Node 44 src/global-handles.cc class GlobalHandles::Node { Node 57 src/global-handles.cc static Node* FromLocation(Object** location) { Node 58 src/global-handles.cc ASSERT(OFFSET_OF(Node, object_) == 0); Node 59 src/global-handles.cc return reinterpret_cast<Node*>(location); Node 175 src/global-handles.cc Node* next_free() { Node 213 src/global-handles.cc if (state_ != Node::PENDING) return false; Node 272 src/global-handles.cc Node* next_free; Node 292 src/global-handles.cc Node* node_at(int index) { Node 328 src/global-handles.cc Node nodes_[kSize]; Node 336 src/global-handles.cc GlobalHandles::NodeBlock* GlobalHandles::Node::FindBlock() { Node 338 src/global-handles.cc ptr = ptr - index_ * sizeof(Node); Node 345 src/global-handles.cc void GlobalHandles::Node::IncreaseBlockUses(GlobalHandles* global_handles) { Node 350 src/global-handles.cc void GlobalHandles::Node::DecreaseBlockUses(GlobalHandles* global_handles) { Node 363 src/global-handles.cc Node* node() const { Node 414 src/global-handles.cc Node* result = first_free_; Node 430 src/global-handles.cc Node::FromLocation(location)->Release(this); Node 437 src/global-handles.cc Node::FromLocation(location)->MakeWeak(this, parameter, callback); Node 442 src/global-handles.cc Node::FromLocation(location)->ClearWeakness(this); Node 447 src/global-handles.cc Node::FromLocation(location)->MarkIndependent(); Node 452 src/global-handles.cc return Node::FromLocation(location)->IsNearDeath(); Node 457 src/global-handles.cc return Node::FromLocation(location)->IsWeak(); Node 462 src/global-handles.cc Node::FromLocation(location)->set_wrapper_class_id(class_id); Node 494 src/global-handles.cc Node* node = new_space_nodes_[i]; Node 506 src/global-handles.cc Node* node = new_space_nodes_[i]; Node 518 src/global-handles.cc Node* node = new_space_nodes_[i]; Node 537 src/global-handles.cc Node* node = new_space_nodes_[i]; Node 572 src/global-handles.cc Node* node = new_space_nodes_[i]; Node 621 src/global-handles.cc if (it.node()->state() == Node::WEAK) { Node 623 src/global-handles.cc } else if (it.node()->state() == Node::PENDING) { Node 625 src/global-handles.cc } else if (it.node()->state() == Node::NEAR_DEATH) { Node 627 src/global-handles.cc } else if (it.node()->state() == Node::FREE) { Node 644 src/global-handles.cc if (it.node()->state() == Node::WEAK) weak++; Node 645 src/global-handles.cc if (it.node()->state() == Node::PENDING) pending++; Node 646 src/global-handles.cc if (it.node()->state() == Node::NEAR_DEATH) near_death++; Node 647 src/global-handles.cc if (it.node()->state() == Node::FREE) destroyed++; Node 651 src/global-handles.cc PrintF(" allocated memory = %" V8_PTR_PREFIX "dB\n", sizeof(Node) * total); Node 678 src/global-handles.cc ASSERT(!Node::FromLocation(handles[i])->is_independent()); Node 693 src/global-handles.cc ASSERT(!Node::FromLocation(BitCast<Object**>(parent))->is_independent()); Node 695 src/global-handles.cc ASSERT(!Node::FromLocation(children[i])->is_independent()); Node 242 src/global-handles.h class Node; Node 266 src/global-handles.h Node* first_free_; Node 270 src/global-handles.h List<Node*> new_space_nodes_; Node 1478 src/jsregexp.cc void Type##Node::Accept(NodeVisitor* visitor) { \ Node 4232 src/jsregexp.cc virtual void Visit##Type(Type##Node* that); Node 1495 src/jsregexp.h virtual void Visit##Type(Type##Node* that) = 0; Node 1522 src/jsregexp.h virtual void Visit##Type(Type##Node* that); Node 1558 src/jsregexp.h virtual void Visit##Type(Type##Node* that); Node 49 src/splay-tree-inl.h root_ = new(allocator_) Node(key, Config::NoValue()); Node 61 src/splay-tree-inl.h Node* node = new(allocator_) Node(key, Config::NoValue()); Node 70 src/splay-tree-inl.h void SplayTree<Config, Allocator>::InsertInternal(int cmp, Node* node) { Node 119 src/splay-tree-inl.h Node* temp = root_; Node 143 src/splay-tree-inl.h Node* temp = root_; Node 156 src/splay-tree-inl.h Node* current = root_; Node 168 src/splay-tree-inl.h Node* current = root_; Node 181 src/splay-tree-inl.h Node* node_to_move = root_; Node 200 src/splay-tree-inl.h Node* node_to_remove = root_; Node 214 src/splay-tree-inl.h Node* right = root_->right_; Node 230 src/splay-tree-inl.h Node dummy_node(Config::kNoKey, Config::NoValue()); Node 236 src/splay-tree-inl.h Node* dummy = &dummy_node; Node 237 src/splay-tree-inl.h Node* left = dummy; Node 238 src/splay-tree-inl.h Node* right = dummy; Node 239 src/splay-tree-inl.h Node* current = root_; Node 247 src/splay-tree-inl.h Node* temp = current->left_; Node 263 src/splay-tree-inl.h Node* temp = current->right_; Node 297 src/splay-tree-inl.h List<Node*, Allocator> nodes_to_visit(10, allocator_); Node 301 src/splay-tree-inl.h Node* node = nodes_to_visit[pos++]; Node 115 src/splay-tree.h class Node { Node 117 src/splay-tree.h Node(const Key& key, const Value& value) Node 137 src/splay-tree.h Node* left() { return left_; } Node 138 src/splay-tree.h Node* right() { return right_; } Node 145 src/splay-tree.h Node* left_; Node 146 src/splay-tree.h Node* right_; Node 153 src/splay-tree.h explicit Locator(Node* node) : node_(node) { } Node 158 src/splay-tree.h inline void bind(Node* node) { node_ = node; } Node 161 src/splay-tree.h Node* node_; Node 177 src/splay-tree.h void InsertInternal(int cmp, Node* node); Node 187 src/splay-tree.h void Call(Node* node) { Node 200 src/splay-tree.h void Call(Node* node) { AllocationPolicy::Delete(node); } Node 209 src/splay-tree.h Node* root_; Node 37 src/unbound-queue-inl.h struct UnboundQueue<Record>::Node: public Malloced { Node 38 src/unbound-queue-inl.h explicit Node(const Record& value) Node 43 src/unbound-queue-inl.h Node* next; Node 49 src/unbound-queue-inl.h first_ = new Node(Record()); Node 62 src/unbound-queue-inl.h Node* tmp = first_; Node 71 src/unbound-queue-inl.h Node* next = reinterpret_cast<Node*>(divider_)->next; Node 79 src/unbound-queue-inl.h Node*& next = reinterpret_cast<Node*>(last_)->next; Node 80 src/unbound-queue-inl.h next = new Node(rec); Node 82 src/unbound-queue-inl.h while (first_ != reinterpret_cast<Node*>(divider_)) DeleteFirst(); Node 89 src/unbound-queue-inl.h Node* next = reinterpret_cast<Node*>(divider_)->next; Node 57 src/unbound-queue.h struct Node; Node 59 src/unbound-queue.h Node* first_;