstate_t intersect_add(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int master) windstate_t 86 lib/gfxpoly/wind.c edgestyle_t* intersect_diff(windstate_t*left, windstate_t*right) windstate_t 102 lib/gfxpoly/wind.c windstate_t union_start(windcontext_t*context) windstate_t 107 lib/gfxpoly/wind.c windstate_t union_add(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int master) windstate_t 115 lib/gfxpoly/wind.c edgestyle_t* union_diff(windstate_t*left, windstate_t*right) windstate_t 31 lib/gfxpoly/wind.h windstate_t (*start)(windcontext_t* num_polygons); windstate_t 32 lib/gfxpoly/wind.h windstate_t (*add)(windcontext_t*context, windstate_t left, edgestyle_t*edge, segment_dir_t dir, int polygon_nr); windstate_t 33 lib/gfxpoly/wind.h edgestyle_t* (*diff)(windstate_t*left, windstate_t*right);