CheckAccess      1166 src/runtime.cc   if (!CheckAccess(*obj, *name, &result, v8::ACCESS_HAS)) {
CheckAccess      1182 src/runtime.cc     if (!getter->IsMap() && CheckAccess(*obj, *name, &result, v8::ACCESS_GET)) {
CheckAccess      1186 src/runtime.cc     if (!setter->IsMap() && CheckAccess(*obj, *name, &result, v8::ACCESS_SET)) {