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/* -*- mode: c++; tab-width: 4 -*- */
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
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* The Original Code is [Open Source Virtual Machine.].
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* Adobe System Incorporated.
* Portions created by the Initial Developer are Copyright (C) 2008
* the Initial Developer. All Rights Reserved.
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* Adobe AS3 Team
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// This is the public API between eval and avmplus.
#ifdef VMCFG_EVAL
namespace avmplus
{
/**
* Compile 'code' to ABC and return the ABC in a ScriptBuffer.
*
* @param core The core used for allocation etc
* @param toplevel The toplevel, for access to the error classes
* @param code The program to compile. Must be NUL-terminated; the NUL is not considered
* part of the input. Will be converted to UTF-16 if it is not in that format.
* @param filename The name of the input file if the input came from a file, otherwise this
* /must/ be NULL. If the input came from a file then the 'include' directive
* will be honored (recursively), otherwise not.
* @return The ScriptBuffer containing the code.
* @exception Throws 'SyntaxError' as appropriate. Throws 'Error' on internal errors (won't
* normally happen).
*/
extern ScriptBuffer compileProgram(AvmCore* core, Toplevel* toplevel, String* code, String* filename);
}
#endif // VMCFG_EVAL