root/core/Coder-inlines.h

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/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */
/* vi: set ts=4 sw=4 expandtab: (add to ~/.vimrc: set modeline modelines=5) */
/* ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 *
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 *
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 *
 * The Original Code is [Open Source Virtual Machine.].
 *
 * The Initial Developer of the Original Code is
 * Adobe System Incorporated.
 * Portions created by the Initial Developer are Copyright (C) 2004-2006
 * the Initial Developer. All Rights Reserved.
 *
 * Contributor(s):
 *   Adobe AS3 Team
 *
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 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
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 * ***** END LICENSE BLOCK ***** */

namespace avmplus
{
REALLY_INLINE CodeWriter::CodeWriter()
{ }

// convenience functions
REALLY_INLINE void CodeWriter::write(FrameState* state, const byte *pc, AbcOpcode opcode)
{
    write(state, pc, opcode, NULL);
}

REALLY_INLINE void CodeWriter::writeOp1(FrameState* state, const byte *pc, AbcOpcode opcode, uint32_t opd1)
{
    writeOp1(state, pc, opcode, opd1, NULL);
}

REALLY_INLINE void CodeWriter::writeOp2(FrameState* state, const byte *pc, AbcOpcode opcode, uint32_t opd1, uint32_t opd2)
{
    writeOp2(state, pc, opcode, opd1, opd2, NULL);
}

#ifdef VMCFG_LOOKUP_CACHE
REALLY_INLINE uint32_t LookupCacheBuilder::get_entry(int i)
{
    return caches[i];
}
#endif

} // namespace avmplus

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