getChannelData 119 AudioBuffer.cpp if (getChannelData(i)) getChannelData 120 AudioBuffer.cpp getChannelData(i)->zeroRange(0, length()); getChannelData 58 AudioBuffer.h PassRefPtr<Float32Array> getChannelData(unsigned channelIndex, ExceptionState&); getChannelData 59 AudioBuffer.h Float32Array* getChannelData(unsigned channelIndex); getChannelData 361 AudioBufferSourceNode.cpp m_sourceChannels[i] = buffer->getChannelData(i)->data(); getChannelData 137 ConvolverNode.cpp bufferBus->setChannelMemory(i, buffer->getChannelData(i)->data(), bufferLength); getChannelData 140 OfflineAudioDestinationNode.cpp float* destination = m_renderTarget->getChannelData(channelIndex)->data(); getChannelData 183 ScriptProcessorNode.cpp m_internalInputBus->setChannelMemory(i, inputBuffer->getChannelData(i)->data() + m_bufferReadWriteIndex, framesToProcess); getChannelData 190 ScriptProcessorNode.cpp memcpy(outputBus->channel(i)->mutableData(), outputBuffer->getChannelData(i)->data() + m_bufferReadWriteIndex, sizeof(float) * framesToProcess);