getChannelData    119 AudioBuffer.cpp         if (getChannelData(i))
getChannelData    120 AudioBuffer.cpp             getChannelData(i)->zeroRange(0, length());
getChannelData     58 AudioBuffer.h      PassRefPtr<Float32Array> getChannelData(unsigned channelIndex, ExceptionState&);
getChannelData     59 AudioBuffer.h      Float32Array* getChannelData(unsigned channelIndex);
getChannelData    361 AudioBufferSourceNode.cpp             m_sourceChannels[i] = buffer->getChannelData(i)->data();
getChannelData    137 ConvolverNode.cpp         bufferBus->setChannelMemory(i, buffer->getChannelData(i)->data(), bufferLength);
getChannelData    140 OfflineAudioDestinationNode.cpp             float* destination = m_renderTarget->getChannelData(channelIndex)->data();
getChannelData    183 ScriptProcessorNode.cpp         m_internalInputBus->setChannelMemory(i, inputBuffer->getChannelData(i)->data() + m_bufferReadWriteIndex, framesToProcess);
getChannelData    190 ScriptProcessorNode.cpp         memcpy(outputBus->channel(i)->mutableData(), outputBuffer->getChannelData(i)->data() + m_bufferReadWriteIndex, sizeof(float) * framesToProcess);