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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is [Open Source Virtual Machine.].
*
* The Initial Developer of the Original Code is
* Adobe System Incorporated.
* Portions created by the Initial Developer are Copyright (C) 2004-2006
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Adobe AS3 Team
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef BYTEARRAYGLUE_INCLUDED
#define BYTEARRAYGLUE_INCLUDED
namespace axtam
{
class ByteArray
{
public:
ByteArray();
ByteArray(const ByteArray &lhs);
~ByteArray();
U8 operator [] (uint32 index) const;
U8& operator [] (uint32 index);
void Push(U8 value);
void Push(const U8 *buffer, uint32 count);
uint32 GetLength() const { return m_length; }
void SetLength(uint32 newLength);
bool Grow(uint32 newCapacity);
U8 *GetBuffer() const { return m_array; }
protected:
void ThrowMemoryError();
uint32 m_capacity;
uint32 m_length;
U8 *m_array;
enum { kGrowthIncr = 4096 };
};
class ByteArrayFile : public ByteArray, public DataInput, public DataOutput
{
public:
ByteArrayFile(Toplevel *toplevel);
virtual ~ByteArrayFile()
{
m_filePointer = 0;
}
uint32 GetFilePointer() { return m_filePointer; }
void Seek(uint32 filePointer) { m_filePointer = filePointer; }
void SetLength(uint32 newLength);
uint32 Available();
void Read(void *buffer, uint32 count);
void Write(const void *buffer, uint32 count);
private:
uint32 m_filePointer;
};
class ByteArrayObject : public ScriptObject
{
public:
ByteArrayObject(VTable *ivtable, ScriptObject *delegate);
void fill(const void *b, int len);
void checkNull(void *instance, const char *name);
uint32 getLength() { return m_byteArray.GetLength(); }
void setLength(uint32 newLength);
virtual bool hasAtomProperty(Atom name) const;
virtual void setAtomProperty(Atom name, Atom value);
virtual Atom getAtomProperty(Atom name) const;
virtual Atom getUintProperty(uint32 i) const;
virtual void setUintProperty(uint32 i, Atom value);
void readBytes(ByteArrayObject *bytes, uint32 offset, uint32 length);
void writeBytes(ByteArrayObject *bytes, uint32 offset, uint32 length);
String* _toString();
// renamed to avoid preprocessor conflict with mozilla's zlib, which #define's compress and uncompress
void zlib_compress();
void zlib_uncompress();
void writeBoolean(bool value);
void writeByte(int value);
void writeShort(int value);
void writeInt(int value);
void writeUnsignedInt(uint32 value);
void writeFloat(double value);
void writeDouble(double value);
void writeUTF(String *value);
void writeUTFBytes(String *value);
bool readBoolean();
int readByte();
int readUnsignedByte();
int readShort();
int readUnsignedShort();
int readInt();
uint32 readUnsignedInt();
double readFloat();
double readDouble();
String* readUTF();
String* readUTFBytes(uint32 length);
int available();
int getFilePointer();
void seek(int offset);
uint32 get_length();
void set_length(uint32 value);
Stringp get_endian();
void set_endian(Stringp type);
ByteArray& GetByteArray() { return m_byteArray; }
void writeFile(Stringp filename);
private:
MMgc::Cleaner c;
ByteArrayFile m_byteArray;
};
//
// ByteArrayClass
//
class ByteArrayClass : public ClassClosure
{
public:
ByteArrayClass(VTable *vtable);
ScriptObject *createInstance(VTable *ivtable, ScriptObject *delegate);
ByteArrayObject *readFile(Stringp filename);
DECLARE_NATIVE_MAP(ByteArrayClass)
};
}
#endif /* BYTEARRAYGLUE_INCLUDED */