m_sampleAccurateGainValues 69 GainNode.cpp ASSERT(framesToProcess <= m_sampleAccurateGainValues.size());
m_sampleAccurateGainValues 70 GainNode.cpp if (framesToProcess <= m_sampleAccurateGainValues.size()) {
m_sampleAccurateGainValues 71 GainNode.cpp float* gainValues = m_sampleAccurateGainValues.data();
m_sampleAccurateGainValues 66 GainNode.h AudioFloatArray m_sampleAccurateGainValues;