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/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is [Open Source Virtual Machine.].
*
* The Initial Developer of the Original Code is
* Adobe System Incorporated.
* Portions created by the Initial Developer are Copyright (C) 2004-2006
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Adobe AS3 Team
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef __avmshell_DomainClass__
#define __avmshell_DomainClass__
namespace avmshell
{
class DomainObject : public ScriptObject
{
public:
DomainObject(VTable *vtable, ScriptObject *delegate);
~DomainObject();
void init(DomainObject *base);
Atom loadBytes(ByteArrayObject *bytes);
ClassClosure* getClass(Stringp name);
// AS3 declaration requires these are ByteArrayObject
ByteArrayObject* get_domainMemory() const;
void set_domainMemory(ByteArrayObject* mem);
DWB(DomainEnv*) domainEnv;
DWB(Toplevel*) domainToplevel;
private:
ScriptObject* finddef(const Multiname& multiname, DomainEnv* domainEnv);
DECLARE_SLOTS_DomainObject;
};
class DomainClass : public ClassClosure
{
public:
DomainClass(VTable* cvtable);
ScriptObject *createInstance(VTable *ivtable, ScriptObject *delegate);
DomainObject* get_currentDomain();
int get_MIN_DOMAIN_MEMORY_LENGTH();
DECLARE_SLOTS_DomainClass;
};
}
#endif /* __avmshell_DomainClass__ */
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