CheckAccess 1166 src/runtime.cc if (!CheckAccess(*obj, *name, &result, v8::ACCESS_HAS)) {
CheckAccess 1182 src/runtime.cc if (!getter->IsMap() && CheckAccess(*obj, *name, &result, v8::ACCESS_GET)) {
CheckAccess 1186 src/runtime.cc if (!setter->IsMap() && CheckAccess(*obj, *name, &result, v8::ACCESS_SET)) {