ref 463 AudioBufferSourceNode.cpp pannerNode->ref(AudioNode::RefTypeConnection);
ref 591 AudioContext.cpp node->ref(AudioNode::RefTypeConnection);
ref 785 AudioContext.cpp ref();
ref 243 AudioContext.h using ThreadSafeRefCounted<AudioContext>::ref;
ref 335 AudioContext.h virtual void refEventTarget() { ref(); }
ref 100 AudioNode.h void ref(RefType refType = RefTypeNormal);
ref 226 AudioNode.h virtual void refEventTarget() OVERRIDE { ref(); }
ref 65 AudioNodeInput.cpp node()->ref(AudioNode::RefTypeConnection);
ref 144 MediaElementAudioSourceNode.cpp ref();
ref 87 OfflineAudioDestinationNode.cpp ref(); // See corresponding deref() call in notifyCompleteDispatch().
ref 206 ScriptProcessorNode.cpp ref();