ref               463 AudioBufferSourceNode.cpp             pannerNode->ref(AudioNode::RefTypeConnection);
ref               591 AudioContext.cpp     node->ref(AudioNode::RefTypeConnection);
ref               785 AudioContext.cpp         ref();
ref               243 AudioContext.h     using ThreadSafeRefCounted<AudioContext>::ref;
ref               335 AudioContext.h     virtual void refEventTarget() { ref(); }
ref               100 AudioNode.h        void ref(RefType refType = RefTypeNormal);
ref               226 AudioNode.h        virtual void refEventTarget() OVERRIDE { ref(); }
ref                65 AudioNodeInput.cpp     node()->ref(AudioNode::RefTypeConnection);
ref               144 MediaElementAudioSourceNode.cpp     ref();
ref                87 OfflineAudioDestinationNode.cpp         ref(); // See corresponding deref() call in notifyCompleteDispatch().
ref               206 ScriptProcessorNode.cpp             ref();